Those ships weren't completed, so we had to make refits to make them comparable to similar ships that got them, for example QE, New Mexico, Fusou had vastly superior AA, and if we're in the realm of possibilities - it's very possible - a lot of BB got serious rebuilds when Naval Treaties were in effect - for example, Kongou, Nagato, Giulio Cesare.
USN had battleships reconstructed after Pearl Harbour. On the other hand, it's quite unrealistic to suppose that if a ship was to be completed, for example, in 1918, is would've stayed that way for several decades.
World of Warships threads into the realm of possibilities and alternative history, and allows players to experience ships that were to be built, ships that answer to a question "what ship this nation would've built to compete with something comparable to Yamato". And yes, some of the refits are needed due to the game's progression system and are necessary to maintain balance between ships.
As @Lord_Slayer said, alt-historical refits are based on refits of other similar ships of the same era, or shipbuilding school itself. And when we go into alt-history, now we have an entire team of engineers who make sure those ships are viable, and could-ve been built, we reconstruct or create blueprints with enough level of attention for them to be at least of the level of preliminary design, sometimes deeper, with ship stability, stress, internal and external ballistics, visuals.
For example, P.E.F refit is based on german ships of the 30ies. (Since germans didn't get to keep any WW1 battships)
Izmail and Sinop rebuilds are based on Gangut reconstruction.
Georgia - is one of the design proposals that lead to the Iowa class, armed with 18-inch cannons. Has her Superstructure and AA based on US ships from mid 40ies, mainly Iowa herself.
Amagi is based on Knogou, Nagato and other IJN ships reconstructions. (You can see the differences between Mutsu and Nagato)
Yes, WoWS isn't a simulator, and for some ships are less based on real history than others, but we always strive to keep ships in game as realsistic as possible for them to fit into the game.