3 months ago - - Direct link

Greetings, Survivors!
b330 comes with one new POI and plenty of fixes.

 

Changelog b330:

 

Added

  • Zombie Audio Source Distance Filters
  • remnant_hospital_01


Changed

  • Default QuestProgressionDailyLimit from 3 to 4. Make sure to hit the defaults button on your game settings, change the limit before starting your save game, and/or update the serverconfig.xml.
  • Inconsistent block property "BuffsWhenWalkedOn".
  • De-Reverb Base Zombie Female Audio
  • Mountain Lion is no longer extending from Dire Wolf and using its own hand item
  • Slight increase to bear entity damage to be slightly harder than little bear
  • Removed 2nd infested chest from gas_station_10


Fixed

  • Quest Tier Complete could not be received if the quest was shared.
  • Increase after quest Twitch cooldown to 60 seconds.
  • Bikes pedals don't animate and clip into feet
  • Crossbow bolts aren't visible to 2nd parties during or after a reload
  • remnant_house_01, missing toilet to bathroom
  • gas_station_08, swapped out tree for helper
  • Traders can fall through the floor
  • Typo with the Russian translation of Wasteland
  • Typo with the German translation of Nomad armor descriptions
  • Bicycles are missing pedals
  • Crosshairs now scale relative to screen height, preventing tiny crosshairs at 4K
  • Some weapons/powered tools have duplicated reload/refuel audio for 2nd parties
  • Sorted storage reverts to unsorted state for clients after reopening
  • Spawn near backpack doesn't spawn you near the last backpack dropped
  • Animal bodies can become invisible after ragdoll moves it if a client
  • Clients would see other player's death ragdolls become standing after a moment
  • After dying and waiting to respawn, the host's body shows the heads, hands and feet on clients
  • zombies would not do a death ragdoll if standing up from a ragdoll
  • Minor typo in loot.xml
  • Wrong ingredients shown when changing tracked recipe.
  • Forum Report Missing localization for tabs in the challenge window.
  • Ranger gloves clipping on female character
  • Female ranger boots clipping
     
3 months ago - Hated - Direct link

Greetings, Survivors!
b330 comes with one new POI and plenty of fixes.


Changelog b330:


Added


Zombie Audio Source Distance Filters


remnant_hospital_01


Changed


Default QuestProgressionDailyLimit from 3 to 4. Make sure to hit the defaults button on your game settings, change the limit before starting your save game, and/or update the serverconfig.xml.


Inconsistent block property "BuffsWhenWalkedOn".


De-Reverb Base Zombie Female Audio


Mountain Lion is no longer extending from Dire Wolf and using its own hand item


Slight increase to bear entity damage to be slightly harder than little bear


Removed 2nd infested chest from gas_station_10


Fixed


Quest Tier Complete could not be received if the quest was shared.


Increase after quest Twitch cooldown to 60 seconds.


Bikes pedals don't animate and clip into feet


Crossbow bolts aren't visible to 2nd parties during or after a reload


remnant_house_01, missing toilet to bathroom


gas_station_08, swapped out tree for helper


Traders can fall through the floor


Typo with the Russian translation of Wasteland


Typo with the German translation of Nomad armor descriptions


Bicycles are missing pedals


Crosshairs now scale relative to screen height, preventing tiny crosshairs at 4K


Some weapons/powered tools have duplicated reload/refuel audio for 2nd parties


Sorted storage reverts to unsorted state for clients after reopening


Spawn near backpack doesn't spawn you near the last backpack dropped


Animal bodies can become invisible after ragdoll moves it if a client


Clients would see other player's death ragdolls become standing after a moment


After dying and waiting to respawn, the host's body shows the heads, hands and feet on clients


zombies would not do a death ragdoll if standing up from a ragdoll


Minor typo in loot.xml


Wrong ingredients shown when changing tracked recipe.


Forum Report Missing localization for tabs in the challenge window.


Ranger gloves clipping on female character


Female ranger boots clipping

3 months ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
3 months ago - Hated - Direct link
Greetings, Survivors!
b330 comes with one new POI and plenty of fixes.

Changelog b330:

Added
  • Zombie Audio Source Distance Filters
  • remnant_hospital_01

Changed
  • Default QuestProgressionDailyLimit from 3 to 4. Make sure to hit the defaults button on your game settings, change the limit before starting your save game, and/or update the serverconfig.xml
  • Inconsistent block property "BuffsWhenWalkedOn"
  • De-Reverb Base Zombie Female Audio
  • Mountain Lion is no longer extending from Dire Wolf and using its own hand item
  • Slight increase to bear entity damage to be slightly harder than little bear
  • Removed 2nd infested chest from gas_station_10

Fixed
  • Quest Tier Complete could not be received if the quest was shared
  • Increase after quest Twitch cooldown to 60 seconds
  • Bikes pedals don't animate and clip into feet
  • Crossbow bolts aren't visible to 2nd parties during or after a reload
  • remnant_house_01, missing toilet to bathroom
  • gas_station_08, swapped out tree for helper
  • Traders can fall through the floor
  • Typo with the Russian translation of Wasteland
  • Typo with the German translation of Nomad armor descriptions
  • Bicycles are missing pedals
  • Crosshairs now scale relative to screen height, preventing tiny crosshairs at 4K
  • Some weapons/powered tools have duplicated reload/refuel audio for 2nd parties
  • Sorted storage reverts to unsorted state for clients after reopening
  • Spawn near backpack doesn't spawn you near the last backpack dropped
  • Animal bodies can become invisible after ragdoll moves it if a client
  • Clients would see other player's death ragdolls become standing after a moment
  • After dying and waiting to respawn, the host's body shows the heads, hands and feet on clients
  • zombies would not do a death ragdoll if standing up from a ragdoll
  • Minor typo in loot.xml
  • Wrong ingredients shown when changing tracked recipe
  • Forum Report Missing localization for tabs in the challenge window
  • Ranger gloves clipping on female character
  • Female ranger boots clipping
3 months ago - faatal - Direct link

Audio occlusion is not simple. We have old code from before my time at TFP that looks like they tried it and it was disabled. Maybe someday if we run out of other stuff to add, but it would probably be a performance hit.

3 months ago - faatal - Direct link

There is no concept of a floor. It is just a lot of blocks. You have to scan blocks/colliders to know what is in the way. Then you have to figure out what things you hit and what they should do to the sound. You have to do that on every sound call, which is a lot.

3 months ago - faatal - Direct link

All these sounds are played as Unity Audio Sources. They have a curve for falloff with distance. Footsteps were just adjusted recently. This is footsteps, which has 0 volume at 20m.






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