27 days ago - SylenThunder - Direct link
Originally posted by Discipline Before Dishonor: This specific change just has no logical consistency applied to it, it's extraordinarily arbitrary. Does the trader want those supplies, or not?
The logical consistency was that it was done to prohibit exactly what you are doing to easy-mode killing the zeds in the POIs without the challenge of killing them in the POI. It is pretty basic. The developer is making a game to be a challenging survival game, and they never want for you to feel "safe".

You can disagree with that all you want to, and as you have discovered the dev's also heavily support modding so you can adjust the game to fit your playstyle.

You are basically arguing that the quest shouldn't fail even though you left the quest area. If you want to play permadeath, you play it with the associated challenges that it entails. But hey, you do you.





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