about 5 years ago - Umbaretz - Direct link

2 different issues.
The issue with range is being fixed ASAP right now.

about 5 years ago - Umbaretz - Direct link

Yeah, it was me who put a confusing title first.

And it turned out, we had this in the game since early-early alpha.

about 5 years ago - Umbaretz - Direct link

We'v already fixed the range issue, though.

about 5 years ago - Umbaretz - Direct link

It was a server-side fix, so it could've been done pretty fast.

about 5 years ago - Umbaretz - Direct link

That meant Sansonetti was in that match.

almost 5 years ago - Umbaretz - Direct link

Yes, we're aware of such instances, but that should be super rare.
If you've come across such issues - please - provide us with replays and data. Better yet, you can do it via your Supertest means.

almost 5 years ago - Ryuu_kun - Direct link

Yeah, and real world ballistics takes into account that no shells and powder charges are the same, all have some non-uniformities, stored in a different conditions for different periods, maybe even dropped and deformed :))

It may not happen as often as in the game, but still the possibility of that can't be ruled out.

Oh, and forgot about the gun rifles — they could accumulate some differences as well.

almost 5 years ago - Ryuu_kun - Direct link

Like i said it's not totally impossible for real shells to fly in different directions, just not that often and evident.