Originally posted by Riitoken:
Originally posted by SylenThunder: Bloodmoon zeds are auto-tracked to your location. They have a GPS to where you are and will do whatever they need to get to you. So basically they would have dug down to find you in your mine.
Bloodmoon zeds don't care about the heatmap.
Do we understand when/why they choose to dig/destroy instead of path?
I've seen some content that seeks to frustrate the pathing AI by tempting the AI to path and not dig.
It’s all pathing. Digging is pathing. If you wall yourself in, breaking through the wall is pathing. As I understand it, if you’re below the zombies then they’ll prefer to get over your position horizontally first and then dig down.
If there is no path to you, like you’re on a platform and no amount of breaking out new paths would allow them to reach you, then they will enter a destroy area mode, where they’ll break any nearby blocks. This is the only time I can think of where (aggravated) zombies aren’t trying to path to you.
Your idea to build heat/activity next to your base is interesting. Now you’re not going to
run out of screamers that way, so the heat/activity of your base in absolute terms still matters. And as I recall, they’ve added some bleed over, so a chunk next to a hot/active chunk will also get somewhat ‘hotter.’ People do try to spread out their activity geographically, so that any one chunk stays cooler. What you’re proposing sounds like an off shoot of that basic strategy.