Original Post — Direct link

I was inspired by a Rioter's response in the below thread.

"We are also working on a new system to reward playing in your assigned position. I can't go into details now but I am super excited for when we roll this one out!"

How about giving players the ability to reward other players for doing a good job or being a decent human being? Poro energy sounds like a good currency to gift. But having a 5 poro energy, 1 for each teammate, sounds like a good fantasy to have!

- Possible problems would be blackmailing and the ingame economy being slightly messed up.

- Restricting this functionality to only ranked games would reduce abuse of Poro energy farming

https://www.reddit.com/r/wildrift/comments/oniuep/riot_please_do_something_about_people_who_dont/h5sen8d?utm_source=share&utm_medium=web2x&context=3

Discuss away!

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about 3 years ago - /u/riotBoourns - Direct link

Originally posted by LieuVijay

Well, the honor system in League wasn't all that good. :(

Implementing a honor system looks like there is going to be ANOTHER in-game currency or reward screen and more clog in the Player Inventory.

And the LoL honor system gave keys, which in return gave skins in conjunction with chests, there's no chests here.

Poro coin/energy seems like a good and straight forward tipping system. And the numbers can be tweaked by Riot to just make it so that people don't get too much free stuff and still have to spend money on the game.

Having it be awarded only in ranked games would also solve the issue of not enough people playing ranked after they hit their target rank, AND the issue of people not trying hard anymore after hitting their target rank.

What did you not like about the League honor system?

about 3 years ago - /u/riotBoourns - Direct link

Originally posted by LieuVijay

The honor chest came too infrequently.

The keys obtained from regular play needed to work with chests. Chests are obtained from playing new champs and getting S. I play alone and I am a support main, so it was hard to get chests. So I had keys but no chests.

And yes I reached quite high honor after grinding, but a rant spree in a series of games (I was doing Ashe support back then before it got popular) got me chatmuted and hence honor locked. No flaming, just them hating my pick and reporting me and with my chat volume, the system auto punished me.

There was no way to appeal because Garena region had no support to appeal to regarding such bans.

So you see me being slightly biased against an overzealous reporting system implemented here in WR. xD

Ok, so your main pain points were around the reward structure then? I definitely feel that, we did not have a very big rewards budget to allocate to the honor system so it didn't feel very rewarding.

I'm sorry you feel like you got an unjustified penalty for verbal abuse. To be honest, I don't know the details of the detection system in Garena regions. What should be happening is that the system only penalizes you if the machine learning model detects offensive chat. It doesn't matter how often you are reported. However, that may not be true in Garena. :(

Thanks for sharing your feedback!