10 months
ago -
SylenThunder
-
Direct link
Originally posted by Tahnval: In addition to the (completely correct) post from Serious, above, there's something else amiss with the OP's situation. I'm using a 5700X, which averages ~25% lower in overall CPU-limited gaming than the OP's 12700K. But I'm getting much higher performance at 1440 than they're getting at 1080. Granted, my cooling is excellent and my CPU is undervolted, so it holds max boost pretty much constantly under load. But a 12700K should still outperform it in CPU-limited gaming. Since they have a 4080 and I have a 7800XT and we're playing 7DTD, we're definitely both doing CPU-limited gaming.Should. As long as programs are running on the eight cores that are actually capable of doing anything.
What video settings they are using will play a large role as well, and not enough information is given.
As for whether the game will ever support these features, Unity will need to add support for it first. Their current implementation of FSR is not viable, and I don't know where they stand on DLSS, but you are going to find a lot more developers not supporting DLSS since they basically have to pay tribute to Nvidia to do so. FSR on the other hand is essentially free.