Original Post — Direct link

The autoattack is simply making my Tristana useless, which makes me want to entirely stop playing. Can't wait for the bug to be fixed so that I can enjoy this great game again, the only video game I play :)

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almost 3 years ago - /u/riotBoourns - Direct link

Originally posted by ApprehensiveWin1230

Is the bug that you randomly just stop attacking completely, or that you randomly auto target something out of range/also stop attacking completely? Because i have noticed that a lot

It's the second one. The targeting of something out of range stops you from attacking. So, if I understood the bug root cause correctly, if all targets are in range everything should still work. Also minion/tower button still works, I believe

almost 3 years ago - /u/riotBoourns - Direct link

Originally posted by Chronos1121

Mini patch from yesterday didn’t fix anything. Problem still exists.

There's a more recent mini patch that just went out tonight in NA only which should resolve the issue. We are still verifying that this fixes things in NA and will deploy to other regions if it does.

almost 3 years ago - /u/riotBoourns - Direct link

Originally posted by vanitas14

Can we get an ETA when the patch will drop for other regions?

ASAP after we fully verify, but it will be at least 24 hours from the NA test release, possibly longer. We're working on verifying as fast as we responsibly can.

almost 3 years ago - /u/riotBoourns - Direct link

Originally posted by MerueMjr

Do you know about the pvp matchmaking with unranked people? just how long are you gonna take to fix these sinple problems

I don't work on matchmaking, unfortunately. Can you describe what it is you're seeing? This patch did have changes to matchmaking in ranked and normals, but I don't know the exact details or if we're looking into any problems. I can pass on more specific information though.

almost 3 years ago - /u/riotBoourns - Direct link

Originally posted by slygio

What about the varus q bug in which you cant release the first ability after being charged. Its a bug that many people talk about but we hear no progress about fixing it. Thank you in advance.

I'm not familiar with that Varus Q bug, I can follow up with the champion team if you can provide a video or a detailed description (what buttons were being pressed, what did you see, what did you expect to happen).

almost 3 years ago - /u/riotBoourns - Direct link

Originally posted by Chronos1121

We got a mini patch on EU this morning. Tested it out in practice mode and aiming problem seems to be resolved. Current behavior: ally champion is attacking enemy champion while in range; once enemy is out of range, attacks start prioritizing minions. If no minions left, then next attack will cause an auto-follow movement towards the enemy champion (not sure if it was doing it before). Strangely, when pressing the “attack turret” button the champion is not moving towards the turret (if it’s slightly out of range), but I remember it was doing it before (pls correct me if I’m wrong).

Thank you for communication and keeping us informed.

The attack turret button will move you towards a turret if you have no move stick input and it is close enough to be acquired as an orange target. Seems to be working fine for me in practice mode. Also the force attack follow function looks like it's working ok for turrets too. If you have a video I could diagnose better.