8 months ago - Shurenai - Direct link
Originally posted by Hades' Dragon:
Originally posted by Bo0Mz: this brilliant decision should result in nothing more than the people that came up with it getting fired imediately because what they are actually doing is forcing devs to switch to another engine and delete their games on every game store

even if this decision gets canceled these people should still get fired because alot of dev teams lost trust in unity and are considering switching to another engine as we speak
How is funpimps gonna deal with this though? Doubt they have the time to switch to another engine let alone a crew that's familiar with other game engines.
Unfortunately, For a lot of companies, TFP included, just biting the bullet is probably the only thing they can do in the short term. It's not just a day or two task to transfer a game to a completely different engine.. We'll have to see if TFP comments on it or not.
8 months ago - Shurenai - Direct link
Originally posted by Blue Hasia: but can they change the contract so drastically with a company already with an agreement?
That is an excellent question- Unfortunately without access to whatever contract(s) are involved we can't know. What we do know is Unity is trying it, and that, so far, there hasn't been any word of any company attempting or planning to contest the act in court, so.. I would presume based on this that the contract in question probably has provisions to account for changes like this in a "Either you accept our changes or this contract will be terminated" kind of way.

In either case, Just attempting this move will certainly be spreading a LOT of bad blood and burning lots of bridges for Unity whether it goes through or gets pulled back.
8 months ago - Shurenai - Direct link
Originally posted by Loco: https://blog.unity.com/news/plan-pricing-and-packaging-updates

Not sure if the change is only for new games after the change or includes existing ones, either way looks like a bad idea in the making.
https://unity.com/pricing-updates
Originally posted by The above link: Q: Will this fee apply to games using Unity Runtime that are already on the market on January 1, 2024?
A: Yes, the fee applies to eligible games currently in market that continue to distribute the runtime. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024. For more details on when the fee may apply to your game, see When does the Unity Runtime Fee take effect?

So yes, Charging existing ones. And new ones. And everyone they think they can charge really.