Hello everyone! We are back with another Update: Patch 1.1.0.10.
Active Skills
Annihilation
Base damage increased by 23%.
“Avenger” Autoturret
Base damage reduced by 17%.
Bladestorm
Damage of the skill increased up to +24% at max level.
Bleeding Edge
Base damage increased by 14%.
Unstoppable momentum: cooldown reduced from 10 to 6 seconds.
Consuming Embers
Base damage increased by 13.3%.
“Deathgazer” Railgun
Base damage increased by 13%.
Stage 1: Time to reach is reduced from 0.66s to 0.5s.
Stage 2: Time to reach is reduced from 0.66s to 0.5s.
Stage 3: Time to reach is reduced from 0.66s to 0.5s.
Stage 4: Time to reach is reduced from 0.66s to 0.5s.
Stage 5 (“A Promised Bullet” modifier): Time to reach is reduced from 0.66s to 0.5s.
Duskshroud
Swift Retraction: Movement speed bonus reduced from 70% to 50%.
Evasion
Base damage increased by 20%.
Scaling by level now increases base damage instead of reducing rage cost.
Reduced transfer time from 2 to 1.5 seconds.
Flight of Gaavanir
Base damage increased by 26%.
Infinity Blades
Three-Dimensional Scoring: bonus damage increased from +15% to +25%.
Cosmic Recursion: bonus damage increased from +15% to +25%.
Mark of Impurity
Base damage increase reduced from 20% to 16%.
Big Game Hunting: Added damage increase reduced from +5% to +4%.
Target Eliminated: Critical damage increase reduced from +10% to +8%.
Defect of Creation: Ailment damage increase reduced from +10% to +8%.
Weight of Culpability: Added damage increase reduced from +5% to +4%.
A Sentence Accepted: Added damage increase reduced from +10% to +8%.
Phantom Blades
Base damage increased by 10%.
Cooldown reduced from 5 to 4 seconds.
Slayer’s Flurry
Base damage increased by 18%.
Solarfall
Base damage increased by 13.3%.
Sovereign Shout
Cooldown reduced from 15 to 10 sec.
Reduced cooldown scaling by level from -0.05s to -0.02s.
Stings of Krearion
Base damage increased by 16%.
Tear of Etheliel
Cooldown reduced from 8 to 6 seconds.
Meteorological Grip: cooldown reduction reduced from 2 to 1.5 seconds.
Climactic Domination: cooldown reduction reduced from 2 to 1.5 seconds.
Wailing Arrows
Base damage increased by 14%.
Warpath
Transfer time reduced from 2 to 1.
Rage cost reduced from 150 to 120.
Wrath of Baäpheth
Base damage increased by 20%.
Taste for Vengeance: bonus damage increased from +15% to +25%.
Enemies
Champions:
Elite Dragon Rider: “Scorched earth” fireball spawn rate reduced from every 1 second to every 1.5s.
Devourer: Soul Meat cooldown increased from 0 to 6 seconds.
Lucan, Republican Commander: “Scorched earth” fireball spawn rate reduced from every 0.75 second to every 1s.
Specialists:
Flayer WallBreaker: The area of effect of its strong attack is now correctly centered on the target instead of the caster.
Soul Spawn: Reduced the area of effect of the Jumping Attack and Default Attack.
Underlings:
Abyssal Spawn: Reduced the area of effect of their attacks.
Shadow Spawn: Reduced Hitboxes sizes of its Jumping Attack and Default Attack.
Trade shrines are now present at the end of every secondary areas.
Fixed an issue where Edric could spawn out of his arena during the Chapter 1 quest “No Matter the Odds”.
Fixed an issue where “Evasion”’s level scaling would reduce rage cost instead of increasing damage.
Fixed an issue where the Gate of Fates node “Toxic Emanations” would sometimes only apply one stack of Poison to one enemy.
Fixed an audio glitch that could randomly happen at the end or beginning of the prologue’s cutscenes.
Fixed an issue where the damage of the bounces would be decreased instead of increased when using the elemental variants of “Thunderstrike”.
Fixed an issue where “Snuffles, Good Doggie” could be found too frequently and without its minimap icon on certain maps.
Fixed an issue where the modifier “Balanced Handle” for “Anvil's Woe” would not mention an ailment chance reduction.
Fixed an audio issue that could happen when rapidly using the “Hungering Flesh” skill for the Aspect of Flesh.
Fixed a mismatch between dialog and subtitle during the Chapter 1 quest “Meet the Purifiers”.
Fixed an issue where it would be possible to bypass the event taking place after talking to Gernese during the Chapter 2 quest “Journey into Madness”.
Fixed an issue where the VFX for the “Necromantic Ritual” Arena entrance would be invisible, but still clickable during the Chapter 2 quest "Dawnbringer".
Fixed an issue where it would be possible to pass the guards blocking the palace during the narrative mission “The Order of Oshara” using Aether Jump.
Fixed an issue where an NPC in Stormfall had no idle animation.