over 3 years ago - Hated - Direct link

Hello everyone!

Today we are releasing A19.5 to the public.

While the team is tirelessly working to bring you a high quality A20, we were able to port back an entire system, a handful of bug fixes and optimizations to Alpha 19.



What it holds for you guys:

Twitch integration beta (download documentation here)


Performance improvements


Keybind to change vehicle controls on game pad while on a vehicle



You can report bugs here, but please read here first.


A19.5


Added

First version of Twitch Integration.


Voxel mesh pooling


Chunk decal and model dither fading


Distant terrain decreases mesh detail when farther


gfx dtmaxlod console command


Allow selection of steering mode on controllers by pressing DPad down


Changed

FindTagInChilds does not make garbage


Improved Show Stability colors


Distant POIs to use a shared material


Improved chunk LOD update


Optimized chunk object handling and frame timings


Optimized terrain mesh generation


Optimized terrain control textures to not update with every mesh update


Optimized distant terrain tile size


Optimized VoxelMesh AddMesh


Optimized distant terrain render order


Fixed

Z fighting at barn_02 (window/loot container)


Dedi servers fail to update bedroll locations after pickup


Block previews have differences in shading at night


Block preview for normal blocks leaking a mesh on each update


ItemClassBlock CreateMesh having to destroy unneeded colliders


Empty voxel meshes were being created


Distant POI mesh and material leaks


Distant POIs could load and leak extra invisible objects


Chunk LOD update not using XZ center for distance

over 3 years ago - /u/ - Direct link
Hello everyone!

Today we are releasing A19.5 to the public.

While the team is tirelessly working to bring you a high quality A20, we were able to port back an entire system, a handful of bug fixes and optimizations to Alpha 19.

What it holds for you guys:

Twitch integration beta[7daystodie.com] (download documentation here[7daystodie.com])

Performance improvements
Keybind to change vehicle controls on game pad while on a vehicle

You can report bugs here[community.7daystodie.com], but please read here first[community.7daystodie.com].

A19.5
Added

  • First version of Twitch Integration.
  • Voxel mesh pooling
  • Chunk decal and model dither fading
  • Distant terrain decreases mesh detail when farther
  • gfx dtmaxlod console command
  • Allow selection of steering mode on controllers by pressing DPad down


Changed

  • FindTagInChilds does not make garbage
  • Improved Show Stability colors
  • Distant POIs to use a shared material
  • Improved chunk LOD update
  • Optimized chunk object handling and frame timings
  • Optimized terrain mesh generation
  • Optimized terrain control textures to not update with every mesh update
  • Optimized distant terrain tile size
  • Optimized VoxelMesh AddMesh
  • Optimized distant terrain render order


Fixed

  • Z fighting at barn_02 (window/loot container)
  • Dedi servers fail to update bedroll locations after pickup
  • Block previews have differences in shading at night
  • Block preview for normal blocks leaking a mesh on each update
  • ItemClassBlock CreateMesh having to destroy unneeded colliders
  • Empty voxel meshes were being created
  • Distant POI mesh and material leaks
  • Distant POIs could load and leak extra invisible objects
  • Chunk LOD update not using XZ center for distance
over 3 years ago - SylenThunder - Direct link
Originally posted by Grambo: Really? Pushed on Friday night? REALLY?
Tell me about it. At least it's a quick one though.

I honestly expected it to be released a few days ago, but then there were a few patches pushed Tuesday and Wednesday that needed to be tested.
over 3 years ago - SylenThunder - Direct link
Originally posted by Centurion Teri: is this gona mess with mods or do i get the plsure of waiting for A20 for that?
If your mod uses DMT, or is an overhaul like Darkness Falls then probably. Mostly due to updates in Harmony off the top of my head. The mods should be updated to current shortly. Especially if the author was paying attention and tested in experimental.

If the mods are just xml edits, then they should be just fine. The only real changes in the xml is for Twitch integration.
over 3 years ago - Shurenai - Direct link
Originally posted by SheepMaiden: I can't see alpha 19.5 stable in the betas? Any idea why?
Because A19.5 stable isn't a beta...It's the current stable. Opt out of all betas to access the current stable.