about 5 years ago - - Direct link
Italian cruisers in Early Access, the return of some familiar Operations, a new Halloween-inspired game mode, and the seventh Season of Clan Battles! Read more
about 5 years ago - Bualar - Direct link

Fixed, thank you.

about 5 years ago - Bualar - Direct link

Both are expendable.

about 5 years ago - Umbaretz - Direct link

How it works now:
It always counts time from last spotting.
If last spotting was more than 2 seconds ago - ship will disappear if contact is lost. If less - 2 seconds have to pass even if smoke of terrain is interfering with spotting. After that - the ship will disappear. It was done to prevent blinking.

about 5 years ago - Umbaretz - Direct link

There are no T10 premiums in WoWS, and now we can certainly say what category of ships T10 non-researchable ships belong to:

Special ships

A new group of ships—special ships—has been added, uniting the following categories:

Rental ships


Event ships


Early Access ships


Non-researchable ships without increased profitability

The new group will appear in the filtering criteria of the ships' carousel in the Port, so as to help players distinguish between Premium ships with increased profitability and other types of non-researchable ships.

about 5 years ago - Umbaretz - Direct link

We have this in plans, and the work to enable that is ongoing, but, it turns out, it's not that simple. We're hoping nothing from technical side will prevent us from doing that.

about 5 years ago - Bualar - Direct link

Honestly, I never had an issue with Smolensk. It can be annoying while firing from the smoke but it lacks amor and can be destroyed very quickly.

about 5 years ago - Umbaretz - Direct link

And for anyone intrested, Kremlin's penetration curves with from 0.8.8 and 0.8.9
Distance is x, meters, penetration is y, mm.
Orange - old setting, blue - new settings.

about 5 years ago - Bualar - Direct link

I haven't seen it, really. If there is single BB sailing alone vs. sitting Smolensk then something was done wrong long before they met.

about 5 years ago - Bualar - Direct link

I will let the team know, thanks.

Eventually, there will be but not right now :)

about 5 years ago - Bualar - Direct link

Unfortunately, I couldn't say that even if I knew the exact date (:

about 5 years ago - Umbaretz - Direct link

it's the other way around, sigma is a measure of grouping.

about 5 years ago - Umbaretz - Direct link

Full damage, that mechanics allows to. But due to DD's not having a citadel it would still be around a third of full damage in the damage stat.

about 5 years ago - Umbaretz - Direct link

We'll share when we are ready.

about 5 years ago - Femennenly - Direct link

Not at the moment :)

Please recall we do not announce when ships are coming ahead of time since they are very subject to change.

Indomitable is still in development and balancing at the moment.

Fem,

about 5 years ago - Umbaretz - Direct link

Accuracy is determined by dispersion parameters and sigma.

Dispersion defines borders (ellipse) where the shell can land.
Sigma determines probabilities of landing: max dispersion per range combined with sigma determines the shape of the dispersion curve and probabilities of shell landing into area.
So, for example, if we have a sigma value of 100 - shells will always be in the center, since most shells are landing within 3 sigmas, and you have 97 left of improbable space.
The process of determining accuracy
First shell is dispersed with normal/gaussian distribution. Then, if the shell is falling in in the sigma boundaries - just it's position is determined. If the shell is outside sigma boundaries - it's rerolled with uniform distribution among the dispersion ellipse.
Maybe, an easier explanation would be that sigma determines how gaussian distibution will be, compared to uniform, since with sigma value of zero you have full uniform distribution.
Also, don't forget that than this ellipse is projected onto the surface.

about 5 years ago - Umbaretz - Direct link

That seems like a bug, since this feature wasn't removed.

The only wat go get commander XP in advance is to get elite XP/Free XP.

about 5 years ago - Umbaretz - Direct link

Yes, and CV player has to make a choice - don't dodge and do 1 attack run, or dodge, lose some time, come from a suboptimal angle and so on.