almost 3 years ago - Boggzy - Direct link

Hi, Guys!
So this brawl allows an entire team of 9 to play together. There is no way for the matchmaker to balance ship comp against ship comp because of this fact.

The matchmaker in this iteration compares the wins (in this brawl) of the players on one team to the wins (in this brawl) of opposing players.

If you are alone queuing into the brawl, you will be matched onto a team that has less than 9 players regardless of your ship.

It's not often this way, but it is sometimes. Sometimes the odds will favor you, sometimes the odds will favor the enemy.

Best thing you can do is div up with as many friendlies that you know!

almost 3 years ago - Boggzy - Direct link

Nope!
Clan brawls began as Clan v Clan with no random players involved. In the long-term original iteration, the MM did not care about lineups, only WR for players, which is how it matched up winning teams against winning teams.
Then brawls became smaller and less clan-based. The matchmaker changed to avoid this in order to adapt to the new meta of more teams made up of randoms.

These new brawls are a bit more focused toward clans and group-based dynamics, so the matchmaker follows the the rule of trying to match groups of players that are winning against other groups of players that are winning.

I would like to refer every player that asks for skill-based MM in randoms to this thread.

almost 3 years ago - Boggzy - Direct link

You are old enough in this game to remember when Clan Brawls were purely Clan-based and this MM was exactly what it is now.

Then we changed it.

Now we're trying what it was before for a new format.

If people don't like it, that's fine! I want to hear about it, but let's not pretend like this is some new thing that's come out of the blue.

almost 3 years ago - Boggzy - Direct link

In fact, it was my old clan TNG and your clan PN that dominated the Brawl Matchmaker in this way.
Ask Adam - he'll tell you that TNG and PN gamed the Brawl leaderboard and knew how this worked.
I'm not making it up or being disingenuous - I'm telling it like it is.

almost 3 years ago - Boggzy - Direct link

Respectfully, I don't think that's what I implied at all.
I'm just telling it like it is

almost 3 years ago - Boggzy - Direct link

What I see are three game modes of varying styles;
Randoms: 12v 12 of random players, max div of 3.
Previous Brawls: 5v5, Random players or max div of of 5

Previous Brawls: 3 v 3, Random players or max div of 3

Previous Brawls: 1 v 1, Random Players

Temporary Brawl: 9v9 random players ormax div of 9

Clan Battle: 7v7, always div of 7
King of the Seas / Warship Championship: 9v9, always div of 9
Hope you can see how the format is in line with different formats. If you aren't a fan, I'm taking notes! I'm just asking that we not pretend like this is something crazy and unhinged

almost 3 years ago - Boggzy - Direct link

Zeppelin Zerg - that's gotta be Dirigible Derby


I love it!

almost 3 years ago - Ahskance - Direct link

Our Brawl format doesn't look at "stats". It looks at "# of Wins" in the Current Brawl. The more you play and win, the more you'll be matched against others than have played and won before.

almost 3 years ago - Boggzy - Direct link

So it's clear from this thread that there are a few takeaways:

It's rougher for solo players because they are at a huge disadvantage against Divs.


It sucks for brawl teams made up of randoms to run into Brawl teams made up of competitive clans.

Duly noted!
A few things to reply:

By today, the teams made up of the same clans are going to be facing teams made up of randoms less and less. As they win, their MM will face them against other teams that are mostly clans by virtue of the way this MM works. This is how it works at the very beginning of a clan battle season, BTW. A Gale team CAN run into the O7's, KSC's, BONKS of the server - just not often. As those teams win more and pull away, the teams that are not specialized will see them basically never.



This brawl is the same as other brawls, only the size is different. In the 3v3 Brawls you could and would run into teams made up of only clanmates. This is by design. It's a step away from Randoms and towards more constructed play, albeit a small step.



"Stats" in this game refer to many things including your average damage, your average kills, your winrate, and on and on and on. Sometimes this gets translated to "skill" when discussing "skill-based matchmaker". This brawl matchmaker is factoring in WR of each player only. It will attempt to even out the Win-rates of each team IN THE BRAWL. Not the overall account winrates of each player, but the number of times that player has won in the brawl. There seem to be some folks thinking otherwise.

Brawls are for fun, folks! If you are one of the lucky ones to run into a team made up of a Hurricane clan - watch what they do! See where they deploy their ships.


Trust me when I say that I hear the grievance of a solo player in brawls. The number of times a person queuing into a random team faces a clan team will continue to shrink as the brawl goes on.

almost 3 years ago - Ahskance - Direct link

We are aware that 9 man Divs running into solo-queue'ing players has been found to be frustrating. The last Brawl of this team-size we had was a Clan Brawl which did not offer the option to solo-queue.

As for this thread, please keep conversation respectful. While a 9 man Div of SuperUnicum clanmates is allowed, please be understanding that it can be frustrating for non-Div'd players matched against them.