Original Post — Direct link



So frustrating to see ships B and C waiting to trade at Pier 2, which is a regular Pier, instead of going to the other side of the island to Docklands Piers / Main Trading Post. Pier 2 is busy with Captain Tobias, who will spend 8-9 minutes loading/unloading.
Pier 1 is upgraded and only accepts Coconut, which ships B and C don't carry.

I even tried to force the route:



Ship A goes to the X location, then, instead of approaching the Pier, circles around the island and still comes to wait to Pier 1. This time, ship A does carry Coconut.
Ship B is also set to go to X location, but then comes around too, in order to wait for Pier 2. Ship B does not carry Coconut.
Moreover, when Pier 1 was set to accept only routes transporting something that ship A doesn't carry, ship A would indeed go to Piers 3, 4 etc. of the Docklands. As soon as I set up Pier 1 with an item that ship A transports, ship A would not go to Docklands anymore.as if it was forced to only trade at Pier 1, even though it's a longer route.

over 1 year ago - Ubi-MrM - Direct link

Hi Everyone !

I've read your reports, and I wanted to thank you for sharing all your insights in this thread.

They've been forwarded to the relevant Team, and we'll reach out to you if more information is needed for our investigation.

Don't hesitate to message us if you'd like to share additional details, or if you have any questions !

over 1 year ago - Ubi-MrM - Direct link

@luftm No problem at all !

I've taken note of your feedback on the matter, which has been forwarded to the relevant Team.

Don't hesitate to let us know if you'd like to share additional feedback, or if you have any questions !