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257s | jump scare hi everybody Welcome to Dev |
260s | stream 174 thank you so much for being |
263s | here sorry about the little uh technical |
265s | diff difficulty at the beginning refresh |
266s | you should what happened there Megan I |
268s | don't know Steve maybe you're new power |
270s | is too strong for this stream's haunted |
272s | stream's haunted so excited to have you |
273s | on here today we got lots to talk about |
275s | so much to talk about it's crazy thanks |
278s | Steve all right uh let's just get right |
280s | into it we're going to introduce the |
282s | lovely people on this couch we'll start |
284s | at that end uh hello hello my name is |
286s | Pablo I am the the design director and |
289s | I'm dressed today as Pablo from |
291s | devstream 167 you guys know the fit so |
295s | love it uh sir yeah yeah hey um yeah I'm |
300s | uh Ste Steve uh you know been here for a |
303s | long time and really excited to talk |
305s | about some uh lots lots coming for tenno |
307s | today you know just really really |
309s | excited about graphic stuff today you |
310s | guys are going to love it thank you |
312s | Steve thank you uh my name is Megan uh |
316s | I'm the community director and I am not |
319s | a robot who are you I'm |
323s | Grant it's great to have a program where |
325s | we can talk about |
326s | C++ some other program program rushes on |
329s | something really awful the past never |
330s | let us on you know they have me and I |
332s | you know made the engine |
334s | so we didn't need anyone else yeah but |
337s | uh yeah I'm dressed as a previous uh |
339s | devstream guest back when we used to |
341s | have the shows yeah fire trucks and |
344s | ambulances driving by interrupting our |
347s | stream come yeah you are the Platinum |
349s | priz awesome remember those Sirens going |
352s | by you having to talk over them hey |
355s | everyone uh Eric lead sound designer and |
357s | I'm I'm sleeping in the cold below got |
359s | my comfy slippers on and yeah feeling I |
362s | wish I thought of that you're making me |
363s | look dumb here |
365s | Eric I just wanted to put PJ's on work I |
369s | don't know how Steve talks not like that |
372s | I what would he do what would he do what |
374s | would he do remember when he said later |
376s | before that that you're neurotic and |
378s | Steve is not yeah am I too neurotic |
380s | neurotic okay I'll be cool chill Steve |
383s | chill Steve welcome to the stream we're |
386s | doing a little Halloween stream because |
387s | this is the last Dev stream in October |
389s | and we're obviously going to be missing |
391s | the Halloween so we like to do a little |
393s | dress up every now and then but now that |
395s | we have couch intros out of the way |
397s | let's get into twitch drops you're going |
398s | to get a built Forma 30 minutes for |
401s | watching make sure you're all linked up |
403s | we will be keeping this stream to 1 hour |
405s | and 1 hour only yeah I'm busy I'm the |
407s | CEO now I just got so much to do man's |
409s | got stuff to do uh but of course after |
412s | the stream starting at 3 p.m. eastern |
413s | time for 24 hours we do have the gift of |
416s | the lotus alerts Orin reactor and Orin |
418s | Catalyst could be yours if you you want |
420s | to go in game and play those alerts |
422s | shall we do a little bit of housekeeping |
424s | before we jump into the nitty-gritty of |
426s | things that's 10 VIP just happened yeah |
429s | where was our invite Megan uh the CEO |
431s | does not travel with us |
433s | peasants makes sense makes sense makes |
435s | sense uh the community team was in Las |
437s | Vegas at ten VIP and twitchcon and we |
439s | saw so many of you there which was |
441s | wonderful so thank you so much for |
442s | coming to Las |
444s | Vegas which I will never go to again is |
446s | that right Vegas is the pits really you |
451s | Vegas even with that giant bald there |
454s | you don't want to see I guess the sphere |
455s | is cool you're right be very careful |
457s | about talking about a giant ball in |
459s | Vegas he's like you know what I'm saying |
462s | giant ball no you're right Las Vegas |
464s | isn't for me anyways uh we did show some |
467s | Whispers In The Wall concept are while |
469s | we were there we will show uh everyone |
472s | here on the stream what we did show uh |
474s | they got a little first peek at some |
476s | stuff never foreen concept art but we |
478s | will get into it later on you're going |
480s | to show stuff that I haven't even seen |
481s | you approved it oh I mean wait no rev |
484s | approved it yeah I haven't even seen |
485s | what you're going to show Steve hasn't |
486s | seen |
487s | it so we'll get into that uh and then as |
490s | well Quest Conquer Cancer it is only |
492s | October 27th and we have reached our |
496s | goal of raising |
499s | $100,000 for Quest Conquer Cancer way to |
502s | go Community thanks Steve uh yeah we hit |
504s | it last night on prime time which was a |
507s | core memory for me it was so wonderful |
509s | cannot do it without you without our |
511s | wonderful creators taking part in quest |
513s | Conquer Cancer uh obviously you have |
515s | gotten it you've reached 100,000 and now |
517s | we're just doing fun little stretch |
519s | goals because October isn't over yet we |
520s | still have more streams we have a big |
522s | finale stream on October 31st so there's |
524s | still lots to do have I donated yet I |
527s | don't know Steve I don't think I have |
530s | donated I really should donate okay |
532s | exclamation point donate if you would |
534s | like to donate Steve yeah tweet at Steve |
537s | and remind him dear Steve dear CEO |
539s | remind him what he said on |
541s | stream can we get a an IOU from Steve |
545s | please I know Rebecca donated she did |
548s | donate yes you're right but not Steve |
550s | not Steve Steve Steve busy guy uh the |
553s | quest come cancer does continue you can |
554s | do exclamation point donate uh our |
556s | stretch goals are at 105 110 115,000 and |
560s | we are extremely close to |
562s | 105,000 so if we get it on the stream I |
565s | have brought the uh stretch goal of the |
568s | Whispers In The Wall concept art that we |
570s | can show live if we do hit 105 so |
575s | exan only I can donate if only I could |
579s | donate Steve exclamation part donate if |
581s | you want to donate to the wcon cancer |
583s | continuing on speaking of tenno VIP one |
586s | of the things we did was we gave away |
588s | the first ever Vasa kavat floof there it |
592s | is there's two out in the wild only and |
594s | then there's this one if you want to win |
596s | it you're about to maybe Danny would you |
599s | like to run |
600s | a twitch picker of a Vasa kavat flu |
603s | we're giving this one away this one |
605s | could be yours this Vasa cat purs while |
608s | dreaming I mean that's super cool yeah |
611s | that's real real cool stuff that's so |
613s | cute that's so funny that's so cute |
614s | these are going to be added to the |
616s | official Warframe merch store in |
618s | November uh but you can win one here |
620s | who's going to win it if there's any can |
622s | you white withed Ivy congratulations Ivy |
625s | congratulations please whisper the |
627s | Warframe twitch Channel you're watching |
629s | right now with your in game Alias |
630s | platform you play Warframe on and we |
631s | will get you your Vasa kette floof we |
633s | also need your shipping uh if you're |
635s | comfortable sharing that with us if not |
637s | we can uh Converse over email but we |
639s | will send this Vasa kette floof to you I |
643s | really want one of those that's that's |
645s | super super cool are we like can I get |
647s | one also yes how uh I mean Reb can get |
650s | one |
651s | how by being my |
653s | friend lucky lady lucky lady suck at |
657s | Steve just kidding uh |
660s | they will be going uh on sale in |
661s | November so if you want to get your |
663s | hands on one stay tuned for more |
664s | information on that but withered Ivy |
666s | message us we'll get you your cavat |
668s | floof I just saw someone ask about |
669s | deferred rendering Lighting in that |
670s | purring and we do have some deferred |
672s | news today I got lots to show you guys |
674s | for some graphics for uh our new |
676s | enhanced rendering there was no such |
678s | chatter he made it up no you will love |
680s | it I saw the chatter I saw the chatter |
683s | talking about deferred I just saw |
685s | someone saying that my reworks are |
687s | amazing and I look great today oh wow I |
690s | think that was for me that was for Steve |
693s | Steve reworks uh before we jump into |
695s | this sorry Steve WS Steve Sinclair but |
699s | I'm the |
701s | CEO let's run a thousand platinum and |
704s | then we'll jump into our evening so what |
708s | we're going to do is we're going to go a |
709s | little bit backwards and a little bit |
711s | forwards we're going to talk about abysa |
712s | de goth because it's finally live the |
715s | players have their hands on it we've |
716s | done the most ever reworks and quality |
718s | of Lifestyle stuff we've ever done Grant |
720s | was sweating doing Companions and all of |
725s | that heating up like Grant is has been a |
728s | cod to Here For What how many years have |
729s | you been fulltime since 2019 but I |
731s | co-oped in 2016 so I've been around yeah |
734s | yeah he's stuck around yeah yeah you've |
736s | seen you've seen it all and yeah the |
737s | companion rework was really a lot of uh |
740s | what's going on and why now and then you |
741s | transition to Steve |
745s | voice you're like two people right now I |
749s | feel like I'm going what I was G to |
752s | longer long longer sword longer sword |
756s | long sorry 1,000 Platinum is yours |
759s | please whisper the Warframe twitch |
761s | channel you watching right now with your |
762s | ingame alas platform play warmont |
763s | will'll get you your 10,000 Platinum |
765s | long we reached the goal |
769s | 100 Chad thank you so much that means |
772s | our first uh stretch goal has been met I |
776s | don't know Danny if you have oh Danny's |
778s | got it all right introducing Whispers In |
781s | The Wall concept art know |
784s | this yes yes |
786s | yes damn look at that does it look |
789s | familiar chat does it look you can see |
791s | Tiny Excalibur over in the corner he |
793s | Square always if he looks straight right |
795s | in the picture he's like way over there |
797s | in banana for scale we use a yeah that's |
800s | that's our banana uh Steve what are we |
801s | looking at here well from what Rebeca |
803s | told me uh what we're looking at here is |
806s | the way we want to approach the tile set |
808s | this is a space that uh Alber in has uh |
812s | hidden away and this is where he was |
814s | doing some what we're calling failed |
815s | experiments things that were hidden from |
818s | the family above and for that reason |
821s | there's going to be things there that uh |
822s | will will surprise the tenno and others |
825s | so we're really looking forward to |
826s | getting this sort of Gothic |
828s | Frankenstein's lab meets sci-fi meets |
831s | eldrich horror space and at a concept |
834s | level we knew we were on to something |
836s | with the core inade architecture applied |
838s | to this sort of hidden lab that we |
841s | wanted and uh the team nailed it and |
843s | we're excited to you know you'll get to |
845s | play this world uh this year of course |
848s | but um that's a Steve promise so if we |
851s | don't ship it this year blame Steve I'm |
853s | gonna make a laundry list Steve is |
856s | promising on this Stream CEO promises |
858s | yeah and uh for us it's yeah it really |
861s | lifts the the the Sci-Fi meets eldrich |
863s | meets Gothic horror Inspirations came |
866s | from not only our own inate styles of |
868s | course but we |
869s | felt that the idea of you know like what |
872s | would Frankenstein's Lab look like in |
874s | Warframe and all of from top to bottom |
876s | from concept to initial sound designs we |
878s | really wanted to hit that that Vibe so |
881s | yeah absolutely can we talk about what's |
882s | being like built what's the vi over |
884s | there that is what we're calling a a |
886s | vessel the vessels you would have heard |
888s | at Tenon that the vessels cannot awaken |
891s | until the sleeper does so what are the |
893s | vessels what role do they play you'll |
895s | learn in The Whispers And The Walls |
897s | update this year but yeah that's you'll |
899s | have to wait and see vessels weren't |
901s | built in a day as they say just like |
905s | Rome all right moving right along all |
908s | right we're going to go backwards a |
909s | little bit like I mentioned we're going |
910s | to talk about abyss of De God yeah it's |
913s | out it's kids are playing it oh sorry |
917s | dth just leave me |
920s | alone of dag is out uh like I said the |
924s | one of the most chocked full of quality |
926s | of life hydroid rework was in it compan |
930s | all of that but one of the most |
932s | beautiful things was how much sound was |
934s | in it Eric and the Beautiful s and we |
936s | showed it at the beginning and maybe |
938s | Danny can play it while we're speaking |
940s | the the go |
945s | yeah mean silence yeah we love your work |
949s | here ah there it is very good Eric tell |
952s | me about making some spooky sounds what |
953s | was the vibe here well we wanted to go |
955s | for something pretty classic for this |
956s | Halloween update um I'm a big Halloween |
958s | fan fan uh so really wanted to drive |
961s | that home with the music we listened to |
963s | lots of different stuff and and really |
964s | wanted to go for something that felt |
966s | familiar but had a little bit of a an |
969s | interesting kind of vibe to it so yeah |
971s | Matthew chers did an awesome job uh |
973s | writing this piece working in some |
975s | Woodwinds which we don't have in any |
977s | Warframe OST before this we've been a |
979s | woodwind free game this whole timee G I |
982s | don't believe it I don't believe that |
984s | about time time we had some Woodwinds |
987s | zero oh I forgot my soundtrack for you |
988s | to sign a Steve why Steve is a |
993s | forgetful I'll sign it sometime no |
995s | Woodwinds no so this well this was the |
997s | first time we kind of featured it |
998s | because we we wanted to do the kind of |
1001s | theramin spooky woo kind of thing but in |
1003s | a different way so doing that with some |
1006s | Woodwinds and uh yeah incorporating a |
1008s | bit of Danny Elfman Vibes in there as |
1010s | well so I've always been afraid of |
1012s | Woodwinds so it makes someone just said |
1014s | sounds very Danny Elfman es they they |
1016s | got it he said yeah glad you picked up |
1017s | on that woodwind let's do some music uh |
1021s | 101 101 here a woodwind is a wind |
1023s | instrument made out of |
1027s | wood think of a a flute is made out of |
1030s | metal a woodwind is made we're talking |
1032s | obos we're talking yes clarinets yeah |
1036s | yeah we really don't have any Woodwinds |
1038s | I'm sure now I'm getting texts from |
1041s | Keith power and georgeos right now |
1044s | saying we had Woodwinds but I check real |
1047s | quick can we get a woodwi |
1050s | yeah immediately that that is shocking |
1052s | to me it's been established we've been |
1054s | woodwind lless we've been woodwind lless |
1056s | for 10 years are you kidding I don't |
1058s | believe it I don't believe it uh another |
1060s | thing I don't believe is you sent over a |
1062s | video that was titled uh horror machine |
1065s | horror machine yeah so Matt Matt sent me |
1067s | a text one day and he was like oh I |
1068s | ordered this really cool horror machine |
1071s | from Italy and I was |
1074s | like so he he got this horror machine |
1077s | just in time to put it on this track |
1078s | track uh so it's pretty cool little |
1080s | device all right we have a little video |
1082s | of Matt and his grippers uh playing the |
1085s | horror machine |
1088s | [Music] |
1100s | so what are the Italians |
1107s | doing |
1116s | it's my favorite one coming up right |
1127s | here the like middle ball this middle |
1130s | one's so |
1133s | weird yeah don't leave a composer in a |
1135s | room alone this thing like AED |
1138s | woodpecker |
1143s | [Music] |
1144s | this is the most terrifying if if you |
1147s | wonder where horror sounds are born |
1149s | chill does that thing have her real name |
1151s | pardon does that is it called horror |
1153s | machine no it actually has a name on it |
1155s | that's much less spooky than that okay |
1157s | it's called like a SPI or something yeah |
1162s | spelli it had yeah it had a name on it I |
1164s | can't remember anyways in as |
1169s | okay like okay I'll allow it never mind |
1174s | was that is man in the wall used for |
1176s | that or no cuz like that one thing on |
1178s | the the right was very man like ooh that |
1180s | sound yeah no I didn't use the ASM bells |
1182s | on man of the wall May |
1185s | should Italian man in the wall Italian |
1188s | well inade yeah he is that Italian yes |
1190s | the whole the whole conceit is the and |
1192s | Troy are Italians it was intentional |
1195s | Italian family Matthew chers I'm coming |
1198s | over over to grab that machine from |
1201s | you watching the Ontario's only ASM Bell |
1204s | Heist is about to take |
1206s | place an AP on a missing Asen |
1209s | Bell anyways so that was part of the |
1213s | login music that we're feature yeah |
1215s | that's right yeah so we use that to kind |
1216s | of weave some interesting spooky |
1218s | Textures in there and and the the piece |
1220s | that actually plays when you're in the |
1222s | mission is kind of a strip down version |
1224s | of the login piece so you can kind of |
1226s | hear that stuff a bit more clearly yeah |
1228s | and that I think that was really cool |
1229s | that the Abyssal Beacon Mission we |
1231s | actually put just straight up horror |
1233s | themed music in it yeah yeah yeah trying |
1235s | to be as thematic as possible for season |
1237s | Y yep you nailed it speaking of thematic |
1240s | is possible dth herself being a horse |
1244s | energy kind of gal uh you provided a |
1247s | little behind the scenes video well Paul |
1249s | Paul made a video yeah uh of her fourth |
1252s | ability yeah one of our sound designers |
1253s | Paul put it together a little behind the |
1255s | scenes for us um so yeah take it away |
1258s | let speak for itself say hi to Paul |
1260s | everyone hi tenno my name is Paul and |
1261s | I'm a sound designer of digital extremes |
1263s | today I'm going to show you how make the |
1265s | sounds for Daka fourth ability first |
1267s | let's jump in game and take a |
1275s | lesson okay now we're going to take a |
1277s | look at my Reaper session this is quite |
1279s | the large and complex session so I'll be |
1280s | showing you the various group layers |
1282s | that make up the ability rather than |
1283s | each sound individually let's start with |
1286s | the vocal |
1287s | Shout |
1289s | the plug-in chain used here is also used |
1290s | for all of D's vocals here's how it |
1292s | sounds without any plugins |
1294s | enabled the aggressive processing of the |
1297s | vocal is achieved with some creative |
1298s | filtering saturation ring modulation |
1302s | some delays and some |
1304s | reverbs next up we have the cast |
1308s | sound the impact of the cast comes from |
1310s | the smack layer which sounds like |
1313s | this this is mostly made up of design |
1316s | sounds I made ahead of time in |
1318s | preparation for dag the horse vocal |
1321s | layer which is comprised of Ki vocals |
1323s | from duviri with some Reverb in delay to |
1324s | help it simmer in the |
1327s | mix in Dag's vocal layer the main sound |
1330s | used to Chief her vocals was the death |
1332s | whistle which has this hollow ghostly |
1334s | scream quality which we found was very |
1336s | fitting to represent her haunting |
1340s | past and now the impact of the |
1345s | ability for the horse name vocals I |
1348s | wanted them to sound distinctly |
1350s | different from the caves so I opted for |
1352s | a more natural less processed |
1356s | texture here's the vocal |
1359s | [Music] |
1361s | layer and of course the smack layer |
1364s | which is adding the impact in subways |
1365s | with some additional Thunder cracking to |
1367s | add more to the overall spooky |
1372s | Vibe for the horse Hooves I used some |
1374s | coconut recordings from my library along |
1376s | with some saddle Foley and stumped |
1377s | sounds |
1382s | lastly for when the horses dissipate we |
1384s | decided would be cool to reuse the CI |
1385s | despawn sounds I had made for |
1390s | dveri because we play that sound |
1392s | positionally on the CI you were never |
1394s | able to hear it in its full stereo width |
1396s | so it felt like a great opportunity to |
1398s | make that despawn sound really stand out |
1400s | with dth Okay let's listen to how the |
1402s | ability sounds assembled in game one |
1404s | more |
1407s | time |
1411s | thank you for watching this quick behind |
1413s | the scenes and I hope you enjoy playing |
1414s | with |
1416s | dth thanks Paul thanks for the video |
1419s | Paul thanks Paul it was coconut long it |
1421s | was coconut |
1423s | we and did the Coconuts we did the hiah |
1426s | it was straight cowgirl that's crazy I |
1428s | had no idea now but and we were just |
1430s | saying like now that you can kind of see |
1431s | the layers you hear it now like I didn't |
1433s | really hear the H until I knew there was |
1435s | a h and now I know there coconuts |
1436s | there's Thunder damn |
1438s | sound be wild we be layering we be |
1441s | layering we be |
1442s | layering all right besides deth her |
1445s | beautiful sound spooky sounds horror |
1447s | machines Woodwinds that we've never had |
1449s | in Warframe before we're going to get a |
1451s | citation on that I asked the I did ask |
1453s | George for proof cuz I I just I don't I |
1456s | don't believe it if I was in Vegas again |
1458s | and I were a betting man all on green |
1460s | against this claim all on green we'll |
1462s | see we had a lot of quality of life like |
1465s | we said and the community has been |
1468s | pretty well received for this update |
1469s | which is obviously great to see some |
1471s | questions about the abyss of De goth |
1474s | update uh one of them being the keyshare |
1476s | mentality of the Abyssal Zone and why we |
1479s | decided to kind of go back in time and |
1481s | do keyshare mentality |
1484s | thoughts well the honest answer is I |
1486s | like it and um it was |
1490s | it in the measured and Method method |
1494s | methodological I can't talk right now um |
1497s | it's really just about is there a place |
1499s | for coordinating a squad uh at a at a |
1502s | mission level again in Warframe it's |
1504s | just like a testing the waters I think |
1506s | the the biggest issue the biggest |
1507s | mistake I made with this one is a lot of |
1509s | people didn't realize it was a key share |
1510s | so you'd click it and people are like |
1511s | the nod's dead the node's dead but it's |
1513s | like oh no it's actually pre-mades are |
1515s | are the way and you know there is a way |
1518s | to turn matchmaking on for it but then |
1520s | you get into the whose key is going to |
1521s | get eaten by the the the server beast |
1525s | that's going to want to eat one of the |
1526s | matchmaking keys so we're just we're |
1527s | just dabbling a little bit I I |
1529s | definitely want to look at a you know if |
1532s | we do Co if we ever do content that |
1534s | requires pre-mades we need to flex those |
1537s | muscles a little systems wise give it a |
1539s | poke give it a poke here and there so |
1542s | yeah yeah I mean it's not like we're |
1543s | trying to do something |
1546s | incredibly I don't want to say wise but |
1548s | uh just how do people approach doing |
1552s | pre-mades I think part of it is also |
1554s | like you know we have um maybe roast |
1558s | tinted glasses of that era of key |
1561s | shares that um you know we're like oh |
1564s | yeah I remember when you used to go with |
1565s | a team and spend four hours in a |
1568s | survival uh maybe in practice is not as |
1571s | nice as it is in memory but yeah it's |
1573s | just about trying and learning and that |
1575s | will be what we do for a very long time |
1577s | so uh well-reasoned answer to that is |
1580s | try to see how folks just experiened |
1584s | that type of content back yeah it's been |
1587s | we got rid of void keys in |
1589s | 201 18 17 earlier than that maybe I'm |
1593s | very about a temporal location so I'm |
1595s | just going to say in the past yeah |
1596s | Rebecca would remember but I don't uh so |
1599s | yeah in the past just just checking |
1600s | things yeah see how it goes uh Grant we |
1604s | talked about companions in terms of you |
1606s | did a lot of work for the companion |
1608s | rework yes yeah that was that was a lot |
1611s | of fun to work on um I I was never like |
1614s | a you know a pet person go into it but W |
1619s | let me tell |
1621s | you I'm never coming back but um I think |
1625s | I took a really good time like I I went |
1627s | him on my public account to just like |
1630s | let's figure out all the stuff about |
1632s | pets um I compiled a big document just |
1635s | like of every single thing that touches |
1637s | Companions and like thoughts on it and |
1639s | what we we were going to do I didn't |
1640s | want to like leave anything out um and I |
1643s | I found it really enjoyable and like at |
1645s | the end of this rework I'm definitely a |
1646s | pet guy now don't worry don't worry |
1648s | Saed um but uh yeah it was it was a |
1652s | really interesting um rework to approach |
1654s | because um there were so many Avenues we |
1657s | could go um with it um and we initially |
1661s | identified that there was basically that |
1664s | one big glaring thing was pets die and |
1666s | like you go to any like tier list video |
1668s | or whatever I watched lots of Creator |
1670s | videos um they were great great help and |
1672s | reading um at player threads and it's |
1673s | like pets die I can't use my favorite |
1675s | pet because he dies in steel path right |
1677s | away so first thing we had to do is |
1680s | tackle that um so we had a few different |
1682s | ideas for that um and we ended up with |
1685s | something where they pet survivability |
1687s | still matters but in a way that it's not |
1689s | an end all Beall it's not just you're |
1691s | either running Jin and vulp ofila um or |
1695s | your pet is dead um so I I think that |
1699s | was a that was a huge deal um right off |
1701s | the bat and like it we had a lot of |
1703s | other things um that we wanted to do |
1705s | with that reor which I can talk about um |
1708s | but uh uh like precept reworks um there |
1712s | is a lot of precepts that need some |
1713s | attention some some of these pets are |
1715s | really old um some of the precepts don't |
1718s | even kind of like work the way you would |
1719s | expect them to um some ones that come to |
1722s | mind are like uh the I think it's a |
1724s | sunas Unleashed um it was one that like |
1728s | oh the original Kubo batches yeah yeah |
1730s | like it tackles capture targets but then |
1732s | it can like clip them through the floor |
1734s | so then you can't shoot them and like |
1736s | it's a very narrow use case stuff like |
1738s | that um so I eventually we were building |
1741s | up a whole big list of stuff we could do |
1743s | there um and we eventually just we had |
1745s | to bundle that into a part two and focus |
1748s | on part one which besides just the |
1750s | survivability changes um we wanted to |
1753s | inject some fresh blood into the mix um |
1756s | in terms of |
1757s | modding uh so how that manifested itself |
1761s | uh was in the bond mods um we wanted to |
1764s | have something that major pets feel like |
1767s | they were |
1768s | um someone you cared about they weren't |
1770s | just running off on their own doing |
1772s | their own thing and you never you never |
1773s | checked in on them um or um you you |
1777s | basically they were doing their thing um |
1780s | and you would like abuse that maybe um |
1782s | but I would I'd much prefer that we have |
1785s | our pet system where your actions are |
1787s | doing things for your pets and your pets |
1789s | are doing things back for you and that's |
1790s | what the bond mods ended up um in the |
1793s | end there and I I loved seeing um all |
1796s | the cool combinations that that and |
1797s | ended up creating our our designers um |
1799s | it cooked up some really interesting |
1800s | ones um and we iterated on those um and |
1804s | there's still some changing changes |
1805s | coming in for that don't worry I got |
1807s | some Buffs coming next |
1808s | week wow he shows up on your screen and |
1811s | promise |
1812s | Buffs I I have permission I have |
1814s | permission Loose Cannon a loose cannon |
1816s | on this stream my God my God yeah um but |
1822s | yeah there's um my favorite Bond mod is |
1825s | the manifold Bond um I love that it |
1827s | opened up so many cool synergies it was |
1830s | a it checked a lot of boxes that I think |
1833s | were what we were looking for in this |
1834s | rework where pets are visible pets live |
1837s | um you see the unique aspects of your |
1840s | pet um so it's not just a matter if I |
1842s | have a pet um it's I have Durga um doing |
1846s | like its cool stuff with manifold Bond |
1849s | and so I'm seeing it cast its abilities |
1851s | um rather than just maybe some generic |
1852s | stuff it's putting on all your |
1854s | survivability mods which isn't fun um so |
1857s | yeah that yeah I mean the fact that I |
1859s | got to talk to son again in damos to get |
1862s | my bond mods I I forgot well I didn't I |
1865s | was reminded that he had a arranged |
1867s | marriage before the fall of the or one |
1869s | of his dialogue lines is you know I was |
1871s | to be married you know and I I told like |
1873s | I was like oh my God that's right so now |
1876s | no I don't know yeah like it should have |
1878s | been me I mean should have been |
1882s | Rebecca my goodness uh well said Grant |
1885s | so kind of touched on uh it's going to |
1887s | be part two coming look at precepts what |
1890s | else we kind of looking at do you know |
1892s | no promises yet make promises do it I'm |
1895s | not going to promise all the BS it's not |
1897s | this year it's not a this year thing |
1899s | yeah in the short term yeah there is |
1900s | going to be um some more changes um just |
1902s | kind of uh up until we stop doing hot |
1905s | fixes um but uh it next year we're |
1908s | definitely going to be looking at um the |
1910s | precepts are the big ones um making sure |
1913s | that they're all kind of useful in their |
1915s | own way um and I I think we want to take |
1918s | a look at how um how pet ballot sits um |
1923s | I think there's kind of some clear |
1924s | winners um with the uh Sentinel weapons |
1927s | especially oh yeah um and yeah so we're |
1930s | going to we're going to kind of take a |
1931s | look at that whole Space um and see what |
1933s | we can do um to make things a little bit |
1935s | more diverse um I love having options in |
1938s | Warframe so yeah absolutely yeah we're |
1940s | already you know looking at the stats |
1941s | from this rework and seeing kind of |
1943s | where companions are now kind of |
1945s | changing with all the rework stuff so we |
1948s | got stats we got stats except the one |
1950s | that never changes SM |
1952s | always well that might change next year |
1955s | just kidding maybe not well we shouldn't |
1957s | we shouldn't be Cavalier about people |
1959s | have invested in SMA but we are |
1960s | reviewing charm to bring um other |
1963s | companions trademarks up and then CH |
1965s | charm will be getting uh a change in how |
1968s | it works next year sometime we don't |
1969s | have any details today but it is going |
1971s | to get changed so it do be it do be |
1974s | changed uh Pablo hydroid hi Droid how do |
1978s | we feel about him now uh pretty good I |
1980s | think I'm pretty happy with uh with that |
1982s | I think uh from what I've seen most |
1985s | players are enjoying him maybe a few uh |
1988s | confusions with like the the aiming of |
1992s | of the new abilities doesn't really |
1994s | match what the description says so I'll |
1996s | have to tweak a few things there but for |
1998s | the most part is it more economical as a |
2000s | game developer to change the description |
2002s | or the ability Well the description is |
2005s | the one that's wrong so that's the joke |
2008s | change change the text maybe that's a |
2010s | loophole I'll start writing wrong |
2011s | descriptions and say make it match make |
2013s | it match Steve would do that would Steve |
2016s | did that Steve would do that I have seen |
2018s | quite a few uh like why if you add the |
2021s | puddle when we kneel down or something |
2023s | like that and it honestly it's just like |
2025s | a lot of stuff to maintain for kind of |
2027s | like a meme I think I also heard some |
2030s | crazy person saying maybe we canot it as |
2032s | a helmouth ability who what crazy person |
2034s | would have said that Rebecca she's not |
2036s | here right now so I wouldn't I don't |
2038s | want to talk with back but um and do you |
2041s | agree with her idea of adding removed |
2043s | Powers as helmouth ideas uh not |
2044s | particularly is there reason you don't a |
2046s | bit to update to maintain a so but if |
2049s | just hypothetically if undertoe already |
2051s | worked and you could just put it in the |
2054s | helmet is there any reason not to uh |
2056s | every time we change things like over |
2058s | time things tend to break there's an |
2060s | entropy to game to maintaining a game |
2062s | for 10 years uh so yeah I know nothing |
2065s | about that that's news to me |
2068s | the more we add and the more time passes |
2070s | it just kind of you have to main so I |
2072s | actually I I I follow your Twitter Pablo |
2074s | and I saw you tweet Steve that you were |
2077s | going to add the broken mods because |
2078s | your boss told you to my boss's boss |
2081s | yeah yeah referring to Steve yep so |
2083s | Steve told you to put under toe I |
2086s | probably would yeah he's a CEO what am I |
2088s | going to |
2089s | do interesting who signs my checks so I |
2093s | do what I got to do you know interesting |
2095s | all right all that to say B of dth is |
2097s | alive lots of quality of life reworks |
2100s | jump in check it out play the mission |
2103s | have fun with it it's spooky there's |
2104s | horror machines and all that interesting |
2107s | stuff with the goth yeah it's um really |
2109s | nice to be able to do a an update with |
2112s | that much focus on very specific |
2115s | elements of Q we're measuring a lot from |
2117s | it there's a lot of you know minor new |
2119s | player changes that together make up |
2121s | pretty major ones especially you know |
2123s | removal of broken mods removal of Mark |
2125s | one weapons from the quest Junction |
2126s | change so we'll be doing a pretty |
2128s | measured approach to how those things |
2130s | looked uh because yeah we were really um |
2134s | wanting to make sure that every update |
2136s | we do we touch a little bit of the new |
2138s | player experience to make it a little |
2139s | less bumpy a little more streamlined a |
2141s | little more sensible in some ways just |
2142s | some like the game wouldn't be where it |
2144s | is without the decisions from 10 years |
2146s | ago but some of them are truly |
2148s | 10-year-old decisions so they just need |
2149s | a rethink here and there so yeah I mean |
2152s | that's one thing that we we showed you |
2154s | at Tenon abyss of dth it's officially |
2156s | out and now it's kind kind of like we |
2158s | are doing hot fixes still there's |
2159s | there's some bug bug fixes coming for um |
2161s | abely many many things and then many of |
2164s | us are working on the final big update |
2166s | of the year so I don't know how much |
2168s | before we get into that we're going to |
2170s | move a little bit in our timeline we're |
2171s | looking at the beginning of November as |
2173s | soon as next week uh just a little bit |
2175s | of housekeeping I actually saw a comment |
2177s | about the gotha prime when question mark |
2179s | and the gotha prime was if you're |
2180s | unfamiliar our Tenon drop and it's going |
2183s | to be in Barrow next week oh there it is |
2185s | the the go for Prime for of us perhaps |
2187s | at tennocon all day didn't get it get it |
2190s | what a shame didn't get it so if you |
2192s | were uh you know unable to get it busy |
2194s | that day got things to do that's fine uh |
2196s | barer will have the gotha prime next |
2199s | week on all platforms on Friday yep |
2201s | November 3rd he'll show up bring him a |
2203s | coffee bring him some duckets it's so |
2206s | yeah looks good looks great thanks Steve |
2209s | uh and then obviously I'm seeing |
2210s | questions about plague |
2212s | star happy to announce that we are |
2215s | looking at returning plague star on |
2217s | November 7 we're just looking we're just |
2219s | looking we're just looking so we're not |
2220s | returning it we're looking at returning |
2222s | it we're looking at returning it on |
2223s | November 7 I'm just being safe I'm just |
2226s | being safe Steve you tell me when |
2229s | November yeah November 7th on all |
2231s | platforms plag star is returning and |
2233s | like a broken horse what like a broken |
2236s | record you |
2239s | probably broken horses got the horse |
2241s | brain uh you've probably heard me like a |
2244s | broken record talk about uh |
2247s | us wanting to return plag star but |
2249s | wanting to make changes to it first just |
2250s | some quality of life uh some feedback |
2253s | we've obviously gotten from the |
2254s | community on uh plag star itself so I'm |
2257s | actually going to jump in the game real |
2259s | quick hold the iPad no okay just trying |
2262s | to help Megan Che thanks Steve you're |
2264s | the best uh all right plag star we |
2267s | haven't run it since I want to say 2021 |
2270s | pre new war is the last I recall because |
2274s | we had to test it in the post new war |
2277s | PLS B on yes uh so basically the |
2281s | mentality between of these changes are a |
2283s | couple things one we wanted to address |
2285s | leeching which was a common feedback |
2287s | that we got about plag star uh and what |
2289s | that means if you're familiar with plag |
2290s | star is you have to bring your idolon |
2293s | fil axises and your infested Catalyst to |
2295s | the mission put them in the mixer and |
2297s | you can progress either getting the |
2298s | hemoc site the difficulty it Alters the |
2300s | mission based on how many you put in and |
2302s | a lot of people were finding that you |
2304s | know you bring all your stuff and when |
2306s | you go into the mixer there's only one |
2307s | person putting it in and you're kind of |
2309s | just you know is anyone else going to |
2311s | put anything in the mixer no I guess I'm |
2312s | putting you know all eight in or |
2314s | whatever you want it to be uh so the way |
2316s | we are going to be addressing that one |
2319s | is you no longer need to uh have it in |
2322s | your gear wheel at all uh and we are |
2325s | just removing the hole putting it into |
2327s | the mixer uh functionality of plar and |
2329s | I'll get to that in a second uh the |
2332s | second one is we're adding steel path |
2334s | very highly requested give us more |
2336s | difficulty with plag star uh it has some |
2338s | advantages obviously to it as well uh |
2340s | but we are adding a steel path variant |
2342s | so as per usual when we go talk to kanu |
2345s | we'll see it's like oh my God where' it |
2347s | go uh we'll see plague Stars so first |
2349s | and foremost there's going to be three |
2351s | essential Bounty tiers of plag Star |
2353s | first is going to be very normal and |
2355s | this is as if you are going into plag |
2357s | star and no one is putting in any |
2360s | infested Catalyst or idolon phais this |
2362s | is at its base level its base difficulty |
2366s | uh prog through it you know there's |
2367s | obviously your rewards and everything |
2370s | that comes with it but this is at its |
2371s | absolute base and you actually don't |
2373s | need at all in your inventory an |
2375s | infested Catalyst or an idolon phylaxis |
2377s | you don't need anything you can just |
2379s | play these and get these rewards now |
2381s | when we move on to the we'll call this |
2383s | one the advanced middle one you do need |
2385s | at least one idolon phais and infested |
2388s | Catalyst in your inventory it doesn't |
2390s | need to even be in your gear wheel |
2392s | because what this mission is going to do |
2393s | everyone in your squad needs to have at |
2395s | least one in your inventory when you |
2397s | start this bounty it's going to subtract |
2398s | that from your inventory as if everyone |
2400s | has gone to the mixer and put in their |
2402s | goodies and you're going to progress |
2403s | through this with your hemos sites with |
2405s | your difficulty and all of that that you |
2407s | would normally want to do when you do |
2408s | your 4 and four type of mentality so no |
2411s | more leeching I put it in quotes uh |
2413s | you're just going to have it in your |
2415s | inventory it's a ticket it's a ticket |
2417s | ticket to the ride to the pimple and the |
2419s | plains okay there it is and then of |
2421s | course steel path so this is exactly uh |
2424s | like the middle one here where you just |
2427s | need one of each in your inventory your |
2429s | ticket takes it from your inventory |
2431s | you're going you don't have to do the |
2432s | mixer uh but it does have additional Kua |
2435s | and Endo uh rewards in it as well as |
2437s | being steel path the difficulty is |
2439s | ramped up of course so we'll see if you |
2441s | can uh do steel path plar and we are |
2444s | keeping built Forma in the reward table |
2446s | so I saw people last switching it to to |
2447s | BPS a very Steve comment to make the |
2450s | Forma kids want the former don't they |
2452s | Steve I don't know if he would make that |
2453s | comment it doesn't strike me Steve's a |
2456s | former guy sounds deeve like to me okay |
2458s | oh very well anyway so those are kind of |
2461s | the main changes to Steel path um so |
2463s | it's not like a a re steel PA sorry it's |
2465s | not like a rework or anything to plag |
2467s | Star but we did want to address those |
2469s | two very common Community feedbacks can |
2471s | we just pause for a bit do we hear a |
2473s | woodwind in this once the once the |
2476s | Melody comes in hear a woodwind when the |
2477s | Melody comes |
2479s | in oh I know what you're talking about |
2481s | you know what I'm talking about it |
2482s | sounds like it's made of wood it |
2485s | does you know what I'm talking about Y |
2488s | is it a woodwind I don't know perhaps |
2491s | you I think it might be a woodwind we're |
2493s | on the woodwind hunt now I know what |
2496s | you're going to be doing listening to |
2497s | all the tracks every track ears are |
2499s | burning uh anyway so all that to say |
2501s | plag star is returning November 7th on |
2503s | all platforms uh get your your Zs that |
2507s | obviously people saw weren't in the |
2509s | naous rewards like we said we were |
2511s | returning plag star so they're back in |
2513s | their normal spot there we go |
2517s | perfect that'll be great yes that starts |
2519s | November 7th all platforms um did you |
2522s | talk about cross save not yet re okay I |
2525s | mean I mean Steve thank you please don't |
2527s | fire me CEO uh but we will move on to in |
2532s | the more futur is Whispers In The Wall |
2535s | oh okay we are going to get into our |
2537s | next GI update and there is the |
2538s | wonderful key art of inti Mr Albert |
2541s | conati Callos and Lloyd's there are you |
2544s | saying was are you saying giant update |
2545s | cuz there's a giant in the key art The |
2547s | Vessel don't quote me okay don't quote |
2549s | me uh |
2551s | Steve |
2554s | fog here we go I was made for this |
2558s | moment I'm ready I'm sitting back and |
2559s | relaxing so um Warframe Graphics so fog |
2564s | and Warframe has always given us a |
2565s | little bit of that um you know realism |
2567s | we're looking for the the cold planets |
2569s | to feel cold with fog maybe when you're |
2571s | playing through the new war and there's |
2572s | all the the fog and smoke from the |
2574s | sentient Invasion on the plains of |
2576s | idolon you're seeing all this fog in the |
2578s | game and and that fog has been you know |
2579s | Warframe fog it's Ray marched fog it's |
2582s | it's you know it's put in the game and |
2584s | we love it but when I've been working on |
2586s | Soul frame with the team we we had a a |
2589s | new um advance in fog Tech so we are uh |
2594s | backporting the fog uh that we've put in |
2596s | Soul frame to Warframe for Warframe to |
2598s | use in The Whispers And The Wall update |
2600s | because it does require our GI lighting |
2603s | system to work because this particular |
2605s | version of our system is lit real time |
2608s | so our prior fog uh it either had to be |
2610s | baked or you know it would really only |
2612s | care about the the Sun and and other |
2614s | things like particle effects would not |
2616s | work well with our prior ra Ray marched |
2619s | fog system uh other things you would |
2620s | have noticed probably is that it would |
2622s | stomp on some particle effects so if you |
2624s | had fire and fog they would not play |
2626s | nice together but with our new fog |
2629s | system that has been backported from |
2631s | Soul frame uh you're going to see a very |
2634s | very updated and more realistic looking |
2636s | fog |
2637s | uh now we're going to show you a video |
2638s | of it uh that we've put in but just so |
2642s | you know the point of this video isn't |
2643s | just the fog which I am going to talk |
2645s | about it's also um giving you another |
2647s | listen to the first major audio uh |
2651s | soundtrack queue from Whispers in the |
2653s | walls that you would have heard at Tenon |
2655s | so I don't want to talk over that |
2656s | because that would be missing the point |
2658s | of the audio part of this video but I'll |
2660s | I'll talk after that do you want to say |
2661s | anything about this the song before we |
2662s | continue uh yeah this this this piece uh |
2665s | features a vocal list by the name of |
2667s | Alex samaris so we will be samaris samis |
2674s | like music oh wow but we'll be hearing |
2677s | more from this vocalist in the update as |
2679s | well on some other cues so very excited |
2681s | to have him back for some other |
2683s | cinematic work that we'll be doing on |
2684s | the update that's right and just I see |
2686s | some people talking about performance in |
2688s | theory the new fog is better because our |
2690s | old Remar fog is using screen space |
2692s | which means that if the bigger your |
2693s | resolution the more you're working with |
2695s | the more it will impact performance but |
2697s | our new fog system is actually using the |
2699s | camera uh which means it's fixed and |
2701s | constant for us that means performance |
2704s | in theory should be better the same or |
2707s | better I'm not going to overpromise perf |
2710s | but uh the intention |
2713s | stwood stink actor it'll be much better |
2717s | performing fog at the very guarantee of |
2721s | that's fog |
2723s | promise Let's uh take a listen and a |
2725s | look |
2731s | [Music] |
2741s | [Music] |
2755s | for |
2766s | yes so really trying to set a different |
2768s | mood with Whispers in the walls uh and |
2770s | thanks to back porting in uh some |
2773s | graphics Tech it'll feel and look a lot |
2775s | different than any other uh tile set we |
2777s | have in the game the GI lighting um the |
2779s | global illumination which is what you're |
2780s | seeing here that the fog is being lit |
2782s | real time so that means that you know |
2784s | every character every environment assets |
2786s | uh as you're walking through are going |
2787s | to it's going to be more consistent |
2789s | which is going to really punch up the |
2791s | way that this uh will look and feel and |
2793s | at hopefully little to no cost to |
2796s | Performance however it's important to |
2798s | note that this will signal the end of |
2800s | the classic renderer for Warframe on PC |
2803s | abyss of dth got rid of the classic |
2806s | renderer on our console platforms so PC |
2808s | will be uh the last hanging on of the |
2812s | classic renderer will be gone because |
2814s | all of this does rely on our in ened |
2816s | renderer or deferred rendering |
2817s | techniques uh to work yeah thanks |
2821s | gorgeous sounds |
2825s | gorgeous Steve you're so in line with |
2828s | Steve same brain me and that yeah don't |
2831s | be sad about the death of classic we're |
2833s | really uh working hard to U make sure |
2836s | that uh well I'm not going to |
2837s | overpromise anything because I'm not |
2839s | Steve but or workan art we're measuring |
2841s | we're taking a measured |
2842s | approach there you go all right uh also |
2846s | Whispers of the wall skin shaders |
2849s | hopefully hopefully hopefully this is a |
2851s | um broader uh Improvement that's coming |
2855s | uh with our skin Shader Tech uh |
2857s | hopefully Whispers in the walls you'll |
2858s | see some of these improvements um this |
2860s | is a hope not going to promise it on the |
2862s | stream but when we did make the move to |
2864s | the enhanced renderer uh you'll you may |
2867s | have noticed depending on how you |
2868s | customize your Drifter SL operator that |
2871s | the darker we go in skin tones the |
2872s | shinier and more plasticky they looked |
2874s | so before our um skin tones used to look |
2877s | like this uh so you can see here as we |
2879s | get to those like dark Rich colors we're |
2881s | actually seeing a bit of a plasticky |
2883s | look and this is because in the Deferred |
2885s | renderer The Way We Were encoding things |
2887s | just got that result so we're we're |
2888s | doing some changes to show make darker |
2891s | skin tones specifically but as well as |
2892s | all um human human skin well we'll call |
2895s | these humans tenno skin Drifter skin uh |
2897s | look a little more natural so this is uh |
2900s | one of the uh improvements that we're |
2902s | hoping to ship in Whispers TBD exactly |
2906s | but the these type of changes are going |
2907s | to be because we're changing the way |
2908s | we're encoding we're doing some uh |
2911s | texture changes as well just to give you |
2913s | that more natural look which really |
2915s | really uh will punch up and add that |
2917s | natural look to uh to skin tone so it's |
2919s | a huge lift you can really tell the |
2921s | difference um and yeah we're we're the |
2924s | the the tech art team the art team |
2927s | everyone is really uh trying to see the |
2929s | best way to to ship this out because it |
2931s | does involve touching old content it |
2932s | involves um you know figuring out the |
2934s | best way to roll it out so when we know |
2936s | know exactly how we're going to roll it |
2937s | out we'll let you know but we're really |
2938s | excited that we're going to get such a |
2940s | big lift for characters so yeah looks |
2941s | really good it's going to look good on |
2942s | my uh my blue skin too yeah oh yeah yeah |
2945s | yeah lots yeah I just got a text from |
2947s | Matt chomas did you really who said hi |
2949s | Matt we have used Woodwinds in the past |
2952s | but more in an orchestral sort of |
2955s | background fashion this this is more of |
2957s | a time where something he's worked on |
2959s | he's featured Woodwinds so I was |
2961s | completely what was it wrong what was |
2963s | the woodwind song he did oh we've used |
2965s | it |
2969s | as a layer but yes |
2971s | so thanks for watching for yeah thanks |
2974s | thanks you |
2976s | Matt hi Matt we loved your socks Matt |
2980s | yeah you got some good socks could you |
2981s | send your Asen bells to us |
2983s | is wwin aen Bells um also in quest |
2988s | Conquer Cancer we did another piece of |
2991s | Whispers In The Wall concept art uh |
2994s | internally named slinky |
2996s | SL that's show Slinky shall we yes |
2999s | little thing the cursed Slinky Slinky uh |
3002s | yeah it's one of the enemies you guys |
3004s | haven't seen yet from uh you you guys |
3006s | saw the the Tenon demo we have some |
3009s | weird looking enemies uh and this is |
3012s | this one of them uh yeah you guys will |
3015s | get to see him it's more of a a bit of a |
3018s | VIP enemy on the on the |
3020s | faction but yeah why why is his name |
3022s | Slinky uh his name is linky it's a |
3026s | reason cuz now they going to want it to |
3027s | be Slinky originally one of the thoughts |
3029s | was for him to move as a slinky but it |
3032s | was really uh really not very conducive |
3035s | to moving fast on the |
3038s | levels need stairs to move |
3041s | anyway uh so he no longer he he's still |
3045s | pet named Slinky but now a more |
3048s | appropriate name would be wheel so more |
3050s | of a wheel man Slinky that's a wheel |
3054s | when he |
3054s | moves |
3057s | he Wheels I know but think of the |
3059s | dissonance you're creating in our |
3061s | community right now that that is |
3064s | wheel really Reinventing the |
3067s | yeah Justice for Slinky I agree he'll be |
3071s | Slinky in our hearts don't worry always |
3073s | s uh and then at ten VIP like I |
3075s | mentioned we showed two other Whisper In |
3077s | The Wall concept is that right one of |
3079s | them being the man of the hour Albert |
3082s | Anda tell me about this re yeah |
3086s | so I'm not going to all right I am going |
3089s | to leave it at we really wanted to |
3093s | there's probably a couple clues in here |
3094s | for people knowing what we wanted to |
3096s | convey with um what he's doing and what |
3099s | his journey is but uh it was really uh |
3103s | fun to work with the team to come up |
3106s | with a character that is very important |
3108s | for the future updates of Warframe and |
3110s | that's all I'll say I love that uh last |
3113s | asset we showed at Teno viip little bit |
3116s | further ahead we're looking at you know |
3117s | maybe a little 1999 is was one of the |
3119s | infested enemies did show obviously at |
3122s | tenno live for a hot second but we got |
3124s | some uh CRT action going on here yeah uh |
3128s | clearly in our Tenon reveal uh we showed |
3131s | you that Whispers In The Wall is coming |
3132s | this year and that Warframe 1999 is |
3134s | coming next year and we really want to |
3137s | focus on 1999 as a slice of its Tech and |
3142s | what the infestation as a faction would |
3144s | do with that so that's all I'll say on |
3147s | that but CRTs were |
3150s | the most important thing most important |
3153s | part we actually had a lot yeah we had a |
3154s | lot of fun um figuring out how to apply |
3157s | like real commercials to them and and |
3159s | everything so we've been working on uh |
3162s | lots of very fun uh silly projects to |
3165s | populate the television channels I'm |
3167s | sure there's more to come too definitely |
3169s | more to come I like it uh also Whispers |
3172s | In The Wall a clan operation perhaps |
3176s | oh oh okay all right yeah we're doing a |
3179s | clan event yeah um this is I guess a |
3183s | advanced notice for those of you who may |
3185s | want to get your Clans up and running |
3187s | for a what would what would be our first |
3189s | Clan operation since um orix Venom I |
3192s | think I think so yeah yeah because that |
3194s | was after Scarlet yeah Scarlet spear was |
3196s | March 2020 we did orfix Venom in 2020 |
3198s | with Laos at the end of the year and |
3200s | then we 2021 was new war so it all it |
3203s | all lines up mhm yeah so operation is |
3206s | coming back Grant what are we going to |
3208s | do Grant's working on I mean like it's |
3210s | it's still pretty early days on that but |
3212s | there's there's definitely going to we |
3214s | can't say too much I can't not going to |
3215s | say anything your dojo is going to be |
3217s | involved somehow so you know yeah just |
3220s | just we we want to um give you a heads |
3222s | up that operation gar girl's cry is |
3224s | going to be coming and launching so |
3226s | Whispers In The Wall will come out and |
3227s | then we'll have the clan event turn live |
3229s | shortly after maybe a day maybe a week |
3231s | TBD uh but it's going to be more of um |
3235s | hm more of like a lore conducive event |
3238s | but there are going to be Clan goals so |
3240s | this is going to be a chance for you to |
3241s | kind of I guess if you're a very |
3244s | organized Clan member warn folks that uh |
3247s | there's going to be something for you to |
3248s | earn and do as a clan uh we are likely |
3252s | not going to do leaderboards this time |
3254s | just as a warning shot and expectation |
3255s | setting uh if we do do them we'll we'll |
3258s | add them once the full loop is done uh |
3260s | because we want this to be more about |
3262s | you as a clan together achieving |
3264s | something rather than a compet ition but |
3266s | that remains that is the current pretty |
3269s | concrete thinking but uh yeah there |
3272s | should be things for your clan to do in |
3275s | the update not only is there going to be |
3277s | a quest of course and things to play |
3280s | there's also going to be a clan |
3282s | operation yeah and you know we'll talk |
3284s | more about that next up stream I think |
3286s | but yeah that's generally yeah you know |
3290s | just letting you know we got yeah we got |
3291s | schemes Brewing scheming spicy uh there |
3294s | will be solo Clan support of course we |
3296s | never rule out solo Clans from our |
3299s | equations like you like when we when we |
3302s | balance for ghost um Shadow Mountain |
3306s | Moon am I forgetting one Ghost Shadow |
3310s | Mountain storm storm storm Mountain Moon |
3313s | um we uh we consider ghost to be |
3316s | balanced for a solo Clan player |
3318s | obviously that's not something we're |
3320s | going to change this year next year at |
3323s | all that's kind of been how we do it but |
3325s | but um but obviously if you're in a clan |
3327s | with more people which is obviously the |
3330s | intent of a clan you'll have an easier |
3332s | time you'll have an easier time yeah |
3334s | yeah friendship all right also coming in |
3337s | Whispers of the wall we did show this at |
3339s | Tenon during the arch panel sagoth |
3342s | Deluxe is coming with Whispers In The |
3344s | Wall that's right we got a deluxe skin |
3346s | we have a delicious liger concept art |
3349s | here for sagoth in Deluxe in Deluxe seag |
3352s | goth Deluxe uh and he does have a name |
3354s | an official name name we're going with |
3356s | seago Glaucus am I pronouncing that |
3359s | right that's Rebecca she's not here oh |
3361s | Rebecca uh and I won't spoil it because |
3364s | I think it's really exciting but uh this |
3366s | skin does have a tie into the hydroid |
3369s | deluxe skin the flavor is Flavor |
3372s | flavorful the flavor is there uh and |
3374s | something unique we're doing with seago |
3376s | seag goth Deluxe is some music perhaps |
3381s | Eric yeah so we haven't we haven't |
3383s | actually done anything like this before |
3385s | can we trust you we've never had |
3386s | Woodwinds we've never |
3388s | done your characters yeah I yeah I've |
3391s | rewind time and remove woodwind com fine |
3394s | continue sorry sorry to interrupt no we |
3397s | haven't done this before with the deluxe |
3398s | skins so when you acquire this skin uh |
3402s | there's a custom remix version of |
3405s | sleeping in the coal below that you will |
3406s | get as a somac cord and we're also going |
3409s | to play it during the uh the exalted |
3412s | ability so that will play in the |
3414s | background so when you're in your Shadow |
3416s | SLE the shadow play it Danny so this is |
3419s | the first skin to have a soundtrack with |
3422s | gameplay I didn't it so boom you trigger |
3424s | seo's Shadow and the song |
3427s | plays so cool and for yeah for those who |
3430s | uh who seag goth Main and listen to |
3433s | their own music it will be tied to the |
3434s | music fader so you can still if you want |
3438s | crank it |
3441s | [Music] |
3444s | Danny |
3448s | [Music] |
3456s | is it going to be a directional if I |
3458s | have it will you hear it |
3460s | no |
3463s | he damn jamming just jamming out yeah |
3467s | very |
3468s | cool so keep it going it's |
3471s | awesome I just yeah so he basically is |
3473s | the first frame with Boss music |
3475s | yeah essentially yeah damn it so |
3479s | cool definitely going for a more sort of |
3482s | pirate Under the Sea Briney kind of |
3484s | version of it oh yeah it's giving that |
3487s | it |
3488s | is yeah damn what what a what a what an |
3491s | enhancement that is to the deluxe |
3493s | offering to give him his own theme song |
3494s | in Boss mode that's so cool so so cool |
3498s | uh also coming with seago Deluxe um a |
3502s | tombstone looking uh cuz as we oh |
3505s | yeah seag goth Deluxe is an interesting |
3507s | one cuz not only do you have to do seag |
3508s | goth and his shadow and his custom death |
3511s | State it's it's there's a lot of pieces |
3512s | to seot Deluxe but uh hell yeah you're |
3515s | so I guess when you die which may be |
3517s | impossible with the shield gating |
3519s | changes uh you may see this when it |
3523s | rarely happens we'll probably sell this |
3526s | as a decoration in the bundle I would |
3527s | imagine yeah that's a good idea yeah |
3529s | yeah not bad uh as well the signature |
3532s | weapon is going to be the epith deluxe |
3535s | which I think is the epap CED if I'm |
3538s | pronouncing that correctly little |
3539s | concept art for it very cool and oh my |
3542s | God D Steve's here oh |
3544s | no he just said Deluxe with music uh oh |
3548s | there's too many Steves there two Steves |
3550s | oh who are you that's me on my phone oh |
3554s | that's you on oh okay your alt account |
3555s | got it got it uh and then also coming |
3558s | with seag goth Deluxe which might be the |
3561s | most important piece of seag goth Deluxe |
3565s | is a armor piece this is the most |
3567s | important piece of seag goth Deluxe and |
3569s | it is the single most important uh |
3572s | accessory we may ever release I it is |
3574s | this is uh introducing this is Gilly |
3577s | Chap and Gilly chap has this is the |
3580s | concept if you want to go to my game |
3581s | Danny uh here I have vanilla sagoth as |
3585s | you can see but uh Gilly chap |
3588s | here is ready for action it's adorable |
3591s | yeah I love G chap Gilly chap is seag |
3594s | Go's best friend he would follow seag |
3596s | goth into the void into battle BOS and |
3598s | Gilly chap the Brave and beloved crew |
3600s | mate of seago glaus always ready to |
3602s | follow his captain Into the Heart of a |
3604s | void storm enjoying his company as he |
3606s | swims around the shoulder piece plate |
3609s | Reef so Gilly chap is the loyal and |
3612s | steadfast companion of uh the seot Delux |
3616s | look at him look at him look at face |
3619s | yeah he is perfect so Gilly chap is I we |
3622s | are working on offsets and stuff here so |
3624s | he may seem a little uh lacking in |
3626s | physics for this demonstration but I |
3629s | assure you he means well look at him he |
3631s | will follow you till the end Gilly chap |
3633s | will yeah we love Gilly chap so all that |
3636s | is a part of seag got the Lux he's got |
3638s | his own boss battle music people are |
3640s | already calling him Gilly Chad Gilly |
3642s | Chad I'll take it Gilly Chad is great we |
3646s | got Gilly chap uh Deluxe got his |
3649s | Tombstone and Boss music Boss music a |
3653s | let's see if there's any graphics with |
3654s | that you know |
3656s | any fog can we get better fog can we no |
3658s | because it has to be in like the The Fog |
3661s | Works in a g lit can he be G lit can we |
3664s | G lit if you go in Whispers in the walls |
3667s | yes you will be actually we some of our |
3670s | new marketing shots have uh been GI uh |
3672s | using GI lighting so if you look at the |
3675s | launcher for this update um some of the |
3677s | accessories and stuff that multi media |
3679s | team we we're making for Whispers no no |
3681s | for for D yeah you know GI volumes who |
3684s | would have thought who would have |
3685s | thought all right me that's who Steve |
3688s | would Steve always thinks of that not me |
3689s | others uh one thing we did want to talk |
3692s | about with Whispers In The Wall is story |
3695s | skip oh yes so uh this is a point in the |
3699s | Stream where I do have more serious |
3702s | things to talk about but I know I look |
3703s | like Steve so I'll just roll with it so |
3706s | Warframe is a 10-year-old game and when |
3709s | we release something like Whispers in |
3710s | the walls we basically give players a |
3712s | choice to you know and the you know I |
3715s | don't want to say the preferred path but |
3717s | when you approach Warframe if you |
3718s | install it when Whispers And The Wall |
3719s | launches you have 10 years of content to |
3722s | play we obviously are trying to remove a |
3724s | lot of grind there you know the necrom X |
3726s | have never been easier to build uh the |
3729s | last deth update has pages and pages of |
3732s | what type of barriers we're moving but |
3735s | sometimes that's still not enough for |
3736s | people that don't want to invest time |
3737s | and they just want to skip so what we |
3739s | are doing or hoping to do uh currently |
3742s | it's in the testing and implementation |
3744s | phase is Implement a story skip for |
3747s | platinum so basically what you would do |
3750s | is if you wanted to just play Whispers |
3752s | in the walls and you didn't want to do |
3754s | all of the things that came before it |
3755s | there is going to be a path for you to |
3759s | use platinum to basically get your |
3760s | account ready for Whispers In The Wall |
3762s | so if you have a friend that you want to |
3765s | play Whispers with it's Platinum so it's |
3767s | giftable so we're trying to treat it in |
3769s | a way that you can get your friends |
3770s | caught up um I know there's a lot of no |
3773s | so let's talk about why because I want |
3775s | like I don't want to screw it up so it |
3777s | sounds horrible pay to skip hate that by |
3781s | L yeah let's see pay to skip that |
3784s | doesn't spark Joy poor choice what skip |
3787s | l oh that's not good well I kind of |
3789s | expected that so we'll have to think of |
3790s | a way to do it but is there a I play a |
3794s | game where I paid to story skip for some |
3796s | things but I can see that this might not |
3798s | go over so well so we'll probably have |
3800s | to reconsider aspects of it a little bit |
3802s | and a way to get someone caught up but |
3804s | if you don't use that which you don't |
3805s | have to um we have a story catchup |
3809s | that's totally free in the lab so if you |
3811s | haven't played in maybe 10 years you're |
3814s | going to be able to actually just listen |
3817s | to The Story So Far in like a cool |
3819s | little way where you'll be able to have |
3821s | a character tell you about what you've |
3823s | missed so far from a certain perspective |
3825s | because what we're anticipating is a lot |
3826s | of folks coming back um and not |
3830s | remembering maybe something from the war |
3832s | within 5 to8 years ago so we are going |
3835s | to give you a little like fun way to |
3838s | just listen to The Story So Far coming |
3840s | left our heroes what would they exctly a |
3842s | recap yeah so that's obviously free but |
3844s | the paid story skip uh if you want to |
3846s | just do like an organized feedback |
3847s | thread on that I'll review it and let's |
3850s | see is Warframe yes good it's not it's |
3853s | not a greed thing it would give you |
3856s | things that you would get from the quest |
3859s | so for instance you can already buy a |
3861s | railjack for instance and then the quest |
3863s | is just story at that point |
3865s | um then in this regard all the quests |
3867s | are replayable so you're just getting |
3869s | all the things it's clearly |
3871s | controversial and that doesn't mean |
3873s | we're um going to just go ahead with it |
3875s | anyway I am going to take this back and |
3877s | try and rethink and and fix it but yeah |
3880s | it's tough so not to put words on your |
3882s | mouth but I think that like the main |
3884s | thing that's that you're trying to solve |
3886s | or we're trying to solve is whenever we |
3889s | do a big update we go like oh Whispers |
3891s | in the wall and we put a lot of |
3892s | marketing and then people like that have |
3894s | played Warframe see oh that looks really |
3897s | cool with the giant things and the the |
3899s | new til set and the crazy enemies and |
3901s | whatnot and then they open the game and |
3903s | it's like okay now you have to play for |
3905s | 120 hours before you get to that thing |
3907s | that you just saw that was super cool |
3909s | and that trailer that you just saw so uh |
3912s | first we do have to somehow reconcile |
3915s | the fact that obviously we have all of |
3917s | this gigantic game but we also want that |
3920s | when people uh start playing or you |
3922s | invite your friend to play with you all |
3924s | sorts of things like that we do want |
3926s | them to be able to join you in some way |
3929s | essentially um and if yeah if you think |
3932s | of any like MMO or whatever whenever |
3934s | they release an expansion essentially |
3935s | all the content before it kind of |
3937s | disappears in a way um so yeah that is |
3941s | kind of what what is been trying to |
3943s | solve here and we've been trying to |
3944s | solve this for a long time and most of |
3946s | the effort has gone into just making the |
3948s | game easier to get through uh yeah I I |
3951s | think I can really break down the |
3953s | thought process here and what we're |
3954s | trying and the reason we're talking |
3955s | about it on the dev stream is because we |
3958s | wanted if we do it so let me be clear |
3960s | I'll I'll do compartment one is if we |
3962s | give players instant access to Whispers |
3964s | in the walls what does that look like |
3966s | that's a player that has to have a |
3968s | railjack a uh necrom and they had to |
3972s | have done all the quests which are my |
3974s | favorite things in the game to be clear |
3976s | and the where we've had the most heated |
3978s | discussions is it looks disgusting if we |
3981s | tell people to skip our story because we |
3983s | love our story and playing Warframe is |
3985s | playing our quests but some people just |
3987s | won't do it and they'll bounce off and |
3989s | they'll never play the latest cool |
3990s | content so what do we |
3992s | do yeah I mean I mean we we agree and we |
3996s | just yeah we've had this discussions |
3997s | many times but yeah it's a it's a |
3999s | complicated one for sure yeah so it is |
4002s | complicated H it's no it's not let's see |
4004s | Co-op story Quest would be a decent |
4006s | start it some quests allow Co-op but |
4009s | that's not |
4011s | um what was the last Co Co-op Quest we |
4013s | even did it's like the honest the honest |
4016s | answer with the co-op quests they they |
4019s | take considerably longer to make so then |
4022s | is like the first thing to go just |
4023s | because they they increase the |
4025s | complexity of making quests like a lot |
4029s | so because of that we tend to not do it |
4032s | um you know like obviously anything can |
4034s | be done it just takes time away from |
4036s | other things so it it is just kind of |
4039s | that that situation yeah cuz where we're |
4042s | at right now with Whispers well and |
4043s | again this is just we're having the |
4045s | conversation is the new war is the |
4048s | prerequisite for it so it's like we |
4050s | already know how much time it takes a |
4053s | player to get there so how do we how do |
4054s | we try and get them there sooner to play |
4056s | this cool content so that's where we're |
4058s | at right now but there yeah so this is |
4060s | the only pre because usually when we do |
4061s | a big cinematic Quest we say you know |
4063s | get ready for the quest in this case if |
4065s | you've done the new war you're ready for |
4066s | Whispers in the walls uh you're good to |
4068s | go so yeah that's all you with full |
4071s | acknowledgement that like I we know for |
4073s | us and for a lot lot of players when you |
4075s | ask what's your what was your favorite |
4077s | moment in Warframe and I we know a lot |
4079s | of people will answer the second dream |
4081s | so it does feel it does feel crazy to |
4084s | skip it yeah uh but at the same time |
4088s | like you know I I if I'm if I want to |
4092s | join if I want to invite someone to play |
4094s | Warframe with me it's kind of impossible |
4097s | because when the new update comes you |
4099s | know that they're going to join and it's |
4100s | like okay well play for 100 hours then |
4103s | let me know so that we can play together |
4104s | you know and that is that which is the |
4106s | status quo right like do that is the |
4109s | status quo and that is that is it so if |
4112s | a player wanted to get to Whispers in |
4114s | the walls and yeah I I I don't want this |
4117s | to come across in anything other than |
4118s | this is the types of conversations we're |
4119s | having internally and the reason we're |
4121s | talking about it now is to be open with |
4122s | the community about about it we would |
4125s | only in in a current version of this |
4129s | replayable quests are what you get right |
4132s | so you can go back and play them |
4134s | immediately second dream War within |
4137s | sacrifice chains of herrow and the new |
4139s | war um it's just about trying to figure |
4141s | out a way to get to get people through |
4143s | 10 years of content uh if they want to |
4145s | play the new stuff day one it is the |
4147s | biggest issue uh and actually with dveri |
4150s | Paradox we we even we tried to hit that |
4153s | right we said all right d Paradox is |
4155s | available as the new starting point to |
4157s | the game because historically we've seen |
4159s | when we release something at the tail |
4160s | end of the game which for a lot of us is |
4163s | what we're most excited to work on so we |
4165s | really want to keep adding things to |
4166s | continue the |
4168s | story sometimes those things just don't |
4170s | work for for for update after update so |
4173s | we're trying new things or we may try |
4175s | new things I like we will not we're not |
4178s | going to go dark on this and you won't |
4179s | hear from it uh next Dev stream we'll |
4181s | have another conversation about this for |
4183s | sure because it feels I can see that |
4185s | people were even offended by the idea so |
4187s | that's like an emotional reaction so |
4188s | what is sustaining and fueling that |
4191s | reaction because it's such a right of |
4193s | passage to play the Warframe story and |
4195s | to have like a pay to skip which is our |
4199s | general pay to hurry up free-to-play |
4201s | model you you buy Cosmetics or you rush |
4203s | things you know what is the healthier |
4205s | balance and what is the approach we need |
4206s | to take so yeah lots to talk about oh |
4210s | yeah take it all back this is going to |
4211s | be the only thing on my mind for a month |
4213s | so I will do a giant write up all those |
4216s | things okay well we're going to move on |
4218s | a little bit to but you don't want to |
4219s | sit me and have me talk about this even |
4221s | more save cross save cross Save Right |
4223s | cross save |
4224s | um earlier on this week are you okay |
4228s | D sorry I see people saying just one one |
4231s | more thing uh we work how the game |
4233s | progresses with quests we have been so |
4235s | we've changed Junctions to be more Quest |
4237s | focused be more story focused the ten |
4240s | guy is pushing people through quests we |
4242s | got rid of some um crafting uh |
4244s | prerequisites crafting times limbo |
4246s | theorem can be done much faster now we |
4248s | are cleaning up the house before we even |
4251s | consider putting this poster up like |
4253s | like this is definitely not a an |
4256s | operation in um not caring about the |
4259s | core just just to be clear anyway sorry |
4261s | now I've gone too far but it's okay uh |
4263s | cross saave earlier on this week we did |
4265s | launch crossplatform friends and clans |
4269s | meaning if you want to join your friends |
4272s | clan on a different platform you can you |
4274s | can even be friends with them on a |
4275s | different platform so I can you know ask |
4277s | my PlayStation player to be my friend in |
4279s | Warframe and you can I can join their |
4281s | clan we put that out this week uh back |
4284s | in I think Tenon obviously we were |
4286s | talking about abyss of dag we were |
4287s | saying there's you know backend code for |
4290s | cross save and things were working on |
4292s | and this was kind of another big step |
4294s | that we needed to do in order to get |
4295s | ourselves to cross save so we're just |
4297s | continuing along the strides of getting |
4299s | cross save ready but we do have some |
4301s | things that uh are going to have to |
4303s | change for the name of parody which is |
4305s | cross save oh yes so yeah like you said |
4308s | the social database merge has occurred |
4311s | so everyone can now be friends and clan |
4313s | members together together um across all |
4315s | platforms so before we can launch the |
4318s | cross save feature uh we have to have |
4322s | parody on all of our offerings so right |
4325s | now um there are things that just aren't |
4327s | the same on PC and console so the first |
4330s | example of that would be something like |
4331s | the Ember initiate pack that's something |
4334s | that costs platinum on one platform and |
4337s | cash on a different platforms so those |
4339s | things aren't in pair so they need to be |
4341s | brought to parody I think we're just |
4343s | retiring that P yeah you're going to |
4345s | there there's a few things you know per |
4347s | platform that aren't on other platforms |
4349s | so we're just going to retire some |
4351s | things you we'll give you heads up |
4352s | notice on on retiring those things but |
4354s | yeah that's yes yes so the we do need to |
4357s | just do basically a store audit so that |
4360s | we are compliant with everything that |
4362s | allows cross save to exist with multiple |
4365s | platform Partners so the things like the |
4368s | Ember pack the initiate pack are going |
4370s | to be retired I think I know I just said |
4372s | that but the other thing that has to |
4373s | change is Prime access because that is |
4375s | different on consoles and PC so on PC |
4378s | you can get Prime access in technically |
4381s | four bundles which is tier one tier 2 |
4384s | tier three and then Prime accessories |
4386s | separate and on consoles you can do two |
4389s | bundles which is just accessories and |
4391s | just the prime gear so we're merging to |
4395s | the console way but adding a complete |
4399s | pack cuz right now on Console you have |
4400s | to make two purchases to get everything |
4402s | you have to make your accessories |
4403s | purchas and your uh frame purchase and |
4406s | then you have the whole pack so we're |
4408s | adding a full pack to consoles and then |
4410s | on PC we're making a full accessories |
4413s | pack and we're actually adding more |
4415s | accessories so every Prime access |
4416s | platinum in the access yeah but cool |
4419s | accessories too so everything yeah |
4420s | there's going to be more platinum in it |
4422s | uh oh and just in general there will be |
4423s | platinum in it but we're also just |
4425s | giving you more so every Prime access is |
4427s | going to now come with additional items |
4429s | for accessories so your accessories pack |
4432s | will have more in it um to match the |
4435s | value on on consoles so there will be |
4438s | three packs total this will start with |
4439s | our next prime access and it will it has |
4443s | to be in parody for all platforms for |
4445s | cross safe to work so that means that |
4447s | with the next prime access you will see |
4449s | three packs um which is actually a |
4452s | change for both platforms because PC has |
4453s | four right now and console has two so |
4455s | everyone will have three and they will |
4457s | be identical because right now they are |
4459s | not uh |
4461s | identical yeah yeah that's Prime access |
4464s | that's Prime access that's Prime access |
4467s | moving on as we mentioned Dev stream 175 |
4470s | so November devstream is going to be not |
4473s | only our last Dev stream of 2023 which |
4475s | is actually crazy uh but it is going to |
4477s | be our Whispers In The Wall dedicated |
4480s | Dev stream we'll talk more about cross |
4483s | save and how that's progressing um I |
4485s | think I have a SL how are we handling |
4487s | tenen I see people asking for cross save |
4491s | we have some plants okay so there is lot |
4494s | so not only is it technically the |
4496s | biggest thing we've done in a long time |
4498s | to get cross- save working just |
4500s | economically and and 10 years of things |
4504s | getting everything squared away so |
4505s | there's a very clear this is how it will |
4507s | work and this is how it won't and I'm |
4508s | talking about every you know item that |
4511s | we sell has to be the same in all |
4512s | platforms hence this whole Prime access |
4514s | and the Ember changes um and then |
4516s | tennogen is going to be its own item |
4518s | where here is exactly how it's going to |
4519s | work because eventually when we talk |
4521s | more about cross a we're also going to |
4522s | talk about account merging and if you |
4525s | you know your PC died so you started |
4528s | playing on PS5 what happens there so we |
4530s | have to cover every single case um with |
4534s | exactly how it's going to work and I |
4535s | think we should have news on that in the |
4537s | November depam November deathstream is |
4539s | going to be the cross saave conversation |
4541s | we'll talk about trading like where we |
4543s | land on that but I don't think just for |
4544s | people that are interested in tenen this |
4546s | year we're not even releasing any more |
4548s | tenen this year cuz we want to get our |
4551s | systems in order before we add anything |
4553s | else to |
4554s | and the the one big driving factor of |
4557s | tenen for cross save is we do not want |
4560s | to like affect the actual artists like |
4564s | our main goal is to make sure that |
4565s | everyone is good for tenen if you are an |
4568s | artist we're not trying to screw anyone |
4569s | over we just need to make sure we have |
4571s | parity but we also want to make sure we |
4572s | take care of our tenen artists yeah and |
4574s | I think like it's so it's not funny but |
4576s | when you ask about cross save we're like |
4578s | yeah it's coming but if we could spend a |
4580s | whole hour explaining every F like it's |
4583s | just it's lot we are Absolut it's the |
4585s | most requested feature I need it so |
4587s | badly so it's just we have to do it |
4589s | right cuz you can't unring the Bell you |
4590s | can't close it's like you know there's a |
4592s | lot a lot a lot a lot yeah there's a lot |
4594s | of conversations that still have to be |
4596s | had that we are having it's still a 2023 |
4599s | initiative that we're we're doing for |
4601s | cross save um but yeah it's just the |
4603s | main thing is you need to have parody |
4605s | across all Platforms in order for it to |
4607s | be allowed so that's just what we're |
4609s | doing so we're trying yep and I think |
4612s | that the the big thing about uh 10 gen |
4614s | is it will collapse if we like close the |
4618s | steam purchasing of it so that is going |
4621s | to stay open um because otherwise like |
4623s | Megan said we have to do right by the |
4624s | artists so number one goal for sure yeah |
4627s | but deing 175 in November is going to be |
4630s | our big talk more about it when we're |
4632s | done I know you said an hour max so |
4633s | depending on how close we're getting to |
4634s | there I'll go over everything we're 15 |
4636s | minutes over are we actually oh no oh uh |
4641s | death stre 175 will be our big Whispers |
4643s | in the W devstream and it will be |
4645s | everything cross save uh we're working |
4647s | on you know even FAQ web posts and stuff |
4650s | for cross save so we're really we're |
4652s | pulling it all out for the November |
4653s | devstream um which will again be our |
4655s | last one of 2023 because we're not going |
4657s | to do one at the end of December because |
4659s | it will be in Christmas mode I didn't |
4661s | say the c word um but just to recap a |
4664s | little bit for Whispers In The Wall I do |
4665s | have a slide um just what we talked |
4668s | about on this stream um this is not at |
4670s | all an exhaustive list of what's going |
4672s | into uh Whispers in the wall because |
4674s | there's a lot more again that we will |
4676s | talk about in the November Dev stream um |
4678s | obviously the story skip thing we will |
4680s | take back and have conversations about |
4682s | so just because it says option coming |
4683s | doesn't mean it's actually going to come |
4685s | we'll have more conversations about it |
4687s | um but you know seag got Deluxe your fog |
4689s | and your skin Shader uh retiring classic |
4691s | render for PC GI volumes and fog Tech |
4694s | and there is a new Warframe coming we're |
4696s | finally reaching the Q Warframe we got a |
4699s | q guys we got a q what is corvex who is |
4702s | corvex I really tried to convince her |
4704s | that the first queue should be named |
4706s | queso but she refused queso like the |
4709s | cheese yeah I I was I was into queso but |
4712s | I didn't think I could uh justify it |
4714s | from a lore point of view to have queso |
4716s | the frame but corvex is our uh corvex is |
4720s | our frame coming in h Whispers in the |
4723s | walls you'll see more about him in |
4724s | November Dev stream we will show more I |
4726s | did spoil that name to a few people at |
4727s | tenacon so thank you for not uh |
4729s | spreading it yeah sorry boss C out of |
4732s | the bag you let the Q out I think we |
4735s | said we didn't say it on tenna live did |
4737s | we I think you just you mentioned like Q |
4739s | is coming that's fine uh you'll learned |
4742s | all about corvex uh on the November Dev |
4744s | stream and and what that Warframe will |
4746s | be did I get all my assets Danny yeah |
4749s | yay all right we're going to wrap it up |
4752s | because like I tried to keep it an hour |
4754s | I really tried I'm so s b Q&A a bit a |
4757s | Q&A sorry Meg you can't let you did we |
4759s | do prizes have we done gr Prime only did |
4762s | one yeah the keeping me honest Grant |
4765s | thank you run another thousand platinum |
4767s | and I'll answer some questions while we |
4769s | wait very well if have any questions for |
4770s | de Steve he is a here in the flesh yeah |
4773s | that's right please yeah okay 1,000 |
4776s | Platinum going |
4777s | to impending doom 15 ending |
4781s | Doom that's a bad Omen uh please whisper |
4784s | the war from twitch toan you watching |
4785s | right now in game's platform play Warf |
4787s | from on will'll get you a thousand |
4788s | Platinum impending doom 15 should just |
4791s | run it R again Danny if you don't mind |
4793s | yeah |
4793s | back to back back to back yeah uh yeah I |
4797s | think just as a general punctuation mark |
4800s | for the probably the you know in in the |
4804s | scope of this Dev stream talking about |
4806s | the story skip punctuation one is I'm |
4809s | very humbly suggesting that this is very |
4811s | work in progress and I if we do it I |
4813s | want to do it right so definitely let |
4815s | you know reactions thoughts comparisons |
4818s | even I was doing a lot of research in |
4820s | other games for these types of things |
4822s | and just trying to figure out how |
4823s | how do we do it should we do it um and |
4827s | we've came to conclusions but of course |
4828s | we are working with the community in a |
4830s | very humble manner to figure out exactly |
4832s | what would look appropriate there um so |
4834s | please reach out to me on that I'm not |
4837s | going away in some never think about it |
4838s | again mode and then yeah so the prime |
4840s | access changes is the other one but is |
4843s | there a winner congrats runik Robin you |
4845s | can read that from there yeah that's so |
4847s | impressive I'm all not B you think those |
4849s | are for show those are those are some |
4851s | specs highly tuned glass |
4853s | yeah runic Ruben roben roben please |
4856s | whisper the Warframe twitch you watch |
4858s | right now iname platform play warfame on |
4859s | we'll get you thousand Platinum let's |
4861s | run grindle Prime access M back to back |
4863s | baby that's a lot of prizes all of |
4867s | prizes did they talk about cross we did |
4870s | we are doing it this year we're getting |
4872s | everything going we'll have a lot of um |
4875s | written word on how it's going to work |
4877s | mhm uh oh we got a winner oh diagnosis 7 |
4882s | diagnosis s |
4883s | please whisper the Warframe twitch |
4884s | Channel you watch right now in game alas |
4886s | platform play Warframe on and we'll get |
4887s | you your grle Prime access |
4890s | congratulations yeah uh yeah soul frame |
4892s | you know got lots of Soul frame news |
4894s | this year yeah do you Steve big GE sure |
4897s | do big gear for soul frame lots of cool |
4901s | stuff and what else we got any prizes |
4904s | moment that's right we do have a prizes |
4906s | moment we do have more hot fixes coming |
4907s | out for abyss of dag Steve actually just |
4909s | texted me so I'm |
4911s | nervous we do have more fix is uh in the |
4914s | works Grant's got to fix some uh some |
4916s | companion stuff yeah there's there's |
4918s | still a few things here and there yeah I |
4921s | actually did see some uh issues as well |
4923s | for um some of the crossplatform Clans |
4925s | so we're looking into some of those |
4927s | issues as |
4928s | well get your Clans together for the |
4930s | event yeah I mean what a better time |
4932s | join someone on a different you can do |
4934s | crossplatform Clans now we could have |
4936s | our oh oh crossplatform Clans why not no |
4940s | well I mean they they're there so I'm |
4942s | just saying I want if there's anything |
4943s | fun we could do the to to celebrate with |
4945s | this our first Clan operation that's |
4947s | crossplatform Clans we should do |
4949s | something |
4949s | cool like if you yeah's like |
4953s | yeah yeah yeah Grant's like yes wait am |
4956s | I implementing |
4958s | this that's why I'm looking at you I'm |
4960s | like yeah yeah is you're going to be |
4962s | hooking it up so do you have |
4965s | time yeah all right I think we're wrap |
4968s | it up unless you want some more Q&A RB I |
4969s | mean Steve Graphics Graphics graphics |
4973s | shaders fog |
4976s | fog it up it up I need the |
4980s | poop okay bye bye thank you for watching |
4983s | the dev stream oh my God okay bye happy |
4986s | Halloween everyone listen to Rollo |
4988s | tamasi I love |
4989s | rotasi listen to rolot tamasi all right |
4992s | we'll see you in November for de stream |
4994s | 175 bye everyone thanks for being here |
4997s | everyone bye bye |
5001s | bye |
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