over 1 year ago - Ahskance - Direct link

I do recall when I was starting out in the game that I would often see "A/B" and such. That did fall away as pushing central positions on the map tends to result in being shot from both sides of the map. Ships would be effectively flanking themselves and it would get them sunk early.

Most games now see ships heading to both sides of the contested area to fight over/hold the flanks. The flanks develop and are won/lost depending on how ships trade with each other.