10 days ago - Hated - Direct link

Hello Survivors!

V1.3 is here for all to enjoy! We have officially passed CERT for our Japanese PS5 version.

This update mostly concentrates on gore updates and improvements.

TFP wishes everyone a great weekend and much fun with this update.


Here is how you participate:


Right click on the game in steam


Click on properties


Click the “betas” tab


The drop down menu will have latest_experimental available <— you want THAT


Select that and wait for the game to download


V1.3 b6 Changelog


Added


Texture and Material variants for several zombies and gore blocks for PS5 Japanese rating only. Console command tcc can be used at the main menu for those that would like to toggle Japanese gore variants on PC, Linux, and Mac versions.


Gore to fat Hawaiian


Changed


Limit RWG Preview Quality to High on console devices


Show readable error when trying to add duplicate entity class names


Improved lots of dismemberment pieces


Fixed


NRE when starting game with EOS disabled


Button localizations on PlayerList/BlockedPlayers were the wrong way around


Mod event PlayerSpawnedInWorld not called for listen server host player


PS5 crash when exiting game


Change the default GameCoreSaveStorageProvider back to Blobs to avoid rare save corruption on Xbox


Some level design tools cannot be unchecked


PS5 game can hang during startup


Unable to clear school_03 "Grover High" plus large combat performance improvements


XUi: Reloading main menu causes exception


Adjusted issues with some dismemberment pieces





Here's what changed since b6:


Changed


Optimized bag and inventory updates for remote players


Fixed


Lit molotov illuminating way too much area


Error with filtered language when Trader Rekt announces closing soon


Laser dot visibility issues in MP


Laser dot position when reloading

10 days ago - - Direct link

1_3_EXPFacebook-Timeline_Posts.thumb.jpg.12894e6efbb150aadb8aef76214424ea.jpg

 

 

Hello Survivors!

V1.3 is here for all to enjoy! We have officially passed CERT for our Japanese PS5 version.

This update mostly concentrates on gore updates and improvements.

TFP wishes everyone a great weekend and much fun with this update.

 

Here is how you participate: 

  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will have latest_experimental available <— you want THAT
  5. Select that and wait for the game to download

 

V1.3 b6 Changelog

 

Added 

  • Texture and Material variants for several zombies and gore blocks for PS5 Japanese rating only. Console command tcc can be used at the main menu for those that would like to toggle Japanese gore variants on PC, Linux,  and Mac versions.
  • Gore to fat Hawaiian

 
Changed 

  • Limit RWG Preview Quality to High on console devices
  • Show readable error when trying to add duplicate entity class names
  • Improved lots of dismemberment pieces

 
Fixed 

  • NRE when starting game with EOS disabled
  • Button localizations on PlayerList/BlockedPlayers were the wrong way around
  • Mod event PlayerSpawnedInWorld not called for listen server host player
  • PS5 crash when exiting game
  • Change the default GameCoreSaveStorageProvider back to Blobs to avoid rare save corruption on Xbox
  • Some level design tools cannot be unchecked
  • PS5 game can hang during startup
  • Unable to clear school_03 "Grover High" plus large combat performance improvements
  • XUi: Reloading main menu causes exception
  • Adjusted issues with some dismemberment pieces 

 

 

1_3_EXPIn_Game_News_Launcher.jpg.fccdb1d732c218c916131365f2e6632c.jpg

 

Here's what changed since b6:

 

Changed 

  • Optimized bag and inventory updates for remote players

 

Fixed

  • Lit molotov illuminating way too much area
  • Error with filtered language when Trader Rekt announces closing soon
  • Laser dot visibility issues in MP
  • Laser dot position when reloading