almost 3 years
ago -
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Submarines return to testing after the break. See what’s changed since the last session.
For this next round of tests, we tried to address two main issues highlighted by the community: the difficulty for surface ships to detect and interact with submarines; and the inconsistent damage dealt by submarines themselves. As a result, we are hoping the interactions between subs and surface ships will become more intuitive and predictable for both sides. To help catch you up on all the tweaks, here’s a quick rundown of all the changes and their effects on submarine and anti-submarine gameplay.
Read more: https://blog.worldofwarships.com/blog/279
For technical reasons the numbering of the post got shifted)