over 1 year
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Wayfinder
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2s | Hey, Joe and Ryan here with Airship Syndicate and uhh- |
---|---|
6s | I already ****** up. |
9s | laugh all you want. |
10s | It's okay. |
11s | Just don't make any noise. |
18s | Hey, guys, it's Joe and Ryan with Airship Syndicate, |
20s | and we are getting ready for our early access, which is about to launch. |
24s | So pretty exciting times at Airship. |
26s | Yeah, We've had a bunch of great Beta's already gotten good feedback |
30s | from fans, from content creators |
32s | taking it to the shop, made a bunch of changes to the game. |
34s | But now the real fun begins because we get everybody's input |
38s | and now it's your turn to hop in, |
40s | play the game, talk to us and help us get this game ready for the big time. |
44s | We've been building this game alongside the community in a lot of different ways. |
47s | The biggest and the most interactive way is through our Discord, which even in |
51s | just a short couple of months, |
52s | we've already gone past 10,000 members, which is insane. |
55s | And just the amount of talent where people are making gifs and stickers |
60s | and the fan art’s great, even characters that weren't even released yet. |
63s | Yeah, the community feedback from the playtest has been great. |
66s | They've led to a lot of just like balance tweaking with like how gunplay works |
70s | and movement speed and things like that. |
72s | And we put in air dashing based on I think it was a bug |
76s | that people just liked, so we made it real. |
79s | What early access means for Wayfinder is, you know, gives us a chance |
82s | to let people in early so that we can start to understand what |
88s | parts of our game are exciting to them and what they'd like to see more of. |
92s | And they can really help us shape the experience before we go |
94s | free-to-play and wide to everybody. |
96s | A live service game is pretty new for us and so we're learning how to do that. |
100s | At the same time, we're getting all this feedback and it's actually been |
105s | a really refreshing experience to finally understand, |
109s | you know, in real time what's working and what isn't. |
110s | And then we could be a lot more productive and proactive |
113s | about making the game better, which as game makers is awesome for us. |
119s | We're taking a page from the |
120s | DE playbook. Free-to-play as in free and fair. |
124s | All characters, all weapons can be acquirable through crafting. |
128s | You can play all the quests without having been gated behind a paywall |
132s | by not including any loot boxes, not including any gotcha. |
135s | If you want to have any component of the game affect your character |
139s | that is completely available to every single player across the board. |
142s | It doesn't matter if they're a paid player or if they just want to jump in, |
145s | try it out and experience the game for free. |
152s | Venomess is our newest Wayfinder. |
153s | She is a spy and an assassin from this place called The Maze. |
157s | She uses these augments |
159s | and technological advancements to make herself more powerful. |
163s | Usually when we start out designing Wayfinders |
165s | we sit down and take a look at, you know, the concept for the character. |
169s | Venomess’s role in a party is supposed to be more of a support role. |
172s | She's also arranged Wayfinder, so she'll be supporting her team |
176s | using heals and also range damage. |
178s | But then she also has poisons that she uses. |
180s | So Venomess is really good at applying damage over time consistently. |
185s | Because of her passive, she is able to deal damage |
187s | even if she's not actively engaging in enemy with her dot. |
191s | She uses poisons to |
194s | to weaken her enemies, basically to to hurt them slowly. |
197s | And she kind of gets a kick out of that. |
198s | She likes watching them suffer a bit as she toys with them. |
201s | Venomess’s signature weapon is called Nightshade. |
204s | It's our first burst fire rifle weapon in the game. |
208s | We're starting to have some more diversity with weapon types. |
211s | Venomess is probably the most versatile Wayfinder we've yet created in that |
215s | she's very good, but both ranged weapons and melee weapons. |
219s | When she's playing with melee weapons, |
221s | she has the ability to apply poison to many more enemies |
224s | at a way faster rate. |
226s | So there's advantages there, but at the same time |
228s | you don't get the safety that you do with rifles. |
233s | So what makes the Reward Tower unique is that |
236s | it's more than just a linear progression of rewards that unlocks. |
239s | It's a bit of an adventure game of its own. |
241s | So we're presenting it like a little isometric dungeon. |
245s | And as you earn keys, you're going to be able to hit |
248s | switches, solve little puzzles, get little bonus rewards. |
251s | One great thing that our rewards tower lets you do |
253s | is when you purchase it, it stays with your account. |
256s | It'll always be there for you when you come back. |
261s | Since the start, we've talked about building this game |
263s | alongside the community and our Founder’s Packs are four steps toward doing that. |
267s | Today we are excited to announce that the Base Founder's Pack |
270s | not only gives you access to the game, but also to Founder’s |
273s | Season One's full Reward Tower, including the brand new Wayfinder: Venomess. |
277s | We’ll also have upgrades available in the Initiate and the Awakened pack |
281s | that not only give you access |
282s | to the game in Founders Season One, but also founders Season Two |
286s | other things such as Wayfinder tokens to unlock current or future Wayfinders, |
290s | pets, mounts, skins, housing, decorations and so much more. |
297s | The Exalted Pack is for our most dedicated supporter. |
299s | It contains a permanent account based progression boost for the currently active |
303s | reward tower, as well as a heroic version of a fan favorite: Kyros. |
306s | This will never be sold again and is only available in this pack. |
310s | I think it's going to be a really exciting time for all of us as |
313s | we carve the way through to what Wayfinder |
316s | is going to become for everyone. |
319s | So for the rest of the year, we can look forward to |
322s | two early access seasons and we'll be adding new Lost Zones, |
326s | which will come with new creatures, new hunts, new group content. |
330s | There'll be new Wayfinders, new weapons, |
332s | new progression systems, including Awakening and Radiance levels, |
336s | and there'll be new traversal methods too, including mounts and a hook shot. |
341s | So for free-to-play, |
342s | one of the biggest features we're going to be adding |
343s | is neighborhoods for player housing, which I'm really excited about |
347s | because it's really going to bring the community together |
349s | and take the social element of the game to another level. |
351s | We hope you guys enjoyed that deeper look into Wayfinder and the game |
355s | that we're bringing you guys for early access. |
358s | The team here still relatively small, especially for a game this ambitious. |
361s | They put a lot of work, a lot of themselves into this thing, |
364s | a lot of passion. |
365s | But now we're ready for you guys to help us build our dream game. |
369s | Yeah. |
370s | So join our community at playwayfinder.com |
373s | See you guys in early access. Thank you. |
443s | We also have upgrades available in the gold and the platinum pack. |
446s | These packs |
446s | not only give you access to the game as well, Season one, but also season two. |
449s | That will be having an early access. |
451s | You get a wayfinder tokens that you can select any wayfinder to unlock mounts, |
455s | pets, tons of other cosmetic options, and as well as a currency bundle. |
459s | The exalted Founders pack is also for our most dedicated supporter and includes |
463s | an account based progression boost throughout the entire life of the account, |
467s | as well as the heroic version of one of our most popular characters. |
478s | In addition |
479s | to help shaping the game, founders are going to get all sorts |
482s | of exclusive content that will not be available |
484s | to anyone after the founding seasons. |
594s | And that was really cool. |
595s | Just just kind of playing around with that. |
598s | Aside from that, you know, having her, you know, apply |
600s | her poison and all that stuff was, was really cool. |
603s | We hadn't really had that, you know, in the game yet. |
607s | And so, you know, seeing a wayfinder that could apply all these dots |
611s | and all that stuff from range was was really cool. |
614s | Her third ability is poison thrusters, which is a simple dash. |
617s | The condition forward or backward and leaves behind |
623s | her ultimate deep breaths |
624s | which feels a burst of damage in a large area while playing and powerful |
629s | which is a special version of her passive, which these stacks |
634s | with her original beams basically powers the whole |
638s | night. |
638s | She is specifically very good with venomous because her passive |
643s | depends on her hitting enemies. |
644s | A lot of times to apply them as quickly as possible. |
647s | As a first fire weapon, you get three shot bursts. |
650s | That means you can apply them to enemies faster. |
653s | That's even better by the weapon ability, which turns a little bit from burst |
657s | firing to full auto with a very quick firing speed. |
660s | So that allows you to get |
663s | many, many enemies. |
666s | And the weapon ability also applies to the passive aggressive. |
670s | So you can do consistent damage over. |
700s | Oh, my favorite part |
702s | about her is the way that she really has |
705s | a lot of interplay between her weapons and her character abilities. |
708s | It's something we've |
709s | really want to reinforce with characters when Grave has it somewhat with the way |
714s | that his righteous strike refreshes on melee finishers or deadeye |
719s | but venomous is probably the most |
720s | deeply integrated between her weapon and her character abilities |
723s | because her fundamental gameplay loop is applying poison with her weapon |
727s | abilities and then taking advantage of it with her character abilities. |
732s | My favorite part about Venomous is probably |
736s | how you can combo her abilities. |
738s | She's probably one of the first wave finders that we have, abilities |
742s | that work together in the way that they do, especially with her, her, |
747s | her smoke cloud, and then also the poison canister, you know, absorbing in. |
751s | And so I really like that interactivity between the abilities. |
754s | And I think that it's going to be really cool for players to experience that. |
759s | Probably her most important ability is her passive master venoms. |
763s | That ability |
763s | allows her when she hits an enemy with Emily attack to apply venom to them. |
767s | And that goes up to five stacks. |
769s | But if an enemy already has five stacks, when she hits them, she'll create a poison |
773s | cloud underneath them, which deals damage |
775s | over time and also applies more poison per transfusion abilities. |
779s | Her main healing ability. |
780s | It targets all enemies in a cone in front of her and deals |
784s | damage to them based on how much poison they have on them and heals |
787s | allies also based on how much poison they have on them. |
790s | And then she has vampiric blast, which, as Kevin was mentioning, |
795s | it vacuums in poison clouds and then deals damage and applies poison. |
800s | So you can see everything she does is about applying poisons. |
803s | Then she has her poison thrusters, which is a pretty simple dash that leaves |
807s | poison clouds behind and their ultimate is deep breath, which |
812s | basically applies a more powered |
815s | version of poison to a bunch of enemies while dealing a burst of damage. |
855s | Since the start, we've been talking about building this game alongside the Kimmi. |
858s | Since the start, we've been talking about this. Such an asshole. |
860s | He did that on purpose. |
861s | I know. I saw him and Rob looking at each other. |
863s | So I saw him and Ron looking at each other the whole time. |
868s | I could see |
873s | what makes the Wayfinder Reward Tower really unique |
875s | and what makes the Wayfinder rewards a bit of an adventure game and exciting. |
879s | So you get to it's |
879s | a bit of an urban waste zone, so you get to carve your way through |
884s | what pleases |
887s | Jason Flow without, |
889s | you know, |
892s | saying No, come on now, I get a come on. |
896s | It makes the game. |
899s | What makes the game |
902s | really good. |
904s | So there's trade offs or both and their signature weapon. |
906s | So there's trade offs for both of them And the signature weapon. |
909s | My phone's sorry about that. It might be my phone. |
911s | I love lost might disagree with that. |
913s | It might be my phone. I lost my desk. |
917s | I lost my passing |
918s | yourself from all the way over to the left of your cell, all the way over this. |
923s | I can say. Yeah. |
925s | So for early access, we're going to be coming to Steam PS4. |
928s | So for early access, we're going to be playing will be five and four. |
931s | Free to play will be also coming out on Xbox Mobile. |
935s | No mobile. No, no. |
938s | Let me just say it's |
940s | okay. |
941s | We're just saying to specify which one is okay |
943s | do need to specify which one is Xbox is fine. |
947s | Okay. Okay, sure. |
948s | So for early access, we're going to be coming to Steam form, |
951s | but for early access, we're going to to play. |
952s | We're going to be spending time for free to play. |
955s | Every office is going to be expanding to the Xbox family |
959s | right? |
962s | Right. |
1011s | So unlike |
1012s | other free to play systems where once you've bought the battle pass, |
1015s | if you don't have the time to finish it, it just goes away. |
1019s | That never feels good. |
1046s | She's pretty sarcastic, you know, She can be a bit emo or goth, |
1050s | but she's very close to the people that she cares about |
1053s | and she fights really hard to protect them. |
1063s | And where |
1063s | a lot of our other characters are very kind of on the side of good or |
1066s | on the side of evil, she gets to fit more in that gray area |
1069s | a little bit |
1084s | of a maze as a nation of monsters and demi humans. |
1087s | But venomous lives amongst them as a human. |
1092s | She's also really great at healing, so she has a lot of healing powers. |
1099s | It's just really cool figuring out her kit |
1101s | and how she could support her team with her various |
1105s | abilities. |
1132s | We are also committed to letting people |
1135s | earn meaningful cosmetics through achievement, |
1151s | and that'll include constant updates with live events, |
1155s | new areas to explore new hunts or added new weapons. |
1159s | There'll always be a new wayfinder and it'll be pushing the story forward |
1163s | each time |
1169s | so our seasons will be broken |
1170s | down into three month chunks. |
1218s | And it's just so cool seeing this world that's so beautiful |
1221s | and so much talent behind it actually come to life with the community. |
1253s | One of the really exciting things about our philosophy |
1256s | that we're adopting from our publishing partner, Digital Extremes, |
1259s | is this free and fair philosophy when it comes to our monetization. |
1262s | It'll always be there for you when you come back. |
1264s | We have a lot of new social media channels |
1265s | since the TGA announcement and we're all over the comment section. |
1270s | We're loving all of the feedback and input people are putting from anywhere |
1274s | that's convenient for them and even in the playtest as well. |
1278s | We have mountains of data |
1279s | from people really excited and see the potential of this game |
1283s | and wanting to make sure it can be the best game it can be. |
1285s | And it's amazing seeing how the community is embracing that right off the bat. |
1305s | We hope you guys enjoyed that |
1307s | deeper look into Wayfinder and what we have coming for Early Access |
1311s | Airship is still a relatively small team building a game of this type. |
1315s | It's got a long way to go and there's nothing we want more than for our fans |
1321s | to come in, play the game, see what we see in the game, get excited about it |
1325s | the same way we are, and really help us grow this into the game. |
1330s | That's been the Dream project for for us here at Airship for a very long time. |
1335s | Yeah. |
1335s | So if you haven't already, please sign up, |
1337s | play wayfinder dot com and stay up to date on everything |
1340s | that's coming up and let us know what you think of the game. |
1348s | And we |
1348s | are committed to adding more content every single season |
1351s | that everyone can enjoy. |
1384s | So Venomous is a really interesting character because she's had a number |
1387s | of interactions with our other way finders before the game takes place. |
1391s | And so now that the world has fallen to gloom, |
1394s | she is in a position where she is working alongside a lot of the people |
1398s | that she used to actively fight against or spy on. |