Wolcen: Lords of Mayhem

Wolcen: Lords of Mayhem Dev Tracker



22 May

Post
    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Today we are rolling out patches 1.1.7.8 on PC and 1.010 on PlayStation. This patch will arrive on XBOX at a later date. This patch changes how Infinity Difficulty scales and awards bonus Attribute and Gate of Fates points, along with the usual selection of bug fixes.


Gameplay Changes:
  • Infinity Difficulty has had its scaling adjusted, and now has a more pronounced difficulty curve.
  • Because of this adjusted scaling, far fewer skulls need to be spent to reach higher difficulty levels.
  • Successful Operations on Infinity Difficulty now reward the same amount of skulls spent to launch the operation, rather than double.
  • As before, spending Skulls and completing an Operation on a higher Skull spend for the first time will award some player power. Successful Operations below 100 skulls will award one-time bonuses of 5 Attribute points for every Skull spent, and 1 ...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 May

Post
    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Today we are rolling out patch 1.1.7.7 on PC, patch 1.1.7.16 on XBOX, and patch 1.09 on PlayStation. This small patch brings further fixes and small tweaks to tide things over whilst we cook up further improvements to Infinite Difficulty.


Improvements:
  • Added additional music to Stormfall when in Champion of Stormfall mode. Enjoy community-favourite tracks from the OST whilst bargaining with Mohabi.
  • Further refinements have been made to the gamepad targeting system and should make it much easier to interact with what you want when you want.
  • Improved input latency on gamepad.
  • Slightly increased the number of secondary dungeons in applicable environments.
Bug Fixes:
  • Fixed an issue where improving a non-Weapon Item's Quality would not improve the Item's stats.
  • Fixed an issue where the Slicing Da...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 May

Post
    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Today we are rolling out patch 1.1.7.6 on PC. This patch addresses the variety of environments and enemies in Endgame Operations, along with various bug fixes.


Improvements:
  • We have done a pass on how often particular biomes and enemy types spawn in Endgame Operations, to bring some balance and variety to what players typically encounter. Some environments, such as the Red Wastes, were overrepresented, whilst others were rarely encountered. For enemies, the Cult of Souls faction were the most encountered, whilst the Cult of Fury and Bandits were seen less often.
  • We have also done a pass on the spawn rate of secondary dungeons in eligible Operation types. Some environments would not spawn a secondary dungeon, and thus deny the player access to a trade shrine and result in a prematurely full inventory. Where appropriate, there should now always be a secondary dungeon available.
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Apr

Post
    CoTTo on Steam - Thread - Direct
Greetings, Ascended!
This is a small hotfix for two outstanding issues from 1.1.7.5. Please note that your game version will not change.


  • Pushed a new localisation file to restore broken text in the Stomfall overview and War Table UIs in non-English versions of the game on PC.
  • Stings of Krearion has been tuned back down to a more reasonable power level. However, it has been left more potent than it was before 1.1.7.5, with a 300% Skill Weapon Damage (up from 200% pre-patch).
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Apr

Post
    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Patch 1.1.7.5 is now live. This patch brings further balancing changes to the game, and various bug fixes.


Improvements:
  • Added an option to enable or disable the "panning effect" of the camera when using a controller. The new option's checkbox can be found in Gameplay Settings with the label "Controller Camera".
Balancing:
    City Building:
    • Significantly increased the cost of the Uber Lambach boss fight project. While we want unique items to be readily available to players, the low cost of the project made them just a bit too available.
    Items:
    • The Ahriman affix that increases maximum ailment stacks by 1 can now allow up to 2 maximum stacks. (Only on Helms, Gloves, and Pants).
    • The following Ahriman affixes have had their minimum and maximum values increased: +X% Health, +X% Heal...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Apr

Post
    CoTTo on Steam - Thread - Direct
Greetings, Ascended!

Patch 1.1.7.4 is now available. This patch brings improvements to Infinity Difficulty and the campaign save system, along with fixes for bugs and crashes, both big and small.

Improvements:
  • Infinity Difficulty. Players can now more easily spend large quantities of skulls. Mouse & Keyboard behaves in the same manner as when adding Attribute Points: use Shift+click to add 5 skulls, or use Ctrl+Click to add 50 skulls. Or, if using a controller, simply press and hold the designated input.
  • We are aware that the Campaign save system can be obtuse, particularly in the early stages of Chapter I where there can be long gaps between save points. To rectify this, we have added two new save points to the early game: one just before you meet Ilthain for the first time, and one part-way through the Svriir Caves after finding the "Tributes Chamber" waypoint. We will examine other similar areas of the campaign a...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 Apr

Post
    Yuzu on Steam - Thread - Direct
Greetings, Ascended!

Patch 1.1.7.3 is now live for PC. This patch addresses the player power issues that arose from the Infinity difficulty tier and resolves the associated character loading issues. It also brings a number of other improvements to controller gameplay, online behaviour, and, of course, bug fixes.

As always, if there is an ongoing issue you don't see a fix for here, be assured that we will address it in a subsequent patch.

We would also like to re-remind players not to complete the ""Ward the Palace"" project in the Regent Assembly as it can cause a disconnection or crash during phase 3 of the Ahriman fight. We are actively working on a fix, due in the next patch.

Improvements
  • Infinity Tier. A cap has been introduced to the player power rewards that can come from Infinity difficulty tier. The maximum number of Attribute points that can be earned is now 500, and maximum number of Gate of Fa...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Mar




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