We were unable to reach the heights of fully Comm XP/Free XP stacked earnings sets without making the bonuses overly gigantic. Because of this, we've simply credited out more Bonuses to address the amount of Comm XP and Free XP that would be earned.
In essence, if your current inventory of stuff should stack and create 4 million Commander XP in a raw number sense, then you should be able to achieve that or more with the post-Conversion Bonuses that you will get. It may take a few more games to get there (because the absolute highs aren't quite as high in the Asian Lantern (Comm XP) and Spring Sky (Free XP) situations, but those are the only outliers.
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I've played with the Calculator to simulate a 2,500 Base XP Win in Clan Battles which has a base Credit Payout of 300,000. I altered the "Base XP and Credits" to sync with Premium Time active and then added +15% XP to the ESCL Flag to simulate a clan bonus.
It looks like this:
In terms of output, the Commander XP is less, but the Credits, XP, and Free XP is more.
You might be losing the highest high in terms of Commander XP, but the other Resources do step in to take up slack.
Also, please remember that you should receive additional Expendable Bonuses to allow for some additional games which will yield the rest of the Commander XP which isn't achieved in a single game.
@Dudefella