almost 5 years ago - Shurenai - Direct link
Fairly certain that is fog; Or at the very least fog effect. It seems you've used some method to force FOV or something out further than it should be; Or perhaps to a resoltuion the ame doesn't support, since the UI is not against the edges like it should be..Is it possible whatever you changed screwed up something unintended, causing fog to appear 24/7?

In short; That is NOT how the game should be appearing most of the time. So if it's a constant thing for you, something, somewhere, is broken and not functioning as intended. IS this a completely fresh install? Including using the launcher to clear all game files before re-installing? Lot of possibilities here. Need more info.
almost 5 years ago - Shurenai - Direct link
Originally posted by AviusL: Even if it's foggy fog doesn't make everything around you super bleak so then that's a game thing (bug?) that should be changed. Fog shouldn't appear right on top of you like that.
Fog density matters a lot. With dense fog in day light (which is fairly rare, as fog tends to occur in the evening or morning hours as the sun is rising/falling) it can very easily be super bleak. Where I live we get tons of super thick fog; Can't see further than a street away; often not even that far, and it greys everything that you CAN see out pretty harshly. Colors become very muted, and it can feel very smothering to be inside it.

https://www.youtube.com/watch?v=qy816a-gvoQ

Take a look at this video; What should be bright or vibrant colors are muted and washed out. You can't barely see anything. Shapes are suggestions not rules past fifty feet. In some of the shots there is a pretty clear line at a certain distance away that you literally just can't see through- Like at 1:13 for example. It's like the world beyond that point hasn't loaded.

So, I would argue that fog does indeed make everything 'super bleak'. I would also argue that 7DTD's representation actually isn't bleak enough as compared to the reality of dense fog. You can still see vibrant colors through the fog at pretty lengthy distances. You can still make shapes out at a distance.

On the topic of it 'appearing on top of you'...Well...

https://www.youtube.com/watch?v=xhndDBfMAg0
https://www.youtube.com/watch?v=YGKZx8FJygI

The alternative is this. :D Fog rolling in is pretty crazy. Fog is basically, literally, a cloud at ground level. (Honestly I would prefer fog represented like this, It'd be amazing! But also hard to do graphically, i think. So.)
almost 5 years ago - Shurenai - Direct link
Originally posted by Sinbad:
Originally posted by Shurenai: Fog density matters a lot.

Yes exactly. We cant compare the game to real life of course but I can confirm; Where Im from on the rural highway on a foggy night you cannot see 10' in front of you and on-coming vehicles dont pop up until they are right beside you and that is not an exaggeration. Also any light passing through the fog makes it seem even more thicker.

To the op. Entering weather fog 0 will completely fix the issue. You will have to repeat the process as nightfall comes or entering a new biome. I found the snow biome has little to no fog. Like I said its still a work in progress, hell there's even fog when you enter an enclosed building on ground level. Im sure final product will be much more polished its just not a top priority right now.
Yep! Light casting through fog makes it that much harder to see through; It's not just a 'seeming' thing. It's because the light reflects off the billions of tiny water particles right back at you, making the fog much more 'present' in your awareness; Almost as if it had become a solid wall. Ideally you want to use fog lights if you have them on your vehicle; but next best is low beams...Turning on high beams in fog makes it basically impossible to see through.

We get the same thing here.. Super dense fog because we're in the middle of the great lakes. It's scary to walk in, let alone drive in.