almost 3 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/424370/announcements/detail/3021332002086677231]here[/url].
almost 3 years ago - CoTTo - Direct link


  • Fixed an issue where the Hunt trail would sometimes not be generated on the second floor of an expedition.
  • Fixed an issue where clicking the first hunt altar would sometimes not generate a Hunt trail.
  • Fixed an issue where choosing the modifier “Anamnesis” during a Hunt would sometimes cause the trail to stop working.
  • Fixed an issue where projectile skills would sometimes deal no damage despite hitting the target.
  • Fixed an issue where the unique item “Maelström”’s unique affix would not increase the next Elemental spell’s damage if the previous spell used had a different base Element.
  • Fixed an issue where the Omega Svriir and the Fireblood Omega Svriir’s animations would be offset.
  • Fixed an issue where the character wouldn’t be able to move while using the Loot Filter.
  • Fixed an issue where the 3 pillars in the Chapter 3 Boss’ arena would not have their health bars displayed.
  • Fixed an issue where the visual effects and the animation of the “Hammer of Aurora” skill from the Aspect of Dawn wouldn’t be synced.
  • The affixes that increase the material, occult or elemental ailment chance score are now correctly displayed as flat score instead of percentage
  • Fixed an issue where the Gate of Fades node “Pact Master's Song” in the Abyssal Shaper part of the Gate of Fates would give a 12% Occult Ailment chance score instead of 15%.
  • The Gate of Fates node “His Whispered Lullabies” now increases inflicted Occult Ailments duration by 25% instead of increasing Ailment chance score.
  • Fixed an issue where a non-textured area would be visible when getting out of the “Ravaged Camp” during the Chapter 1 Quest “Meet the Purifiers”.





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