about 2 years ago - Ahskance - Direct link

In general, the 12 vs 12 of Randoms typically follows this formula:

1) Teams tend to split to each outer area. This is usually 6 to one side and 6 to the other (going middle is often death)

2) The first 4-7 minutes are "The Early Game" where "trading" is important. That means picking your choices and trying to only do something when it hurts the enemy more than it hurts you. If you trade well, the enemy will be hurt more over the next several minutes and either lose ships or retreat as they grow weak.

3) The next 7ish minutes are "The Mid Game" where "taking advantages" is important. This could be either you using your winning trades to take ground and good positions, or this could be you retreating if you're side is weaker. Try not to run full speed and instead slow the enemy's advance if you are being pushed back

4) The rest is "The Late Game" where "salvaging what you can" comes into play. This is where you try to figure out what you can do with whatever resources you and your team still have. If you're winning, dig in and don't throw the game. If you're losing, try to spot ways that you might be able to make things happen since many or most ships will be sunk. Having only a few ships remaining on the field can mean there's a lot of room for plays to be made.

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As a genral rule, always try to fight at an advantage. If you think to yourself, "It's only 2 of them, I can win" then you'd better be EXTREMELY SURE OF YOUR SITUATION. Every player is dangerous, so either fight a 1v1 when you have an advantage in health/cooldowns, or fight when you have more teammates than they have.