Originally posted by CoinSpin:
Originally posted by Timberwolfjc: It would be nice if you single or double bed can be re-chosen once you pick back up your bedroll and return to base, since you cant pick beds back up or maybe they should make that possible.
There's been suggestions / requests for allowing for multiple respawn points, which would be nice. Probably lots of ways it could be exploited, so it's one of those things to carefully examine, but... Personally, I'd love to be able to lay down a "permanent" bed in a base that becomes your default respawn point, and also be able to set a bedroll as your "field" respawn point. The last bedroll you place takes over the secondary field respawn, but the home respawn always stays the same.
Sounds good to me! The exploit would be using the two beds as a teleporter between two locations, especially if you don't drop everything on death.
Proposal: only the last bed you've placed, of whatever type, is active and usable as a respawn location (same as it is now). However, if your last bed is picked up, destroyed, or somehow unusable, then whatever bed was last active before that becomes active again.
Could you exploit this by picking up your bedroll right before dying? Yes, but the exploit is no worse than if you hadn't put down the bedroll in the first place.
In PvP, you could exploit this by laying down a bread crumb trail of bedrolls as you advance towards an enemy's base. Then which each death, you'd only be pushed back to the next bedroll in the chain. However, this game isn't designed for PvP, so if the benefits for solo & co-op are there, I say do it.