Game version: 16.1.1202360
The workforce reduction effect for some items is not being calculated correctly. I suspect this is caused by GU 16.1 which changed some items to affect new world buildings as well.
The ones I've noticed so far (this is not an exhaustive list):
Former Pyrphorian Whizz
Bechamel Converter
Example 1: Oil Power Plant / Former Pyrphorian Whizz
An Old World Oil Power Plant requires 150 engineers. The Former Pyrphorian Whizz provides an 80% workforce reduction. With this item equipped, the workforce needed for the power plant should be exactly 30 (no rounding needed here). From the screenshot below, it shows 29.
Example 2: Steelworks / Bechamel Converter
The Steelworks requires 200 workers.
The following items are equipped:
Bechamel Converter (Workforce Needed: -50%)
Lord Footprint's Gargantuan Smokestack Act (No workforce reduction)
Feras (Workforce Needed: -10%)
Total workforce reduction = 60%.
The final workforce needed should be 200 * (1 - 0.6) = 80.
From the screenshot below, it shows 79.
Thank you.