about 2 years
ago -
Ahskance
-
Direct link
Removing the gameplay aspects from camos removes the need to use them. That eases the credit/usage burden on Free-to-Play players because a camo is not considered "required" for basic play.
As for the "Don't you want to be unique?", we already are unique. Our product is very special and there really isn't anything else like it, ship camos or no. Moving closer to an industry standard doesn't make our product less special.
To the best of my knowledge, our target demographic is middle-aged males. This demographic does play a host of games, many of which use standardized methods of selling customization options which do not affect gameplay at all.