Forge of Empires

Forge of Empires Dev Tracker




02 Apr


29 Mar

Comment
    Juber on Forums - Thread - Direct
Hello, scientists! We want to announce some changes we did to the Anniversary Event after the beta test ended. Most of those changes are related to the Rival Challenges.

- All Rival Quests are now easier to solve
- We added several non-event related tasks to the Rival Quests
- The received rewards in the Rival Challenges have been reduced and some rewards have been removed
- We removed one Upgrade Kit from the Milestone rewards. You now require more Energy to get the full Metro Station

We believe that those changes will make the Event more enjoyable for everyone and we of course want to hear your thoughts on those changes in the feedback thread!  

28 Mar

Comment
    Juber on Forums - Thread - Direct
March 28th
Browser/General
  • :x: It was no longer possible to login in the browser version under certain conditions after the settlement buildings got upgraded. The issue got hotfixed on the live servers.
  • :fragment: The Assemble All button will no longer be displayed on all pages of the Inventory.
Beta-App
  • :ranking: Clicking the ranking button in another guilds profile opened the ranking at the position of your guild. It will now open at the position of the guild you saw the profile beforehand.
 

27 Mar

Comment
    Juber on Forums - Thread - Direct
March 27th
Browser/General
  • :guild_battlegrounds: When a Guild on the map disbands, buildings placed by this guild will now be destroyed as well.
Beta-App
  • :quantum_incursions: The rewards for place 51+ in the QI Guild ranking was not displayed correctly. It will no longer overlap.
  • :fragments:...
Read more

26 Mar

Comment
    Juber on Forums - Thread - Direct
March 26th
Browser/General
  • :fragments: We added a new button to the inventory, which allows you to assemble all items, where you have enough fragments of. This will be added to the app as well very soon.
  • :guild: If a guild was dissolved during a Guild Battlegrounds season, the wrong rank would be displayed for some guilds in the reward banner after the season ended. It will now display the correct placement and rewards.
Beta-App
  • :quantum_incursions:...
Read more

24 Mar

Post
    Juber on Forums - Thread - Direct
newlogo1.png
Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Improvements
  • City
    • FOE-71379: Previously, using a Store Building item would automatically collect the building when you clicked on it. We changed this, so it will now only auto-collect when you actually store it!
  • Settlements
    • FOE-81113: Building and removing a lot of small diplomacy buildings can be very tedious, but fear not! We've made an improvement to only optionally display the sell confirmation ...
Read more
Comment
    Juber on Forums - Thread - Direct
March 25th
Browser/General
  • :quantum_incursions: Hovering over a Quantum Good in the Expansion menu displayed the wrong text and building for Limestone. It will now display the correct ones.
  • :quantum_incursions: The text on Nodes was not translated (e.g. "Defend the Stronghold!", "Donate resources!", ... ). Those texts are now displayed in the correct language.
  • :quantum_incursions:...
Read more

21 Mar

Comment
    Juber on Forums - Thread - Direct
March 22nd
Browser/General
  • :residentials: Collecting a building with multiple assets caused the other variant to appear for a short time. Those buildings will no longer change.
  • :fragments: We added the option to assemble multiple items using fragments at once! This will also be added to the app in a future update.
Beta-App
  • :population:...
Read more
Comment
    Juber on Forums - Thread - Direct
March 21st
Browser/General
  • :x: No player relevant updates
Beta-App
  • :x: No player relevant updates
 
Comment
    Juber on Forums - Thread - Direct
March 20th
Browser/General
  • :Settlements_Polynesians: Some Players did not have the Polynesian Settlement unlocked, even if they should have. It will now be correctly unlocked.
  • ❓The info screen for the Quantum Incursion contained some incorrect information and mistakes. Those were adjusted.
  • :Set_CherryGarden: The Set Building Overview was emp...
Read more
Post
    Juber on Forums - Thread - Direct
We are searching for 10 players to help us conduct a first-time user experience playtest for our History Event!

In this Event, we're using new visual elements and an expanded tutorial, so want to see your genuine reaction and hear your first-hand feedback!

To achieve this, we will invite our testers to a personal Microsoft Teams call with the Market Research Team. During the call, which will be recorded for further analysis, we will ask you to share your screen for us to see how you play the Event on your regular Beta account. We can have the call either in English or German. And don't worry, you won't have to show your face unless you want to, but your voice will be recorded.

The results of this test will greatly help us in designing future Event iterations. However, as the end design depends on various factors, we cannot guarantee we will be able to implement your feedback specifically.

We plan to conduct the calls o... Read more

19 Mar

Comment
    Juber on Forums - Thread - Direct
March 19th
Browser/General
  • :x: No update today
Beta-App
  • :x: No update today
 
Comment
    Juber on Forums - Thread - Direct
March 18th
Browser/General
  • :x: No player related updates
Beta-App
  • :quantum_incursions: The Incursion end banner will now display the date of the End of the Championship, instead of how many days are left.
 

18 Mar

Post
    Juber on Forums - Thread - Direct
polynesia_logo.png

Hey Forge Fans!

Exciting news - our latest Cultural Settlement, Polynesia, is ready for you to explore on March, 18th!
Team up with Kamehameha I and build a flourishing island colony, brimming with unique cultural buildings.

Key Highlights:
  • Unlock Requirement: High Middle Ages technology, Signposting.
  • Unique Feature: No need for street connections for cultural buildings.
  • Exclusive Rewards: Earn the Hut of the Sacred Instruments for powerful army boosts, Forge Points, goods, medals, and random units. Complete the settlement in time to also get Fragments for the Great Dance Stage building, providing additional attack boosts and more!
  • Emissaries:...
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