Original Post — Direct link

Hey everyone!

These are not bugs, just a couple of inconsistencies in text labels describing "foreign" production chains. I am talking about the small infotips which appear when hovering on productions, from the chain overview (bottom bar). As a general rule, I see all productions which don't belong to the region in which are displayed (= "foreign") contain this text, highlighted in red: "Construction only in Region". However there are a few exceptions:

1) in the Scholars tab, all enbesan productions show "Constructable only in Enbesa". Here is a composed screenshot from Tailored Suits' production chain:



This happens for all enbesan productions in the Scholars tab (Sanga Cow, Indigo... and so on). Productions from New World (like Rum, Tobacco...) show the "usual" text "Construction only in ...". Perhaps, all infotips could have the same word ("Construction")?

3) in the Old World, when hovering the pointer on "Gas Mine", from Gas Power Plant's production chain, the text is again different, saying "Only available in the Arctic":



this text is unique, no other "foreign" production from any region shows this, and also Gas Power Plant's infotip in the Arctic seems consistent with all the rest:



Here it is for what concerns "incongruencies report" 😊

Then, I have a couple of suggestions, a bit more "redundant":
In Enbesa - Fuel production chain, Oil Refinery shows 2 text labels, making clear that it can be produced both in Old World and New World.



This makes sense, considering that Cape Trelawney is Old World biome, it doesn't need specification imho, but for Wood (Illuminated Scripts chain) there is a text label only for Old World, despite the good being available also in New World and the Arctic (even with the same production cycle of 0:15).



Illuminated Scripts is the only production chain including wood which doesn't have that resource in the region, while it can be produced in more than one region. Same as Fuel in Enbesa, requiring a resource which can't be produced there, but can come from more than one region. Perhaps, wood from Illuminated Scripts production chain could show 3 different texts for all regions (or a single one summoning all regions)? Like: "Construction only in Old World, New World and Arctic" ?

Last but not least, here is what I see when I hover on Clay, from Clay Pipes' chain in the Scholars tab:



I am not sure if this makes sense, but from my point of view Clay Collector could be substituted with Clay Pit only in that spot. I know that the "original" production chain (as shown in Enbesa) has Clay Collector, but opening that chain overview in the Old World could benefit from that quick information "you can produce clay also here", like as a reminder?

Thanks for your time and efforts, this was just some suggestion, nothing really urgent!
As always, I can produce a savegame if needed 😊

almost 3 years ago - Ubi-Karl - Direct link

Hey @acidello, thanks for getting in touch and sending such insightful suggestions - it was a joy to read it all :).

I can now confirm that the information provided has been forwarded to our development team for further review.

Should you have any other suggestions/feedback to share, or if you require any assistance, feel free to get in touch with us at any time!

almost 3 years ago - Ubi-Karl - Direct link

Hey @acidello, thanks for getting in touch and sending such insightful suggestions - it was a joy to read it all :).

I can now confirm that the information provided has been forwarded to our development team for further review.

Should you have any other suggestions/feedback to share, or if you require any assistance, feel free to get in touch with us at any time!

almost 3 years ago - Ubi-Thrupney - Direct link

Thanks for your further reports of this, @centostudios - we appreciate the feedback! Fortunately, with Ubi-Karl having reported the issues raised by @Acidello , we can look to get some of them sorted out. If you've got any specific examples you can share (ideally with screenshots, if you can!), I'll be able to report those too.

I hope you've been having a great time with Anno otherwise! 😎

almost 3 years ago - Ubi-Thrupney - Direct link

Thanks for your further reports of this, @centostudios - we appreciate the feedback! Fortunately, with Ubi-Karl having reported the issues raised by @Acidello , we can look to get some of them sorted out. If you've got any specific examples you can share (ideally with screenshots, if you can!), I'll be able to report those too.

I hope you've been having a great time with Anno otherwise! 😎

almost 3 years ago - Ubi-Thrupney - Direct link

Many thanks for these, @centostudios - I've passed on your screenshots and insights on this, too, so we can get it looked into internally.

almost 3 years ago - Ubi-Thrupney - Direct link

Many thanks for these, @centostudios - I've passed on your screenshots and insights on this, too, so we can get it looked into internally.