about 3 years ago - Shurenai - Direct link
Well..Simply put, Auger and chainsaw are tools you would use with proper preparation.

Set up a tree farm, Enclose it in walls, place traps/spikes/etc around the walls; And then you can come chainsaw the enclosure down on a whim and not even see a screamer. Do remember that screamers do NOT summon zombies unless they SEE the player.

Same with mining. Set up a perimeter fence with some traps and you can go to town without being interrupted by screamers constantly.

Done properly, you have 25k MORE in the same time, not less.

Edit: Also to note, 1: It's now known as the Activity Map, because a lotta people keep confusing 'Heat Map' with thermal temperature. And 2: mining Iron makes significantly more activity for the map than mining any other material. So for iron specifically, if you're doing it with an auger you absolutely need defenses. Even with a pickaxe at full clip mining iron you'll spawn screamers.
about 3 years ago - Shurenai - Direct link
Originally posted by Fullgrim: LOL is that true? no it isnt.... fact is zombies knows your weaknesses on structures and such so they will make an entry. so again useless advice here... fact is you shouldnt use them for farming. Best thing is use more time to get resources and get more of it...

so shall we take a look at the resource you gather with pick axe and axe and shovel compared to chainsaw/augers? cause it really sound like you havent tested this but i have.
YOu can get more by saving other resources and use the basick tools than endgame. Thats kinda insane when you think about it. Why would you put yourself in danger when farming? why? so again pretty useless tbh. Thing is they should give you more. not by much but a bit more or around the same. that be fine but you get less.... thats stupid! and we both know this. pls test it for yourself!
I've tested it plenty. Blocks are set to give a specific amount of resources when mined in entirety; A block of stone will give, for the sake of example, 100 stone(then magnified by your Motherload perk level), whether you mine it by punching it, stone axing it, iron pickaxing it, steel pickaxing it, or augering it. However, each one of these things does the task faster and faster than the one before it. The amount of stone you get per 'strike' also depends on this; If you do it all in one hit, you'll get 100 stone in one hit. If you do it in 100 hits, you'll get 1 stone each hit- But it ultimately adds up to the blocks resource value in the end.

So, Augur = significantly faster mining than a pickaxe = more resources per minute spent.

And the zombies only make use of weaknesses on structures if they know you are there. And as mentioned, screamers only know you are there and scream to spawn zombies if she SEES you. If you prevent her from seeing you, she'll just wander into the spikes you put down like a dunce.

Zombies do not aggro upon hearing- only upon sight. They will approach your location due to sound, but are not actually aggressive unless they have seen the player.
about 3 years ago - Shurenai - Direct link
Originally posted by Fullgrim:
Originally posted by Shurenai: I've tested it plenty. Blocks are set to give a specific amount of resources when mined in entirety; A block of stone will give, for the sake of example, 100 stone(then magnified by your Motherload perk level), whether you mine it by punching it, stone axing it, iron pickaxing it, steel pickaxing it, or augering it. However, each one of these things does the task faster and faster than the one before it. The amount of stone you get per 'strike' also depends on this; If you do it all in one hit, you'll get 100 stone in one hit. If you do it in 100 hits, you'll get 1 stone each hit- But it ultimately adds up to the blocks resource value in the end.

So, Augur = significantly faster mining than a pickaxe = more resources per minute spent.

And the zombies only make use of weaknesses on structures if they know you are there. And as mentioned, screamers only know you are there and scream to spawn zombies if she SEES you. If you prevent her from seeing you, she'll just wander into the spikes you put down like a dunce.

Zombies do not aggro upon hearing- only upon sight. They will approach your location due to sound, but are not actually aggressive unless they have seen the player.


So, Augur = significantly faster mining than a pickaxe = more resources per minute spent. duh makes sense... but we are not talking about short term here think a bit more loong term. seriously do i relaly have to say it again! you get less! YOU GET LESS! it just doesnt pay off to use those tools! SINCE YOU GET LESS! you end up spending more resources your way! than just to use axe pick axe and the shovel! thats MY POINT! made myself clear now?

so to build protection around your base is a very good idea but around resources? really why? it just doesnt make sense to me to farm more than i have to make protection that they will go through... they know the weakpoints! they will tear it apart at later game stages it will take them seconds! not mins! but seconds! jesus... try a bit harder... you are not making sense here.

a screamer keeps screaming=trouble! two screamers keeps screaming=double the amount of trouble! and at later games stages you will get more of them! ergo you get more trouble!. you spend more time fighting and defending yourself than actually farming!
and thats if we are remoing roads or whatever and not in a tunnel! mind you.

so if you are in a tunnel yeah they get to you eventually cause they know where you are (wich makes no sense but hey) so unless you whant that to fall on your head you need pillars and such wich makes sense so thats fine... or dig carefully. wich is fine too! or dont use it and be at peace... and get more resources huuuu... try again!

If it has more resources per minute (read, short term), it will have more resources per 30 minutes, or per hour, or per day.
100 resources per minute is 1,000 per 10 minutes, 10,000 per 100 minutes. The limiting factor with an auger is being interrupted- If you can stop that with a small investment, then you can mine SIGNIFICANTLY faster.

In the time it takes you to pickaxe a block, an auger will have mined one and likely two and more. Even if you say it's just 1.5x as fast, that means that in the time you pickaxe 1 stack of material, the auger will have done 1.5 stacks.

It's not as if your walls need to be super fancy either- Make it out of flagstone, bit of clay and bit of stone and you have a wall. Surround it with wood spikes from your protected tree farm and you're golden.

Time is a valuable resource. You can only get so much done in a game day.

Let's say you have 100 trees. It takes you 20 seconds per tree to chop with an axe; That's 30 minutes spent chopping trees. With a chainsaw it takes you 5 seconds, but you need to spend a small portion of that wood and a small amount of time upkeeping the spikes around the wall. That takes you 8 minutes.

Tack on an extra 2 for a lap around your enclosure repairing spikes, and you've still gained 20 minutes worth of time for a tiny expenditure. You could then have 3x as many trees for chainsawing and get it done in the same time as it takes you to do the original amount with an axe.

Mathematically speaking, Doing it faster is more resources for the time spent. A minor investment for screamer safety can save you a lot of time. Even with the minor investment, you can earn that investment back within the time saved and still be significantly ahead.

But if you DONT put in that tiny investment for a wall and traps, then the screamers harassing you will suck up any time saved by using the auger or chainsaw.


I dunno about you, But I'll take spending 500~ clay, 500~ stone, and 500~ wood to make a small enclosure in order to do things in a fraction of the time any day. You're welcome to insist pickaxe is better.....But you're mathematically incorrect.





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