SCUM

SCUM Dev Tracker




27 May

Post
    Beda on Steam - Thread - Direct
Hello everyone, happy Monday! Let's get down to the Dev update, and see what the team has been up to!



  • Working on loot cooldown system.
  • Working on priority rendering issues.
  • Code reviews.
  • Commit system migration.
  • Working on the movement rework.
  • Working on dropship functionality.
  • Bugfixing.
  • Working on armed NPCs precision.
  • Improving anti-cheat detection.
  • Working on quest system.


  • Working on distant LODs. (Yes all of them are on it)
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 May

Post
    Beda on Steam - Thread - Direct
Hey hey all! Might as well call us MJ of hotfixes because we got 6 of em at this point. Check it out!



  • Fixed the issue where magazine would be destroyed during reload animation causing a game crash.
  • Fixed the issue where fortifications would sometimes cause a crash.
  • Fixed the issue where #VisualizeVehicleTrajectory command could cause a crash.
  • Fixed the issue where database would show errors regarding chest acquisition.
  • Fixed the issue where throwing grenades in events could cause a client crash.
  • Potential fix for the super loud nocturnal wildlife SFX.
  • Fixed the issue where abandoned bunker armory lockers would not properly reset loo...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 May

Post
    Beda on Steam - Thread - Direct
Hello everyone, happy Monday! Hope you had a nice weekend, as we go back to our regular Dev update. Check out what the team has been up to this past week, and what to look forward to in the future!



  • Resolving loot cooldown issues.
  • Optimizing rendering.
  • Code review.
  • Bugfixing.
  • Working on armed NPCs combat capabilities.
  • Working on dropship system.
  • Adjusting NPC precision.
  • Working on questing system.
  • Implementing quest UI.
  • Working on movement rework.


    ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 May

Post
    Beda on Steam - Thread - Direct
Hey everyone, hope you are all good. You already know what time it is. Dev update time. Check out what the crew has been up to, apart from the hotfixes that we already been rolling out like a factory.



  • Bugfixing.
  • Optimizing rendering.
  • Working on movement rework.
  • More bugfixing.
  • Working on armed NPCs combat capabilites.
  • Even more bugfixing.
  • Working on questing system.
  • Implementing quest UI.
  • You would not believe it, but even more bugfixing.


  • Working on la...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 May

Post
    Beda on Steam - Thread - Direct
5th day of the week for a 5th hotfix, it's like poetry, it rhymes. New Hotfix is live!



  • Fixed the issue where SDASS ADS would glitch out in some cases.
  • Fixed the issue where floor blueprints would turn red after adjacent blueprint was finished.
  • Fixed a chest duplication bug.
  • Fixed the issue where improvised workbench icon would not show in crafting menu.


  • Small vehicle storage racks will take less physical collision damage while mounted on bikes and bicycles.
  • Improved Police station HTZ puppet respawning.
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 May

Post
    Beda on Steam - Thread - Direct
Hey everyone, got a couple of goodies for you. We gathered a couple of fixes for yet another hotfix! Check it out!



  • Fixed the issue where heavy chests disappeared when taken in hands from vehicles.
  • Fixed the issue where moving a chest in a vehicle while on BB foundation, would destroy the foundation.
  • Fixed the issue where you could not place a foundation next to an upgraded wall.
  • Fixed the issue where compound bow aim would not zoom when fully drawn.
  • Fixed the issue where chests placed inside flag areas would sometimes give server errors.
  • Fixed the issue where server would crash on shutdown.
  • Fixed the issue where players could not dr...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 May

Post
    Beda on Steam - Thread - Direct
Hey everyone, hope you are all good on this fine Monday! Let's start the week right with another Dev update. Other than the update and the hotfixes, let us check out what else the crew has been up to!
No community address this week but it does not mean we are not here. Right now we are collecting all of your feedback from the last batch of hotfixes and moving on strong. We do appreciate the increased support from you all, and do not worry we will continue on our promise with more communication methods with you all. You will see and hear from us more through out May.




  • Working on spawn timer system.
  • Bugfixing.
  • Working on DevKit tools.
  • More bugfixing.
  • Encounte...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 May

Post
    Beda on Steam - Thread - Direct
Hey folks, end of the week does not mean an early weekend for us. So here is yet another hotfix with the most critical issues, check it out!



  • Fixed the issue where rafts not in water would be falsely flagged as flying.
  • Fixed the issue where equipping items directly from small vehicle storage would make them dissapear.
  • Fixed the issue where vehicles would fall under raid protection when inside flag area.
  • Fixed the issue where chests would not be raid protected if built before the flag was placed.
  • Fixed the issue where chests would increase active BB elements on restart.
  • Fixed the issue where chests placed on foundation could sometimes cause a server c...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 May

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Fratman on Steam - Thread - Direct
Hey everyone! We're keeping a close eye on the valuable feedback you're giving us, which is why we're delivering another quick hotfix. We're looking into some other things that were mentioned and we'd like to kindly ask for a bit of your patience until we manage to adequately sort them out.



  • Fixed the issue where the prisoner could be locked in combat mode after dropping ranged weapons.
  • Fixed the issue where base building walls sometimes could not be placed on inclined terrain.
  • Fixed an issue where players were unable to install the vehicle inventory expansion attachment in service mode on other vehicles than Rager.
  • Fixed an issue where players were unable to put the Dirtbike on th...
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29 Apr

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Beda on Steam - Thread - Direct
Hey everyone, we are releasing a small emergency hotfix regarding fatal errors and crashes, so update your game all! Also all players affected with the false ban have been unbanned.

  • Fixed the issue where selling vehicle expansions while attached to vehicles would cause a server crash.
  • Fixed the issue where repairing vehicle parts through vicinity icon would cause a client crash.
  • Fixed the issues where bicycles could be logged incorrectly in the flying vehicle log.

Note: Selling inventory attachments will only be possible from service lift for now.