Original Post — Direct link

***EDIT: USING APOLLO WITH VIRTUAL DISPLAY SOLVED ISSUE, MFG WORKING CORRECTLY, THANKS EVERYONE FOR THEIR HELP

Hi,

I know this is a very niche situation but looking for any insight.

Setup: Host pc 5090 connected to 4k 240hz OLED, client pc 3080ti connected to LGCX 4k 120Hz HDR. Both hardwired, using AV1 encoding.

Issue: Works perfectly for all games apart from games that use DLSS MFG 2x, 3x 4x. Moonlight reported framerate seems to be around half of the outputted FPS from RTSS.

Examples:

Rocket League: NO MFG - Host 240fps, Client 120fps

Horizon Forbidden West: FG ON - Host 240fps, Client 120fps

Hogwarts Legacy (MAX SETTINGS) in game cap 240fps:

  • MFG Off (DLSS UP) - Host 120fps, Client 120fps
  • MFG 2x (DLSS Q) - Host 185fps, CLient 86fps
  • MFG 3x - Host 212fps. Client 106fps
  • MFG 4x - Host 240fps, Client 112fps

Cyberpunk (MAX SETTINGS, PT MAX, DLSS B)

  • MFG Off - Host 68fps, Client 68fps
  • MFG 2x - Host 122fps, CLient 64fps
  • MFG 3x - Host 170ps. Client 111fps
  • MFG 4x - Host 217fps, Client 106fps

Attempted Fixes:

  • Vsync on/off in game/moonlight - makes no difference
  • Reduced Moonlight bitrate - makes no difference
  • Set Client to 240fps - Smoother experience overall but still close to half refresh rate
  • HEVC - Still half refresh rate

It feels like there is some issue with the way that the frames are captured while mfg is on, unsure if this is intended or if user error.

Any suggestions welcome.

Thanks in advance

External link →
7 days ago - /u/SOLIDAge - Direct link

Originally posted by Big_Boss_69

Yes the host is vrr gsync 240hz and the client is vrr gysnc 120hz. Will try both disabled vs 1 on 1 off

So I stumbled upon this thread because I’m using Apollo already but noticing frame gen not working correctly unless I use Steam Link.

I currently have my two computer monitors off, and then Apollo makes a third monitor a virtual adapter. Steam link does not do this and instead just duplicates what’s on my screen.

In your situation and your setup, do you have the Apollo being a virtual adapter by itself? Or is it just capturing what’s happening on your PC?

7 days ago - /u/SOLIDAge - Direct link

Originally posted by Big_Boss_69

I installed apollo and it fixed the issue, the virtual display is superb, can have the client be the only screen and my physical monitors can go to sleep. Worked great on my deck as well. Thank you

Just to confirm you were able to get framed gen working with Apollo using the virtual adapter and client while your monitors on pc pc were asleep? I’m not able to. I’m only able to get it to work when I am just duplicating off of my PC monitors.