Among Us

Among Us Dev Tracker




05 Nov

Post
    Forte on Steam - Thread - Direct
Hey all!

Sorry it's been so long since our last update, we've been really hard at work on Polus which is coming out in one week! Check out the trailer for that, if you missed it. Just before that, we wanted to get out one more little release. We hope you really like version 2019.11.5!

Online players can now join MIRA games for free!
We've b... Read more
Post
    Forte on Steam - Thread - Direct
Hey all!

We just released a new trailer!



​Polus releases on November 12 and will cost $4. It'll have new tasks and sabotages as well as a ton of new fixes and improved anti-hacks.

Hope you're as excited as we are!

08 Aug

Post
    Forte on Steam - Thread - Direct
Hey all!

MIRA is ready to play! We created a new trailer to show it off!
https://www.youtube.com/watch?v=ZHhk0dDJwBM
Features
  • A tightly packed headquarters roughly the size of The Skeld.
  • 8 new tasks!
  • A unique type of security system!
  • A new sabotage!
  • New door and vent mechanics!
It will cost 4 USD on Android, iOS and Steam, but there will be occasional free weekends on a schedule to be determined. Players in local mode can play the new map as long as the host owns it, w... Read more

26 Jul

Post
    Forte on Steam - Thread - Direct


Sorry we haven't been very good about sharing information through Steam, but we're happy to announce that we are working on two new maps!

The new MIRA Headquarters map (outlined above) is set to release in under two weeks! The second doesn't have a name or release date yet, but PuffballsUnited has been streaming all work on it, so you can watch that here: https://www.twitch.tv/puffballs_united/videos

Each new map comes with some new tasks and strategies and will cost 4 USD. Each map takes months to create, so we're really excited and hope you all like them!

24 Apr

Post
    Forte on Steam - Thread - Direct
New Colors: Cyan and Lime We spent a little extra time on this update to add some extra things we've been interested in for a while now. Many people have noticed the wallet picture with Cyan, who was removed before we released the game. But we brought them back with a new color Lime! Green might have gotten a little darker as well. :)



Stats Tracking We also thought players might be interested in game stats. So you can find that on the main menu now. This is kind of a work in progress, we'll be listening to feedback on stats to add or remove.

In-Game Kicks and Bans We're removing them. We get consistent complaints about hosts abusing kick/ban during games because they find the impostor or are discovered as impostor and don't want to lose. We tried reducing the number of kicks per game, but it usually only takes one to ruin a ... Read more

27 Mar

Post
    Forte on Steam - Thread - Direct
Hey all!

Another quick release to fix some of the most annoying bugs!
  • Added ghost chat all the time
  • Added limit to kicks/bans during the game. Lobby is still infinite.
  • Fix chat not working if game starts while virtual keyboard is open
  • Fix random arrow pointing to weapons
  • Improve profanity filter
  • Fix dead host causing voting to tally endlessly
That should be about it this time! Let us know how you like the changes on Twitter or Discord[discord.gg].

15 Feb

Post
    Forte on Steam - Thread - Direct
Hey all!

We put out a new update yesterday and another quick one today.

Yesterday's was mostly bug fixes. It was supposed to include skins as a surprise, but they were too buggy, so I pulled them out last second. Turns out, I missed a spot so they leaked for mobile users, so today's update added skins!



Per the fixes and other gameplay changes, here's a list with most of them and some notes:
  • Medscan is no longer a common task. Fix Wires is now a common task.
    • This should really help the issue of players swarming medscan to determine who is safe. Common tasks were meant to give impostors places where they could likely find crewmates. We never intended for them to become an easy way to exclude the impostor. But we still like medscan, so making it a long task should red...
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