Thank you for the feedback, I guess. Or was it a pointless rant aimed at us?
Historical aspect is quite strong in our game - models, lore and a lot of IRL specs applied to ships, how we work with ballistics and armor, etc, etc, however OF COURSE a lot of things work vastly differently because we're not a sim. That's fine, no need to see it as black & white. Hitsory is a part of this game identity, like it or not, it influences how game feels and plays, but it does not need to be 100%...even 75% accurate.
That's fine, we're scared too, and we don't want to ruin the game as well. You know, looks like here devs and players have a lot of same goals, which is good.
How do you know that? The above poster just commented on how people adapt (or not) to meta change. This does not prove absolutely anything.