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I know it's early access, and I really like the game, but after about 11 hours, it's clear it should not be steamdeck verified.

Abysmal FPS, can't maintain a steady 30, even on low graphics setting.

Screen constantly stutters when opening and navigating menus (never had that happen in a game before).

Loading screens that just freeze, forcing me to restart the entire steamdeck, not just close the game.

I like the vision, and I've been rooting for the devs, but damn this is basically unplayable, or at the very least a VERY compromised version.

Now I got to relaunch the game again because it just froze for the second time in a row :( really hope it gets better because the gameplay loop is fun.

Thanks for reading, just needed to rant a bit.

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3 months ago - /u/SOLIDAge - Direct link

Originally posted by Renbanney

Those are all fair points. I understand it's early access, but my problem is that the game is basically unplayable on steamdeck, and it is being advertised as a steamdeck verified game. I know that might be more valve's decision that than airship syndicate, but it still shouldn't be steamdeck verified. If Airship syndicate is aware of the steamdeck problems, they should contact valve about removing it's steamdeck verified status.

Also about it being in early access, I don't expect an early access game to run flawlessly, but it needs to still be a playable game, especially at low settings. I probably will wait for 1.0 and then maybe try again.

Hello.

I understand it's early access, but my problem is that the game is basically unplayable on steamdeck,

We've done extensive testing on the Steam Deck for verification purposes and also have a default profile just for that device. The performance will change based on if you're in Highlands or Skylight or a Lost Zone. We've released 4 performance hotfixes for the deck itself and will continue to optimize the game on all platforms. As others have mentioned if you're running into issues with your deck suggest trying lower settings, especially the resolution to 720 since that'll make the biggest impact.

3 months ago - /u/SOLIDAge - Direct link

Originally posted by Phaymyr

Had the same experience as you had. I wanted to support the devs after the switch to offline and I bought the game because they said over a stream that "people in the office regularly played on Steam Deck and it was great". I refunded after an hour and a half of fiddling with settings, having crashes and looking online. I understand the switch to offline is tough and some things are hard to control, but the least you can do is be honest about your product. I hope the game gets optimized enough to warrant the verification. If so, I'll buy it again. But right now I feel lied to.

The issues you're referencing were introduced at launch after a patch and we have since fixed those crashes.

3 months ago - /u/SOLIDAge - Direct link

Originally posted by Phaymyr

First of all: thanks for replying. I appreciate taking the time to come to reddit and reading through people's complaints.

I've been following the Steam discussions and it is true some of the crashes seem to be fixed, but not completely eliminated for what I can gather. It also scares me to put the SD over this level of stress to the point it randomly crashes.

I have no doubt these issues will be fixed with time, but what I can't agree with is the current verified tag. I've never played a verified game on SD with this level of issues, or where the recommendation is to tune down the resolution below the recommended profile.

Again, no doubt you guys will get there. Its just this first impression really left a very bad taste on my mouth.

It also scares me to put the SD over this level of stress to the point it randomly crashes.

To be blunt I feel this way about just about every game I have on my deck that does a lot of reading and writing to a device like Wayfinder does, that really isn't specific to us as the NVME will give you 3x the speed as the SD Card and will outlast just about any SD card.

The default profile of the deck (all settings medium, 85% res scale) should perform well within 30fps across all locations (and occasional bumps to 60+ in smaller areas like Lost Zones). In the past we had an issue with settings not applying and besides hardware that might be struggling due to age or heat I'm not sure what else you'd want to try bedsides manually adjusting settings or deleting local user settings and trying to restore the defaults.