over 1 year ago - Ahskance - Direct link

Our description is a "naval warfare-themed massively multiplayer game" per the first result from googling "World of Warships".

over 1 year ago - Ahskance - Direct link

This is the nature of an "Asymetrical" game. A game can use characters or classes that are extremely different from each other while still finding a way for them to interact in a way that works out.

Asymetrical games have become more popular in recent years as they allow for a wide range of experiences which keep the gameplay varied.

over 1 year ago - Ahskance - Direct link

It's not to say that interactions can't be improved or made better, because no system is perfect and likely everything can be made better, but CVs have existed in their Post-Rework state for over 3.5 years and our game continues to be successful. Submarines are being released after a long period of testing and evaluation and we'll see where the ship type goes with future development efforts and iteration that comes from adding new lines to the game.

There have been many debates on this forum over these topics and there will likely be many more. For my part, it's 10pm at night and I will not be entering into any such discussion tonight~ I'm heading to bed soon (hopefully!)






Recent World of Warships Posts

3 days ago -