3 months ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
3 months ago - FatsharkStrawHat - Direct link


Devoted Rejects, Here are the patch notes for hotfix #31, which just went live on Steam and will shortly be live on our other platforms.
  • Fixed an issue where the Block Player functionality could incorrectly appear as not available in the Social menu.
Dev Note: Some players experienced an issue where the “Block player” button was greyed out meaning they couldn’t block any more players, even if their Blocked Players list was not full.
  • Fixed a rare crash which could happen when a Med Stimm was applied in the exact frame a player died.
  • Fixed a crash which could happen on PC platforms when trying to mute/unmute the game in the background if the user settings weren't available yet.
  • Fixed clipping issues for Zealot "Devoted Chem-safe Rebreather" head gear when having specific hair styles equipped.
  • Fixed clipping issues for Psyker "Chem-safe Rebreather with Psykana Collar" head gear when having specific hair styles equipped.
  • Fixed an issue where hair would be incorrectly removed when wearing the Ogryn "Scavenger's Goggles" headgear.
  • Fixed an issue where the pauldrons for the Veteran "Savlar Chem-safe Fatigues", Zealot "Savlar Chem-safe Devoted Fatigues" and Psyker "Savlar Chem-safe Fatigues and Psykana Collar" upper body items would sit in an incorrect position on female characters.
  • Fixed a clipping issue between the Veteran "Hostile Environment Field Kit (Ice Mourn)" upper body and "Militarum Field Fatigues (Gerdarn Pattern)" lower body cosmetics.
2 months ago - Aqshy - Direct link

Yes, this was what they were originally for. If I remember correctly we handed out the first one and the remaining are unused at this time. Who knows, maybe they’ll make an appearance in the future for other things!

2 months ago - Aqshy - Direct link

I don’t have that info, sorry! :sweat_smile: This was just me answering a question to something I was working on before moving to V2! I’m sure they’re cooking up something cool, though!