about 4 years
ago -
Crater Creator
-
Direct link
It’s intentional. There used to be separate in-hand art for different foodstuffs, but they were cut for performance. So it’s less a matter of being an “ancient” game than a matter of optimization.
That happened several alphas ago, and food items have had an overhaul since then. If we’re lucky, perhaps it’s close enough to a finished state that the developers could go back and redo them now in an efficient way. They haven’t announced any such plans though, to my knowledge.
That happened several alphas ago, and food items have had an overhaul since then. If we’re lucky, perhaps it’s close enough to a finished state that the developers could go back and redo them now in an efficient way. They haven’t announced any such plans though, to my knowledge.