Original Post — Direct link

Starting off with the monolithic/agent supressors, seriously what the f? They give more range, more bullet velocity, less recoil, no muzzle flash, keep you off the mini map(which is CRUCIAL), They're absolute no brainer crutches that everyone runs, there's no reason to use anything else

Now with the perks... To this date we still have the same boring MW perks that were designed for MP use only, zero new perks have been added since them despite all cw integrations

They're not balanced and some are objectively useless, everyone is running the same exact perks on all classes

Update: Just to add to it, imagine how many more guns would become viable if the supressors were nerfed to decrease range and velocity rather than increase it?

Lots of new guns would become more viable with more base range & velocity, there would be guns with faster ttk that would be as viable as guns with slower ttk but with less range penalties with supressors etc

External link →
almost 3 years ago - /u/Raven_Software - Direct link

Hi there!

Please know that we're actively looking at this.

Referring back to our recent Season 3 patch notes, we alluded to a couple of upcoming changes that we think will shake things up:

We are also actively looking at how we can create more compelling choices within the confines of attachment categories—chiefly, muzzles like the Monolithic and Agency Suppressor.

And...

In specific... we may see a Cold War equivalent to an immensely popular Modern Warfare sniper attachment very soon.

Hope this sheds light on the topic!

Best,

- Raven