That’s actually not what we said at all.
We said we’re currently stable at 10k users, and the cause of our instability was when it was higher.
I explained this multiple times when people demanded we give them a capacity number, that the total capacity wasn’t the issue here, it was a scaling problem and a number was irrelevant. People pressed at it, and since we’re transparent and open we released the full info (below) but now once again people believe that we are at a hard cap.
We even shared the graph on twitter to show how it was scaling and failing a lot and now we have to solve the software issues we are having.
Graph: https://x.com/playwayfinder/status/1693346252711510445?s=61&t=uUbTh0jS0AI_K3gamarZ2A
The full Server Status message: https://discord.com/channels/989552511608320090/1142497411915317380/1142944458334285844