about 18 hours ago - Crater Creator - Direct link
1. Without dismissing your idea OP, I will say you could create an RWG world with the “wasteland center” biome distribution. Then you could head for 0,0 and know for sure you’ll hit the wasteland. And if you feel the wasteland is where it’s at, then crank up the wasteland percentage so it takes up most of the map, and your journey will be short.
about 17 hours ago - Crater Creator - Direct link
Originally posted by Trooper Bri: What backpack? There's not a detachable backpack in vanilla…
Originally posted by Macdallan: …As for a backpack you can drop - I get what the OP is suggesting but the game doesn't have bags or backpacks at all so you aren't going to be able to drop what you don't have. Your character is not wearing a backpack…

The player character can and does drop a backpack… if they die. I guess y’all are so into that permadeath playstyle that it slipped your minds? :buzzed: Now I’m not saying there wouldn’t be implementation issues but the functionality and art are basically already there.