Craftopia

Craftopia Dev Tracker




07 Jul

Post
◆ Critical Bug Fixes and Improvements
- Fixed a bug where some soul orbs in ""Owatatsu Islands"" could be obtained repeatedly.
- Fixed a bug that some buildings built on specific locations would be deconstructed and become items when you started a game.
- Added the ""Join via Invite Code"" feature that allows you to join Multiplayer with 6 digits Invite Code.
We've heard some players could join Multiplayer with this feature while they couldn't do so with other methods. Please give it a try.
- Fixed a bug that loading screen could freeze when 2 or more players tried connecting to join Multiplayer at the same time.
- Fixed a bug that duplicated player instances every time you opened a list of Multiplayer.

◆ Balance Adjustments
- Added a non-duplicate setting because some enchantments were exhibiting unintended performance.

◆ Functional Improvements
- Removed the blur effect from distant enemies.
- Added a few foxes to the Owatatsu Isl... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Jul

Comment
    Bucky on Steam Forums - Thread - Direct
Originally posted by Visions:
Originally posted by Bucky:
Hello!

The CPU issue is very much known to us. The team is doing everything they can to resolve it but it would be very helpful if more people could submit save files and player.logs so it can be investigated further!

https://forms.pocketpair.jp/craftopia

if you could tell me wher...
Read more
Comment
    Bucky on Steam Forums - Thread - Direct
Originally posted by Visions: I understand this is a work in progress so don't take this as a negative critique.

This is my first playthrough and I like the idea of this game, but I find CPU usage very high, there need to be some optimizations there, and the main issue that bothers me a huge deal is movement. The movement is very clunky/unresponsive, to the point where it takes away a lot of enjoyment from this game, even fighting is so damn clunky because movement is so unresponsive. . This is one MAJOR thing I would love to see changed whenever developers have time.

Thanks.

Hello!

The CPU issue is very much known to us. The team is doing everything they can to resolve it but it would be very helpful if more people could submit save files and player.logs so it can be investigated further!

... Read more

05 Jul

Post
◆ Critical Bug Fixes and Improvements
- Fixed a bug that save data may be corrupted when ""Save and Quit"" is selected.
Please note that with this fix, if you force quit the game without selecting ""Save and exit"" or ""Save and return to title"", your save data will not be able to save.

◆ Balance Adjustments
- Some enchantments were set to different values than expected, so they were adjusted.

◆ Bug Fixes
- Fixed an issue where quest-related item chests were not resetting correctly in multiplayer.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Jul

Comment
    Bucky on Steam Forums - Thread - Direct
Originally posted by Holydivine: Today update remove all my buildings, i just start fresh run today as "transfering" data was useless option" and now after few hours crafting all gone with new update, great patch.

I think ill unistall once again

There is an option in the main menu to restore your game from backup.

I recommend trying it out!
Comment
    Bucky on Steam Forums - Thread - Direct
Originally posted by xDTx FF406FANIMAL MOTHER: Im astonished at how bad this new seamless world update is. Way less content way more bugs way more crashes huge performance problems huge memory leaks blocked of world. The list goes on and on. Smh devs.

The option to revert your game back to legacy has been available since the launch of seamless.

Simply go to your game's properties and select [Legacy] in the beta tab.
Enjoy!
Post
◆ Bug Fixes
- Introduced mitigation for save data corruption issue.
- Corrected the icon of the item ""Refinery"" to the correct one.
- Changed the contents of treasure chests in some dungeons.
- Fixed a bug where ""graves"" could be created underwater.
- Fixed multi-guest not being able to talk to NPCs when mutliplayer host is not loaded.
- Fixed UI etc. where some translations were not applied. In addition, if untranslated parts are found, we plan to make corrections one by one.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Jul

Comment
    Bucky on Steam Forums - Thread - Direct
Originally posted by Rubi: Why do you release a game, which is like 20% of the old game? You can't do anything in this game except for farming useless materials, build, do very dumb quests and way to easy dungeons...i finished this update in less then 20 hours...and i played the legacy version much more!

Hello, you can manually revert your game to the legacy version by access the Steam settings and changing it in the “betas” tab.

Thanks!

01 Jul

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Hello everyone,

After a long time waiting we finally were able to release the seamless update and we have been enjoying reading about your adventurers in the new Craftopia.

However, we are keenly aware that this update has brought its fair share of problems and we want to assure you that the team is doing everything they can to resolve these issues as soon as possible.
There are some sleepless nights ahead but we want to make Craftopia a game that you can enjoy for a long time.

Among the issues with the update, we'd like to briefly update you on some of the serious ones:

1: GPU/CPU issues:
We are aware that some users are experiencing problems with high CPU usage and GPUs running hot. We really appreciate all the bug reports you sent in and the information you provided about this issue.
In the first hotfix, we fixed an issue that was causing high GPU and CPU usage in the main menu. We've identified some other factors that may still be cau... Read more
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◆ Newly Added Content
- New items have been added. You can get ""Gigantes' Bow"" and ""Gigantes' Arrow"" from high-level Gigantes Ballista, and ""Gigantes' Halberd"" from high-level Gigantes Hoplon! Thank you so many users for enjoying Gigantes!

◆ Balance Adjustments
- We have improved the laser reflection puzzle in ""Labyrinth of Torrent"" to make it easier to understand.
- Adjusted the height and width to make it easier to ride the updraft in ""Hunter's Ruins"".
- Adjusted the questing areas in the early quests to make it easier to understand.
- Fixed UI etc. where some translations were not applied.
In addition, if untranslated parts are found, we plan to make corrections one by one.
- Reduced the number of lasers in the room in the Hunter's Ruins where the door closes when touched by a laser.

◆ Functional Improvements
- The terrain of the starting point was revised.
- Reduced instances of players being pushed by pets.
- The... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.