about 4 years
ago -
Shurenai
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Originally posted by Raeburn: I recall reading about the future plans for the built-in RWG back then. If memory serves correctly, the developers will be improving the RWG much further, also adding in options similar to NitroGen where you can choose (much) more detailed how the game world should look like.Yeah, Vanilla RWG is WAY better at placing buildings and cities into the terrain without it looking awful. That's mostly because Nitrogen is built upon a very outdated build of the vanilla RWG mechanics, back when issues like buildings on giant cylindrical towers of land were around. There's been a lot of work put into vanilla RWG since nitrogen was last updated; Nitrogen's actually out of date now and has many issues on A19 because the author hasn't been active since mid A17ish, iirc?
I find the built-in RWG of A19 actually to be superior to NitroGen when it comes to placing towns / cities into the landscape.
NitroGen is great for creating wilderness maps and has its strengths, but for my taste, it also lacks too much of what the built-in RWG offers (e.g. POI biome and bridge placement logic, not to mention the really well done town / city wilderness integration the A19 RWG now has).
I think the Pimps will be improving the RWG even more. We'll see if NitroGen still has its place when the full game is released (which is apparently planned for sometime in 2021).