Albion Online

Albion Online Dev Tracker




30 Oct

Comment

Originally posted by tenpeiii

Hello guys, I'm a returning player I just have some questions. I used to farm a lot of solo dungeons to farm premium and silver, and it was returning enough at the time, it is still a thing to run solo dungeons in areas tier VI and VII?

I seen some portals droping from a blue wisp, is it worth to farm those?

You can still run solo dungeons in these areas although many people nowadays buy t8 maps and use them in portal cities. They will point to a map max 1 zone away so it's relatively safe to do from cities now.

This stems from a change that allows all spawned maps up to T8 to spawn in any black zone unrelated to the zone tier. The zones will still have naturally spawned and upgraded dungeons of the zone tier in addition.

Comment

Nah, it's not just you. Currently bugged. Will be fixed with Patch #1. No exact release date for that one yet, but should not be too far in the future.


28 Oct

Comment

Originally posted by Antarioo

and another one. in the daily challenge page there's a daily bonus that takes 1200 and a green square with 50000 on it. but i've gotten like 100000 i think and it's not unlocked. it's not even showing a progress bar.

what is that?

The daily challenge rewards 50000 keys to the weekly/monthly challenge progress and 10 LP in case you don't have premium so that's likely that.

Focus refining/crafting can be a bit more complex than that. Be sure to check how local production bonus works and calculate how much different materials would cost you to craft to see if they're profitable. Depending on the local production and daily production the actual profit may differ a lot.


26 Oct

Comment

Originally posted by MedicalAppearance366

I started to play today through steam and here is the problem I heard that steam isn’t that good for Albion so is the problem in it more like „oh ur just sometimes going to crush or ( from what o have heard ) not be able to create multi accounts” Or more like „you will suffer and die from irritation and depression “

Playing through steam has some disadvantages that may or may not hinder your gameplay:

  • You can only connect one account (so up to 3 characters) to it. For more you'd need to use the native launcher.
  • Purchases in the ingame shop are more expensive since steam takes a cut on every transaction. To circumvent this you could make purchases directly though the Albion Online Shop.

Apart from that the steam version works just as fine. You may sometimes run into issues if there's some steam-specific outage or bug but then you can still log in through the native launcher with your same account details.


25 Oct

Comment

Originally posted by djn91

one more question, is there a difference between farming on self owned island and on other peoples island?

No, there is no downside if you do it another players island. Just keep in mind that they could remove your permissions at any given time.


23 Oct

Comment

Originally posted by djn91

What are places I can use focus if i dont own an island

Outside of personal islands you can use focus on any Crafting and/or Refining you do.

Also with the new awakened weapons, you can use focus to reduce the attunement cost of a weapon.


19 Oct

Comment

Originally posted by Vast_Function3900

New player with T4 gear atm, i wanted to ask if there are more items/gear to reduce cooldowns? (not including horn or torch, cause i want a double handed magic staff)

As far as I know there are no weapons besides offhand but for gear you pretty much have an option for every piece of equipment:

  • Assassin hood - channeled ability that greatly reduces your cooldowns.
  • Royal jacket - An aura that reduces cooldowns and gives attack speed, can give the bonus to allied players as well.
  • Any leather shoes - refreshing sprint slightly reduces cooldown while giving a decent amount of movement speed.
  • Food options: Omelettes are the biggest one for cooldown reduction, you also have specialized omelettes like ava or crab that give other bonuses for a slight reduction. Then there's Eel stews which are a mix between stews and omelettes. Theoretically some fish but omelette is always the better option there.
Comment

Originally posted by LiarsEverywhere

How much information about other players is it usually gathered during encounters, and how is it done? In other words, what do they know about me? I feel like I'm doing something accidentally right in the way I present myself because no one seems to attack me in black zones. People just walk by and ignore me completely. And I've seen a lot of players running around. Until yesterday I was so clueless I didn't even use the invisibility shrine before going in. The two times I've been attacked they seemed bored more than anything else, teasing me and playing around without really killing me. Like cats do to bugs. And I escaped (or was allowed to escape) both times.

Things I believe could explain it:

1) I'm a newbie in T6 gathering gear, T5 horse, and T3 sterling cape. Low overall fame. Very low PVE fame. No PVP record whatsover except for dying naked exploring, before I started gathering in black zones.

2) I have no guild.

3) I usually only gather aroun...

Read more

There is surely a lot of information advanced players can gather from you.

  • It starts with your guild or rather no guild, which gives away that you don't have any hideouts or territories that offer you a safe zone (means easier way to gank).
  • Your gear gives away what kind of content you do. PvE gear usually means you are an easy target without a lot of extra loot, escape gear means you may be carrying something important and group PvP gear might mean that you're not alone.
  • An addtional check on the stats can give away how experienced you are in PvP or in terms of crafters or gatherers, how much you might have in your backpack.

17 Oct

Comment

Originally posted by FoxMarket

When dieing in black zones do i also lose silver i have on me ?

No, the silver that drops is actually a part of the silver you lost when your equipment got damaged.


16 Oct

Comment

Originally posted by MadManOfMagic

What kind of item power can I expect to see in stalker and slayer difficulty corrupted dungeons? I’m sure it’s inevitable to run into some dragons now and then, but what’s the average item power you usually see in lethal CD’s?

I’m all about PvP and want to at least gear myself for an even match.

From personal experience I'd say you'll see mostly 1000-1100 IP in stalker due to strong soft cap and around 1300-1600 IP for slayer since it has 50% soft cap.


08 Oct

Comment

Chance to catch eels might've been reduced since it's not as easy to find them but if they sell for double the price I wouldn't necessarly call that a nerf for fishermen.


05 Oct

Comment

It shows one of the quests as still active. You may need to talk to the NPC to the left again to unlock the travel planner.


04 Oct

Comment

Some purchases may need to be verified. Probably best to shoot our customer support a mail to ask whats up. You can do this through your profile here or by directly mailing them at [email protected]


26 Sep

Comment

Originally posted by LordSui

If i have a Stack of 10 pickaxe for example, the game Will use their durability evenly, to keep them stacked? Or It Will auto divide one pickaxe and eat through their durability.

The game will use one of them and eat through the durability. But the good news for you is that with higher tier these tools get a lot more durability so you'll quickly get to a point where one tool is sufficient for multiple hours of gathering.


22 Sep

Comment

Originally posted by thoughts_of_stuff

I have a couple of questions!

How do you just throw away items? Or can you only sell them?

Why am I only able to craft weapons and not armor? I have the requirements to craft and everything, just never get the option on any of the smiths.

To craft armors you need to select the 2nd tab on the crafting station. The first one will list weapons, the second armor pieces and the 3rd is for studying items.


14 Sep

Comment

Originally posted by Junior-Yellow5221

So I know to really farm fame efficiently , you need to go into the black zone. Every youtuber ever just chills around there , farming mobs in peace. But i just tried for the first time , with 4.2 gear, and almost immediately got Oneshot. Is yellow zone really that much worse to farm? Are there places in the black zone "safer" to farm ? Or do I need a different build? (Was running Battle bracers, Fiends cowl, Cleric shoes)

By the way , anyone got any really like reliable sources for builds and or information ? Like spreadsheets or something? YouTubers just suck man , with their clickbaity titles and information months out of date and they always seem to play against the worst players on this planet

ps: Red zone is the same i suppose

This is a bit tricky and I'll try to answer this from my personal experience.

When entering a zone there's many things to look out for that give away if players are actively ganking or fighting in that zone. Each of these can be an alarm sign:

  • Player kills on the minimap
  • Blobs (red circles that give away larger groups)
  • Dismounted players that are not engaged in PvE
  • Meeting other players that are not running PvE builds (these players are either part of larger groups or actively looking to PvP)

A few tips on top:

  • Use the invisibility shrines to get a bit deeper into the black zone and skip the first two maps.
  • Make sure to keep your mount next to you and respond to any alarm signs above.
  • Try out mists, grouping isn't possible here so you are less likely to get attacked by multiple players.
Comment

Originally posted by bestfapper

I think right now I'm really only playing for PvE content but I'm having trouble even clearing tier 5 CDs. Any reason why? Also anytime I get invaded I basically just consider it a lost since I die really easy. Any tips?

https://preview.redd.it/fy2lg8k5t6ob1.jpeg?width=1003&format=pjpg&auto=webp&s=ba6af03f1ce209969c4dcbbb101d993f104d8d67

Your build is meant to be an "all-in" engage. When facing another player you want to first stack bleeds on your enemy before you use your helmet and jacket in combination with adrenaline boost and lastly your E ability. Your Electric Field & Whirlwind deal damage around you for their duration and the Adrenaline Boost will increase your movement speed and damage during its duration. You can also use potions to come out ahead in combat encounters. Most players would prefer healing, gigantify or resistance potions.

For PvE your build should be pretty good if you switch to the 2nd Q. It might just lack some energy sustain

Comment

Originally posted by Lowash

All of these basic builds say they don’t fare well in large-scale group content… what as a new player can I work on to be able to do large-scale stuff?

These basic builds are mainly aimed at good PvE clearing and sustain. Group content is more focused around individual roles where you have tanks for CC, healers for sustain, supports for utility and damage dealers completely focused on doing area damage to enemies.

In my opinion the best thing you can do to prepare is to join a guild and check their guild loadouts. Most guilds usually have a variety of loadouts for different roles that they will ask you to wear and fame up. If you know what role you wanna play some people could probably help you out and suggest some builds for it.


11 Sep


05 Sep

Comment

Originally posted by Real-Dragonfly713

This is not a beginner question but I asked on discord and everywhere but no one seem know or want to answer it. So if mod can, please enlighten me:
What is the mechanic of Storage Season point of High quality map (inner ring)? I mean what is it? why is it?....

Season point storage is a mechanic that was introduced to make holding territories at the end of a cycle meaningful and promote fights between top guilds over high value objectives.
Essentially a percentage of points that a territory generates are moved into the storage (inner ring takes highest % while outer territories don't take any). Once another guild conquers the territory a part of the season points is given to the new owner guild and another part is destroyed. The guild that holds the territory at the end of a cycle (day before invasion day or last day of the season) gets the full point payout.