Original Post — Direct link
almost 2 years ago - /u/R0gueFool - Direct link

Originally posted by Brusex

Yeah this change doesn’t make sense and seems to punish players for warding(?).

They say you shouldn’t be swapping and that your wards should be more intentional but I have a pink ward up and there’s an objective spawning and I’m jungler i should be using the scanner.

Why should my pink ward despawn? It doesn’t have a time limit and hasn’t been destroyed by an enemy. Yellow wards despawn once they’ve expired or destroyed. Scanners are one use only for a limited time.

This pretty much limits the types of wards to the role you play.

Either revert this change or put a time limit on pink wards.

/u/R0gueFool linked for visibility.

The problem is that before this patch it was optimal to place a Pink Ward and then swap to Yellow Trinket so that you had the most vision coverage (because you could have 2 yellow wards and a pink ward out at the same time). So it creates an unintuitive pattern for optimizing vision that was never intended.

This is really about consistency, as we don't want Pink Wards used as a way to maintain vision while also using other trinkets to gain more vision (yellow) or remove vision (red). It has its role of controlling vision in an area, generally objectives, not as an enhancement of the other vision trinkets.

almost 2 years ago - /u/R0gueFool - Direct link

Originally posted by Aubric

I thought the comments were well written and fun. I like the dev team on WR.

Thanks! We like players like you too.

almost 2 years ago - /u/R0gueFool - Direct link

Originally posted by DevastaTheSeeker

So what does it mean with shyvanna's new stacks? "First to last" like, in the order you unlock them? The order they are in the champion display?

Yes, they are enhanced in 1>2>3>4 order.

almost 2 years ago - /u/R0gueFool - Direct link

Originally posted by GloomyZoomy69

any particular reason why the trinkets are reworked?

The problem is that before this patch it was optimal to place a Pink Ward and then swap to Yellow Trinket so that you had the most vision coverage (because you could have 2 yellow wards and a Pink Ward out at the same time). So it creates an unintuitive pattern for optimizing vision that was never intended.

This is really about consistency, as we don't want Pink Wards used as a way to maintain vision while also using other trinkets to gain more vision (yellow) or remove vision (red). It has its role of controlling vision in an area, generally objectives, not as an enhancement of the other vision trinkets.