over 1 year
ago -
SylenThunder
-
Direct link
Reach of player without a weapon to extend it.
meleeHandPlayer
MaxRange = 2.0
Reach of a zombie.
meleeHandZombie01
Range = 1.6
meleeHandZombie02 (crawler)
Range = 1.3
meleeHandZombieFeral
Range = 1.6 (inherited from meleeHandZombie01)
meleeHandZombie02Feral (spider, crawler)
Range = 1.3
meleeHandZombieShort
Range = 1.4
meleeHandZombieShortFeral
Range = 1.4
meleeHandZombieBurning
Range = 1.4
meleeHandZombieBurningFeral
Range = 1.4 (inherited from meleeHandZombieBurning)
meleeHandZombieBurningCrawler
Range = 1.3
meleeHandZombieCop
Range = 1.75
meleeHandZombieCopFeral
Range = 1.75 (inherited from meleeHandZombieCop)
meleeHandzombieMutated
Range = 1.7
meleeHandzombieMutatedFeral
Range = 1.7
?????
meleeHandPlayer
MaxRange = 2.0
Reach of a zombie.
meleeHandZombie01
Range = 1.6
meleeHandZombie02 (crawler)
Range = 1.3
meleeHandZombieFeral
Range = 1.6 (inherited from meleeHandZombie01)
meleeHandZombie02Feral (spider, crawler)
Range = 1.3
meleeHandZombieShort
Range = 1.4
meleeHandZombieShortFeral
Range = 1.4
meleeHandZombieBurning
Range = 1.4
meleeHandZombieBurningFeral
Range = 1.4 (inherited from meleeHandZombieBurning)
meleeHandZombieBurningCrawler
Range = 1.3
meleeHandZombieCop
Range = 1.75
meleeHandZombieCopFeral
Range = 1.75 (inherited from meleeHandZombieCop)
meleeHandzombieMutated
Range = 1.7
meleeHandzombieMutatedFeral
Range = 1.7
?????