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They completely hit the nail on the new Shyvana rework. Having her tied to drakes was fine when u always had 4 drakes, it was a jungler that is simple and rewards u massively for going for objectives but since they aded that 1 extra minute for the first drake to spawn you rarely saw 4 drakes meaning it was a gamble whether or not you would have the fire drake wich was the strongest drake for Shyvana and therefore she was absolutely terrible, however having to fight yes or yes drakes was a bit counterintuitive as shyvana Is a Scaler champ so against early game jgl it was an issue, then if the first drake was fire drake and you are agaisnt a leesin you are at an absolute disadvantage making everything more difficult for Shyvana

The new Shyvana tho scaling of of farm and assist and herald means that you can give first drake if needed while you counter jgl or gank toplane and you don't lose much let alone if you trade it for an assist/herald or the entire topside of the enemy jgl.

The order of the scaling too means the 2 first upgrades make her hard to Kite wich is one of her main troubles and then you get the third upgrade where u can 1v5 In the late game wich is where Shyv should strife if she reaches it.

TLDR: great job from Riot with Shyvana, 10/10 minirework

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almost 2 years ago - /u/R0gueFool - Direct link

I'm glad people are enjoying it. I just watched u/excoundrel's video of him playing it. One thing we forgot to mention in the patch notes is that her Fury generation is not paused when dead.