I don't have a way to describe this to you other than the video I linked that I don't believe you watched. I don't currently have access to recording tools, so I can't create something for you.
As you are only hearing me say that ships don't have to group up and are ignoring everything else, I will not continue to talk about this to you at this time.
As I was referring to an actual 1v1, the Surface Ship has no restrictions on movement patterns and can advance in any way they see fit. While the CV can expect to lose less planes per strike, they can also expect to do less damage without any team assistance to restrain their target's movement.
What you feel is important had nothing to do with what you said earlier. Adding it now doesn't change anything.
I invite you to play 10 games in a CV and submit every match where the enemy team saw a CV on the other side and decided to stay in their spawn hiding from planes.
I'd like to see how many out of 10 involve no ships moving forward to take positions on a side of the map, or attempting to take a cap point, or pushing forward when enemies are dead and they want to claim space.
My gut feeling is none of them will, but as that feeling is based only on the thousands of battles I've played, I could certainly be incorrect.
Every target that is farther away is a harder target. This is true for every ship in the game.
This has no value in this discussion and I'd kindly request you stop repeating something that A) doesn't happen to any appreciable extent, and B) doesn't matter outside of being a soundbite.