Warhammer: Darktide

Warhammer: Darktide Dev Tracker




04 Apr


Devoted Rejects,
Here are the patch notes for Hotfix #35, which is live on Steam and will shortly be live on our other platforms.
  • Fixed a crash that could occur when aiming the Psyker Blitzes “Brain Burst” or “Brain Rupture”.
Dev Note: This is partially reverting a fix from 1.2.33 that was intended to fix a crash that occurred when aiming a Stimm at a teammate at the same time as aiming the Zealot Abilities “Chastise the Wicked” or “Fury of the Faithful”. This crash is fixed, but has the known issue of not being able to target enemies by aiming “Chastise the Wicked”/“Fury of the Faithful” at one while aiming a Stimm at a teammate.
  • Fixed a crash which could happen if every player left the Mourningstar during the mission voting phase.
  • Fixed an issue where approaching wounded Poxwalker e...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Mar



Devoted Rejects, Here are the patch notes for Hotfix #34, which is live on Steam and will shortly be live on our other platforms.
  • Fixed an issue in the Warren 6-19 mission where the interaction prompt to start the final hacking event read “Press” instead of “Plant.”
  • Fixed a crash which could happen when rapidly switching weapons in the Loadout menus.
  • Fixed a crash which could happen when using the Zealot “Chastise the Wicked / Fury of the Faithful” ability while aiming a stimm syringe.
  • Fixed some stability issues related to running out of memory during loading.
  • Fixed an issue where the pauldrons of the “Moebian 135th Recon (Blackplate)” Ogryn upper body cosmetic could appear in the camera in first person view while holding specific weapons.
  • Fixed an issue where the pauldrons of the “Moebian 1...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Mar



What’s coming up in Darktide?
Our first update will focus on a comprehensive revamp and expansion of the penance system, including adding many additional rewards and a completely new way to earn them. We will be sharing more information on this update by the end of the month along with a dev blog, so keep your eyes peeled on our Communication channels to learn more.

Following this, we are working on an overhaul of our current itemisation process. With the new system we want to remove a lot of the unpredictable grind that came from an RNG heavy system whilst giving players more agency and a steady manner to progress toward specific loadouts, blessings, and stats refinement.

Although these are significant portions of each update, this is not our full plan for 2024. We will be adding new elements to Darktide throughout the year as well includi... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Mar



Devoted Rejects,
Here are the patch notes for Hotfix #33, which is live on Steam and will shortly be live on our other platforms.

  • Fixed an issue where the amount of enemies spawning during missions was lower than intended.
  • Fixed an issue where the Karnak Twins secret hard mode could fail to be triggered after resolving the puzzle.
  • Fixed a crash which could happen after extracting a weapon Blessing in the Shrine of the Omnissiah under specific circumstances while using a controller.
  • Fixed an issue where the pushback from enemy Shooters and Gunners was still applied when being hit while aiming down sights with specific weapons.
Dev note: Affected weapons were Lasguns, Laspistols, Boltgun, Plasma Gun, Kickback, Rumbler, Grenadier Gauntlet.
  • Fixed an issue...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Feb


## Devoted Rejects,
Here are the notes for Hotfix #32 which just went live on Steam and will be out shortly on our other platforms!

  • Fixed a crash which would happen when reaching the mid-event in the Warren 6-19 mission if the “Mostly ranged Enemies” Maelstrom modifier was active.
  • Fixed an issue where the crash reporter was assigning the wrong category to crashes.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Feb


Devoted Rejects, Here are the patch notes for Patch #17, which just went live on Steam and it will shortly be available on our other platforms.

New Additions Power Sword Special Activation We have added a second weapon special activation action in the attack chain of the power swords. This new activation allows the player to continue an attack chain if using the weapon special in the middle of one. This mid chain activation was added to allow for a more varied attack pattern even with frequent use of the weapon special.
  • Munitorum Mk III Power Sword
    • The new activation will chain into the second light or heavy attacks. These attacks are very similar to the first light and heavy, just mirrored.
  • Munitorum Mk VI Power Sword
    • The new activation will chain into t...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Feb



Devoted Rejects, Here are the patch notes for hotfix #31, which just went live on Steam and will shortly be live on our other platforms.
  • Fixed an issue where the Block Player functionality could incorrectly appear as not available in the Social menu.
Dev Note: Some players experienced an issue where the “Block player” button was greyed out meaning they couldn’t block any more players, even if their Blocked Players list was not full.
  • Fixed a rare crash which could happen when a Med Stimm was applied in the exact frame a player died.
  • Fixed a crash which could happen on PC platforms when trying to mute/unmute the game in the background if the user settings weren't available yet.
  • Fixed clipping issues for Zealot "Devoted Chem-safe Rebreather" head gear when having specific h...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Jan



Devoted Rejects, Happy 2024!
We are currently gearing up for the coming year, and kicking things off with Hotfix #30.

Please find the notes below:
  • Fixed a crash which could happen when trying to display information of a player which was still entering the Mourningstar.
  • Fixed an issue where enemies that weren't aimed at could be hit by fully automatic weapons while aiming down sights and using a gamepad.
  • Fixed an issue where the Agripinaa Mk XIV Quickdraw Stub Revolver did not display any information under the "Reload Speed" stat when inspecting the weapon.
Dev note: The issue was only affecting the UI; the Reload Speed was correctly modified by the stat.
  • Fixed an issue where Poxbursters could fail to be staggered by a Psyker Force Sword push-attack if hit...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Dec



Devoted Rejects!

Thank you for your nomination in the Best Soundtrack Better With Friends category for the 2023 Steam Awards!

We’ve made it to the final stage - let’s go all the way so we can all bask in the Emperor's divine light.


... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Dec



Devoted Rejects, 
Here are the patch notes for 1.2.22, which just went live on Steam and will shortly be live on our other platforms. 

Fixes
  • Fixed an issue where players could remain soft-locked at the end elevator of the Orthus Offensive mission when dealing too much damage to the Karnak Twins in the double ambush encounter.
  • Fixed an issue where ongoing chain weapons special sawing attacks were not interrupted if a stealth ability was activated (e.g. Veteran "Infiltrate" or Zealot "Shroudfield").
  • Fixed an issue where the animation for ongoing chain weapons special sawing attacks would incorrectly appear as being interrupted if activating some abilities (e.g. Veteran "Voice of Command" or Psyker "Venting Shriek").
  • Fixed an issue where no HUD icon would be displayed for the Zealot talent "Duellist".
  • ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.