over 1 year ago - Boggzy - Direct link

16 battleship caliber guns is a LOT - especially when it comes to HE spamming.

When something has an easy potential to be way to good, we will often buff or nerf it slightly at first to see how it is affected.

Mecklenberg, for example, has the same number of guns with significantly better accuracy, but has 305's with the low damage characteristic of German HE. It's harder for that one to "run away" balance wise.

over 1 year ago - Boggzy - Direct link

I don't understand your percentages here, I'm afraid.

Dispersion is the total ellipse size in which the shells can land.

Sigma is roughly the likelihood that the shell will land towards the middle.

Increasing sigma absolutely does increase accuracy. Both increasing sigma and decreasing dispersion are both things that increase accuracy, just in slightly different ways.

The ship is not limited to 8 guns. It has 16 guns but has more risk involved when utilizing all 16. This is common thing amongst many ships. Choosing to play a ship bow-in and only have half the firepower does not mean the ship lacks the guns.

over 1 year ago - Ahskance - Direct link

We have a How It Works video that explains how our firing and dispersion works. I've queued it up to the part that first describe the Dispersion Ellipsoid. After that the Sigma value is discussed.



-

Let me know if you still have questions after checking this out!

over 1 year ago - Boggzy - Direct link

You're absolutely right. I wasn't trying to suggest they are the same, only that balancing a BB with a metric-boatload of HE-spamming guns is very difficult. Meckles is balanced by the fact that German HE damage is poor. British HE damage is high, so the inaccuracy helps to reduce the "ease" by which Marlborough can farm fires and do direct damage.

We're watching it's performance. If it underperforms, we can always adjust it further. Baby steps!